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* Native (non-AWT) port of Newt to Mac OS X using Cocoa. MostKenneth Russel2009-01-051-1/+1
* Moved FileUtil and StreamUtil classes back into com.sun.opengl.utilKenneth Russel2008-12-301-1/+1
* Refactored AWT dependencies in Animator class differently to allowKenneth Russel2008-12-301-2/+2
* Cleaned up java.part.util.gl2 definition after movement of GLUT classes.Kenneth Russel2008-12-301-1/+1
* Fixed more bugs in glue code generation related to using opaque longKenneth Russel2008-12-202-3/+7
* Fixed bug in glMapBuffer native code generation and bug inKenneth Russel2008-12-164-8/+8
* OMX cleanup - generic toolSven Gothel2008-12-013-10/+10
* ? buildSven Gothel2008-11-292-1/+4
* ../jogl.logSven Gothel2008-11-2724-16/+7513
* KD Fix: Use EGL AttributeList directlySven Gothel2008-11-275-66/+66
* Newt-KD: window working, pointer event buggySven Gothel2008-11-263-2/+26
* Newt WindowSven Gothel2008-11-268-4/+1206
* Added GLU_TESS_AVOID_DEGENERATE_TRIANGLES boolean property to the GLUKenneth Russel2008-11-241-0/+2
* Adding missing EGLExtImpl_JNI.cSven Gothel2008-11-223-2/+12
* Fixed build.xml to build correct version of TextureIO classes on theKenneth Russel2008-11-211-2/+3
* Moved gluErrorString, gluCheckExtension and gluGetString to base GLU classKenneth Russel2008-11-214-21/+23
* Adding wince6 vs9 project filesSven Gothel2008-11-206-0/+5391
* EGLDrawable: Update the capabilities to the chosen one by EGLSven Gothel2008-11-191-0/+1
* Package com/sun/opengl/impl/packrect is now part of utilities and cdcfpSven Gothel2008-11-191-2/+2
* - EGL/EGLExtSven Gothel2008-11-1412-840/+326
* - EGLSven Gothel2008-11-141-0/+9
* Rollback: EGLConfig back to wrapped buffer, since long nio buffers are not av...Sven Gothel2008-11-132-3/+1
* Adding missing files for EGLExt supportSven Gothel2008-11-132-0/+129
* - Removed StaticGLInfo usage.Sven Gothel2008-11-135-37/+22
* starte native Cocoa based window implementationGerard Ziemski2008-10-174-13/+13
* rename setCurrentContextOpacity to setContextOpacityGerard Ziemski2008-10-171-1/+1
* add ability to set opacity on GL context: setCurrentContextOpacity takes 0 or 1Gerard Ziemski2008-10-171-0/+1
* Fixes for building with Visual C++ 6.0 (VC98)Kenneth Russel2008-09-161-0/+7
* BufferUtil:Sven Gothel2008-08-291-8/+14
* Cleanup GLArrayData*, misc stuffSven Gothel2008-08-214-1/+19
* Temporarily split some TextureIO-related classes into Java SE and Java Kenneth Russel2008-08-171-2/+17
* ShaderState:Sven Gothel2008-08-142-1/+7
* GLArrayData*Sven Gothel2008-08-137-37/+67
* Adding build.xml property: 'javacdebug' and 'javacdebuglevel',Sven Gothel2008-08-122-3/+11
* Working:Sven Gothel2008-08-128-81/+153
* FixedFunction shader as files, prepared for binary shader filesSven Gothel2008-08-111-1/+6
* Minor CVM/ES1 fixesSven Gothel2008-08-111-0/+14
* Removed unnecessary use of reflection which was showing up hot on Kenneth Russel2008-08-115-59/+176
* Stopped squelching exception stack traces during GLU construction, and Kenneth Russel2008-08-091-4/+6
* Removed unnecessary GL2 dependencies from desktop window system code. Kenneth Russel2008-08-081-0/+9
* Fixed new glsl packagingSven Gothel2008-08-042-14/+15
* ../jogl.logSven Gothel2008-08-0414-159/+339
* Fixed loading of GLES and EGL libraries, and error reporting when none Kenneth Russel2008-07-311-1/+4
* ES2 FixedFunction w. texture (demo.es1.cubefbo.Main) workingSven Gothel2008-07-252-0/+6
* ../jogl.logSven Gothel2008-07-2524-393/+1050
* GLUquadricImpl: now part of jogl.core; fixed GL2 immediate modeSven Gothel2008-07-211-1/+1
* Fixed: Manual declarations of wrappers in proper common interfacesSven Gothel2008-07-215-55/+0
* Proper: glShaderBinaryOrSource() for Profiles: ES2 + GL2*Sven Gothel2008-07-214-0/+52
* - New profile GL2ES12 (desktop)Sven Gothel2008-07-2114-110/+571
* Cleanup and partitioning of GLUSven Gothel2008-07-186-65/+228