| Commit message (Collapse) | Author | Age | Files | Lines |
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desktop. Changed GLCanvas to set the GLProfile to GL2 by default since
there are no plans to support the AWT components on anything except
desktop profiles, where OpenGL ES is not present. This reduces the
amount of changes that must be made to code using earlier versions of
JOGL.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1796 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1791 232f8b59-042b-4e1e-8c03-345bb8c30851
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Function availability is checked by the dynamic ProcAddressTable,
so it works as described/desired and removed around 30 kB of text.
- Adding EGLExt to support EGLImage to share video buffers
between another API (e.g. OpenMax)
- EGL: Added platform extension query support
- EGLClientBuffer is opaque long
- GLXExt: Removed duplicated enumerates from GLX
- GLContext: Promoted getPlatformExtensionsString()
- GLProfile.setProfile<GL*>(void) changed order of
setting the GL profile to: highest -> lowest:
GL2 .. GL2ES12 .. GLES2 .. GLES1
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1784 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1768 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1766 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1765 232f8b59-042b-4e1e-8c03-345bb8c30851
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- new GL type tools
- new put methods
ImmModeSink:
- using 1 VBO array for 1-4 attributes
GLArrayData
- split into GLArrayData and GLArrayDataEditable,
the latter of modifying purposes only
- GLArrayDataWrapper implements a container only
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1764 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1763 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1762 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1757 232f8b59-042b-4e1e-8c03-345bb8c30851
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- reset:
- lookup attributes first and process, if available
- update the location in the state
Fixed:
- Add: CullFace (lill speed enhancement with textures)
- Note: APX 2500 doesn't support blending, disregarding the ES 2.0 spec
Blending must be implemented in the shader.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1756 232f8b59-042b-4e1e-8c03-345bb8c30851
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- cleanup names and enable/disable code
- bail out if components==0 in GL* impl.
- add passing the VBO name for wrapping VBO server objects
from the fixed function calls
ShaderState:
- reset:
- only pass _enabled_ vertex attribute data in case of a reset
- enable VBO in case of a wrapped VBO server object
Fixed:
- Added glMaterialf to GL (enables Angeles demo)
-
Working: Angeles on ES2
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1755 232f8b59-042b-4e1e-8c03-345bb8c30851
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to optionally disable the debug information in the result.
This speeds up the runtime on the handheld!
..
ImmModeSink: Experimental disable VBO usage (perf. tests)
in case high frequency data change has an impact (-> Ragdoll).
(Negative ..)
..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1751 232f8b59-042b-4e1e-8c03-345bb8c30851
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ColorTexture fix for ES2
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1750 232f8b59-042b-4e1e-8c03-345bb8c30851
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APX 2500
ES 2.0 + FixedFunction GLSL
ES 1.0
+++
javax.media.opengl.glsl
- Shader and program state management
- Loading and merging shader source code
- Loading binaries incl. auto selection
of the binary file in respect to the supported binary format.
I.e. in case of GLES2.GL_NVIDIA_PLATFORM_BINARY_NV:
source: com/sun/opengl/impl/glsl/fixed/shader/ashader.fp
binary: com/sun/opengl/impl/glsl/fixed/shader/bin/nvidia/ashader.bfp
ShaderCode sc = ShaderCode.create( gl, gl.GL_VERTEX_SHADER, 1, FixedFuncPipeline.class,
"shader", "shader/bin", "ashader");
(Derivation of com.sun.javafx.graphics.gl2es2.ShaderUtil)
javax.media.opengl.sdk.glsl
CompileShaderNVidia implements abstract CompileShader
Toolkit to convert JOGL shader source to binaries,
according to the location rule as described in ShaderCode.
Example: Converts all fixed function shader to binaries.
jogl/src/classes/com/sun/opengl/impl/glsl/fixed/shader/scripts/nvidia-apx/glslc-ff.bat
(Generalization of com.sun.javafx.graphics.gl2es2.PrecompileNVShader)
+++
Fixed function now resides in 'jogl.fixed.jar'
- contains shader source and binaries
- contains the implementation
GL2ES2:
- removed glShaderBinaryOrSource()
- use glCreateLoadShader() for binary and
glCreateCompileShader() for source
- using addition glGetError() check for shader upload/compilation
- Skipping 'glValidateProgram' in case of ES2 and no compiler,
since it fails on APX2500 ..
- added: (caching the results)
"public Set glGetShaderBinaryFormats()"
"public boolean glShaderCompilerAvailable()"
- shader-name and binary-data buffer: use 'remaining()'
instead of 'limit()'
BufferUtil:
- adding variant: <Type>Buffer new<Type>Buffer(<type>[] values, int offset, int len)
+++
Working on all profiles ES1 + ES2 (CVM) with lighting:
demo.es1.cube.Cube
demo.es1.cube.CubeImmModeSink
demo.es1.cubefbo.Main
javabullet.demos.genericjoint.GenericJointDemo
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1749 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1748 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1747 232f8b59-042b-4e1e-8c03-345bb8c30851
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Moved Linux-specific DRIHack into shared code so it could be called
from the common code path in GLProfile which now loads the shared
libraries. Temporarily ignored WGL_OML_sync_control and
WGL_NV_gpu_affinity extensions to avoid dependencies on NIO classes
(java.nio.LongBuffer) not in CDC/FP/JSR-239 NIO profile. Can now run
JOGL with CVM on the desktop.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1743 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1741 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1739 232f8b59-042b-4e1e-8c03-345bb8c30851
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available. Fixed building with -Djogl.cdcfp, in particular nested
building of gluegen. Took out call to SHFullScreen, which doesn't seem
to be available on the NVidia APX 2500 any more. Fixed #includes in
InternalBufferUtils.c.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1738 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1737 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1735 232f8b59-042b-4e1e-8c03-345bb8c30851
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- Intersection of GL2 + GLES1 + GLES2
- Common set of GLES1 + GLES2
- Utilized new 'ExtendedInterfaceSymbolsOnly' gluegen config
- DroppingUniqVendorExtension + 3DFX + APPLE
- Some APPLE enumerates are manually provided!
- Removing of 'jogl.oswin.jar' - since it is redundant now!
- Proper partitioning of 'jogl.gl2' and 'jogl.gl2es12' for
- x11, win and osx
- Profile selection/trial for e.g. GL2ES1 is now in the following order:
1) GLES1
2) GL2ES12
3) GL2
- Footprint for all profiles below 1/2 MB,
NEWT:
ES1: 284 kB
ES2: 280 kB
GL2ES12: 332 kB
GL2: 456 kB
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1729 232f8b59-042b-4e1e-8c03-345bb8c30851
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source file>'
and get rid of manual 'Ignore' configs for common stuff in the base interfaces.
- Add: GLUnsupportedException:
- Using new config feature 'UnsupportedExceptionType GLUnsupportedException'
- GLUnsupportedException is used for anything 'UnsupportedOperationException'
- GLU:
- GLU itself is no more abstract
- GLU contains the tesselator implementation
- name, return type, modifiers and arguments
- createGLU(..)
- operated by profile name now.
- GLU itself will be used for GLES2
- Cleanup:
- gluegen/GL configs ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1725 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1721 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1719 232f8b59-042b-4e1e-8c03-345bb8c30851
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- GLContextImpl GLBufferSizeTracker instantiation
- GL2ES1: added PopMatrix and PushMatrix
- GL: removed GL_FIXED
- GLU: added gluLookAt, .. float type variant
- Added: javax/media/opengl/util/FixedPoint.java for FixedPoint math (shall be increased)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1716 232f8b59-042b-4e1e-8c03-345bb8c30851
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Terminology:
ARB Extensions: "GL2", "ARB", "OES", "OML"
Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN"
Pass-1 Unify ARB extensions with the same value
Pass-2 Unify vendor extensions,
if exist as an ARB extension with the same value.
Pass-3 Emit
Done:
- Unification of GL enumerates
- Unification of GL functions
- dynamic extension lookup
- ..
TODO:
- Break down GL.java: GL + GL2ES1ES2 (for future GL3, etc)
- Add a GL2 small implementation, to only support the GL2ES2 subset,
'GL2SubES2' ..
+++
- Fixed X11 build breakage of 'jawt' linkage.
- Fixed NEWT native code mouse- and keyevent id's,
missed sync while moving them from the bitfield notation.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1708 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1704 232f8b59-042b-4e1e-8c03-345bb8c30851
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Terminology:
ARB Extensions: "GL2", "ARB", "OES", "OML"
Vendor Extensions: "EXT", "NV", "ATI", "SGI", "SGIS", "SGIX", "HP", "IBM", "WIN"
Pass-1 Unify ARB extensions with the same value
Pass-2 Unify vendor extensions,
if exist as an ARB extension with the same value.
Pass-3 Emit
TODO:
- Break down GL.java enumerations: GL + GL2ES (for future GL3)
- Same for function calls ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1703 232f8b59-042b-4e1e-8c03-345bb8c30851
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easier to build native sources via Ant. Provided new
gluegen.cpptasks.setup.compiler target which sets up
platform-independent compiler and linker IDs and other properties
which can be used in other projects' build files. Refactored JOGL
build to use some of these new properties and eliminate duplication;
more code savings possible. Added new GLWindow class to Newt
implementing GLAutoDrawable to increase code sharing, and supporting
making OpenGL calls inside of EventListener callbacks. Moved repaint()
method from GLAutoDrawable to AWTGLAutoDrawable. Added WindowEvent and
WindowListener interfaces to Newt, currently implemented on Windows
and AWT backends (X11 backend would need to support and watch for
window resizes -- FIXME added). Refactored common functionality into
Newt Event class. Renumbered event IDs to avoid collisions. Fixed
potential problems with removing event listeners inside of
EventListener callbacks.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1702 232f8b59-042b-4e1e-8c03-345bb8c30851
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Re-adding cdcfp:
com/sun/opengl/impl/glu/mipmap/*
com/sun/opengl/impl/GLPbufferImpl.java
Using 'BufferUtil.nativeOrder(ByteBuffer)'
to set up the native byte order.
'BufferUtil.nativeOrder' is now public.
GLDrawableFactory:
- removed 'hardcoded' awt attribute.
Cleanup NEWT's AWT wrapping implementation.
- NativeWindowFactory incooperates with the wrapping property.
Bugs on X11/NEWT/AWT:
- no events
- deadlock at shutdown
- deadlock if EGLDrawable with AWT get's locked
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1700 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1699 232f8b59-042b-4e1e-8c03-345bb8c30851
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re-host Newt on lower level code when a port to an AWT-less Mac OS
X-based mobile device is done. Added support to NativeWindow and Newt
for wrapping a Java-based window from a toolkit like the AWT, and
added appropriate code to the GLDrawableFactory implementations to
recognize and handle these NativeWindows. Fixed naming of native
method for JAWT_DrawingSurfaceInfo.platformInfo0(). Fixed linker
definition on Mac and cleaned up Windows variants. Fixed intptr_t
definitions in ES1 and ES2 native code. Added workaround for GLU type
reference in com.sun.opengl.util.texture.Texture. Fixed bugs in Newt
event dispatching. Tested with RedSquare demo on Mac OS X.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1698 232f8b59-042b-4e1e-8c03-345bb8c30851
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FIXME: java.nio.ByteOrder usage.
gl-impl-CustomJavaCode-gles1.java
gl-impl-CustomJavaCode-gles2.java
Commented out usage of java.nio.ByteOrder,
ie. ByteBuffer.order(java.nio.ByteOrder.nativeOrder()),
since it is not available on JSR 239 cdcfp ..
Removed mipmap functionality in GLU and GLUes1,
since the mipmap implementation is heavily using
java.nio.ByteOrder (see above)
Removed classes/packages:
com/sun/opengl/impl/glu/mipmap/**
com/sun/opengl/util/texture/**
com/sun/opengl/util/io/TGAWriter.java
com/sun/opengl/impl/GLPbufferImpl.java
since they are heavily using java.nio.ByteOrder (see above)
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1697 232f8b59-042b-4e1e-8c03-345bb8c30851
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all platforms.
On platform's where no distinction of window and surface handle exists, e.g. X11,
the window handle is naturally returned by the default 'getSurfaceHandle()' implementation.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1696 232f8b59-042b-4e1e-8c03-345bb8c30851
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Windows platform where there is a distinction between the window
handle (HWND) and window surface (HDC). WGL implementation now refers
to window surface instead of window handle. JAWT implementation
returns same value for both window handle and window surface. Newt
creates window surface on demand; unneeded for EGL binding. RedSquare
demo now runs on Windows with Newt + GL2.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1695 232f8b59-042b-4e1e-8c03-345bb8c30851
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Not working yet due to mismatch between Newt's getWindowHandle(),
which returns an HWND, and the WGL code, which expects an HDC. Work
still ongoing.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1694 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1691 232f8b59-042b-4e1e-8c03-345bb8c30851
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relfections); Fixes
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1684 232f8b59-042b-4e1e-8c03-345bb8c30851
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re adding accidently removed files
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1675 232f8b59-042b-4e1e-8c03-345bb8c30851
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Goals are orthogonal components for:
- OS Windowing system
- NEWT, X11, Windows, MacOsX
- GL Windowing GLUE
- EGL, GLX, WGL, CGL
- GL profiles
- core and util packages
- generate all Java components from any platform
All above goals are achieved.
TODO:
- Native compilation fix and test
- Check/Fix Win32, MacOSX and the mobile devices
- ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1670 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1669 232f8b59-042b-4e1e-8c03-345bb8c30851
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to allow ES 1.1 to use immediate mode rendering.
It uses VBO which can also be cached, see GLUquadric 'hack'.
GLUquadrics are now enabled for ES 1.
Added Sync to Newt's X11Window setVisible,
to make sure the window is established for the GLdrawable.
TODO: proper distinguishing of GL profiles and ImmModeSink
usage ..
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1661 232f8b59-042b-4e1e-8c03-345bb8c30851
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git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1656 232f8b59-042b-4e1e-8c03-345bb8c30851
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Compile Clean: X11, noAWT, ES1, no *.impl.x11/win/macosx
See jogl/make/build.xml for new build properties.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1654 232f8b59-042b-4e1e-8c03-345bb8c30851
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GLDrawable: Added 'destroy' to interface.
EGLDrawable: Implemented 'destroy',
to setRealized(false) and
to shutdown the egl/display connection (eglTerminate).
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1653 232f8b59-042b-4e1e-8c03-345bb8c30851
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termination, overriding it in EGLDrawableFactory to call eglTerminate.
Made EGLDrawable.setRealized(false) clean up the EGLSurface.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1650 232f8b59-042b-4e1e-8c03-345bb8c30851
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bootstrap EGL subsystem. Added back in GLU generation for ES 2. This
code creates and shows the window for the demos.es1.RedSquare demo,
but nothing is rendered yet.
git-svn-id: file:///usr/local/projects/SUN/JOGL/git-svn/svn-server-sync/jogl/branches/JOGL_2_SANDBOX@1645 232f8b59-042b-4e1e-8c03-345bb8c30851
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