Commit message (Collapse) | Author | Age | Files | Lines | |
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* | PMVMatrix: Expose temporary storage (w/o side-effects) for efficiency; ↵ | Sven Gothel | 2023-04-08 | 1 | -4/+12 |
| | | | | | | | GraphUI.Shape: Efficiently reuse matPMv and temporary PMVMatrix storage Reuse PMv in Shape.getSurfaceSize() and Shape.winToShapeCoord(), for the latter we invert the reused PMv for mapWinToObj (i.e. UnProject). | ||||
* | GraphUI: Adjust for rotation: Drag-resize and -move (flip x- and/or y-axix), ↵ | Sven Gothel | 2023-04-08 | 1 | -11/+22 |
| | | | | | | as well as getSurfaceSize(..) (use absolute size) Tested w/ UISceneDemo01b and UISceneDemo03, where you now can pick any moving glyph at any rotation and drag it. | ||||
* | PMVMatrix rewrite using Matrix4f, providing SyncMatrix4f* for GLUniformData; ↵ | Sven Gothel | 2023-04-07 | 3 | -145/+117 |
| | | | | | | | | | | | | | | | | | Utilize Vec3f, Recti, .. throughout API (Matrix4f, AABBox, .. Graph*) Big Easter Cleanup - Net -214 lines of code, despite new classes. - GLUniformData buffer can be synced w/ underlying data via SyncAction/SyncBuffer, e.g. SyncMatrix4f + SyncMatrices4f - PMVMatrix rewrite using Matrix4f and providing SyncMatrix4f/Matrices4f to sync w/ GLUniformData - Additional SyncMatrix4f16 + SyncMatrices4f16 covering Matrix4f sync w/ GLUniformData w/o PMVMatrix - Utilize Vec3f, Recti, .. throughout API (Matrix4f, AABBox, .. Graph*) - Moved FloatUtil -> Matrix4f, kept a few basic matrix ops for ProjectFloat - Most, if not all, float[] and int[] should have been moved to proper classes - int[] -> Recti for viewport rectangle - Matrix4f and PMVMatrix is covered by math unit tests (as was FloatUtil before) -> save Passed all unit tests on AMD64 GNU/Linux | ||||
* | GraphUI: Adopting Vec*f API; Adding Group; Scene + Group are Container, ↵ | Sven Gothel | 2023-04-05 | 10 | -214/+913 |
| | | | | | | | | | | | | | | | | traversing the PMVMatrix throughout childs (-> see TreeTool). Utilizing the Vec*f (and Matrix4f) API w/ AABBox et al renders our code more clean & safe, see commit 15e60161787224e85172685f74dc0ac195969b51. A Group allows to contain multiple Shapes, hence the PMVMatrix must be traversed accordingly using TreeTool for all operations (draw, picking, win->obj coordinates, ..). Hence Scene + Group are now implementing Container and reuse code via TreeTool and a Shape.Visitor*. This will allow further simplification of user code. | ||||
* | GraphUI: Use Shape.ZAscendingComparator in Scene, to be reused across typs | Sven Gothel | 2023-03-31 | 2 | -29/+33 |
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* | GraphUI: Relocate com.jogamp.graph.ui.gl.* -> com.jogamp.graph.ui.*, resolve ↵ | Sven Gothel | 2023-03-31 | 13 | -32/+31 |
| | | | | | | GL/VK abstraction at a later time differently Actual GPU rendering toolkit dependency can be abstracted differently, i.e. GPU <- { GL, VK } etc. | ||||
* | GraphUI Shape: DragZoom: Allow resize_sxy_min down to 1/2%, need to find a ↵ | Sven Gothel | 2023-03-30 | 1 | -1/+1 |
| | | | | | | | | | | good way to auto-deteminate this one (dpi, ..) Type animation UISceneDemo03 requires this to resize a single glyph, i.e. 0.03f was too big. 1% might be OK, but then .. maybe not. In general, a dpi autodetermination of a minimal scale/size might be OK, assuming user sits in front of a screen and not having a multi-screen circus arena setup ;-) | ||||
* | GraphUI: Fix debug-box and allow API access in Shape (off, thickness ↵ | Sven Gothel | 2023-03-30 | 5 | -34/+77 |
| | | | | fractional to box size) and Scene for all Shapes. | ||||
* | GraphUI Scene: Add screenshot(..) method for convenience | Sven Gothel | 2023-03-30 | 1 | -4/+37 |
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* | GraphUI: Add GlyphShape representing a single Font.Glyph as a GraphShape; ↵ | Sven Gothel | 2023-03-30 | 2 | -3/+219 |
| | | | | | | | | | | | | | | | | | | Use w/ UISceneDemo03 Type Animation... A list of GlyphShape can be created via GlyphShape.processString(..), which preserves all details incl. intended original unscaled position and its kerning. Whitespace or contourless Glyphs are dropped. A GlyphShape is represented in font em-size [0..1] unscaled. +++ UISceneDemo03 Type Animation - Using GlyphShape and apply scaling via its Shape.setScale() - Recalc fontScale per used text - Refined 'arrival' criteria and smoothing out near target w/ speed-up rotation - Using GraphUIDemoArgs to parse common commandline demo options | ||||
* | GraphUI Shape.setTransform(..): Scale before rotate to preserve target-size ↵ | Sven Gothel | 2023-03-30 | 1 | -14/+14 |
| | | | | in rotation | ||||
* | GraphUI Shape: Refine API doc | Sven Gothel | 2023-03-30 | 1 | -8/+8 |
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* | Graph*: API doc refinement | Sven Gothel | 2023-03-30 | 1 | -0/+7 |
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* | GraphUI Shape: Rename rotOrigin -> rotPivot | Sven Gothel | 2023-03-28 | 1 | -18/+18 |
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* | GraphUI Shape.setTransform(): Fix !sameScaleRotatePivot && hasRotate && ↵ | Sven Gothel | 2023-03-28 | 1 | -2/+2 |
| | | | | | | !hasRotPivot: Don't scale pivot back from center-pivot, same as w/ hasRotPivot A copy & paste bug .. | ||||
* | GraphUI Scene: Added API doc args | Sven Gothel | 2023-03-28 | 1 | -6/+6 |
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* | GraphUI: Decouple GraphShape from Shape, i.e. allow future Shape w/o ↵ | Sven Gothel | 2023-03-28 | 12 | -212/+366 |
| | | | | Graph/GLRegion | ||||
* | GraphUI Button: Simplify addShapeToRegion() | Sven Gothel | 2023-03-28 | 2 | -15/+15 |
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* | GraphUI Label: Add getScaledLineHeight() and refine setFontScale(), i.e. ↵ | Sven Gothel | 2023-03-28 | 1 | -3/+21 |
| | | | | only act and markDirty() on change | ||||
* | GraphUI Label: Remove glyphVisitor's debug code (exception handling) | Sven Gothel | 2023-03-28 | 1 | -10/+2 |
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* | GraphUI: Label: Enforce bottom-left origin @ 0/0 for good drag-zoom ↵ | Sven Gothel | 2023-03-28 | 1 | -3/+4 |
| | | | | experience (working sticky edge) | ||||
* | GraphUI: Shape: Fix setTransform(): Scale around center and rotate around ↵ | Sven Gothel | 2023-03-28 | 1 | -26/+40 |
| | | | | pivot-point or center; Assume Shape origin to be bottom-left for drag-zoom. Removes questionable scale-hack. | ||||
* | GraphUI: Shape.dispatchMouseEvent(): Rename dsx/dsxy -> sx/sy as they ↵ | Sven Gothel | 2023-03-28 | 1 | -7/+7 |
| | | | | denominate whole scale-factor, not their delta | ||||
* | Graph Font.GlyphVisitor*: Pass 'char symbol' to visitor, passing full ↵ | Sven Gothel | 2023-03-28 | 1 | -1/+1 |
| | | | | text-processing information | ||||
* | Graph Font Processing: Use Font.GlyphVisitor instead of ↵ | Sven Gothel | 2023-03-22 | 1 | -3/+8 |
| | | | | OutlineShape.Visitor, allowing to use the Glyph (information). | ||||
* | GraphUI Shape: Make access private where possible & reasonable, synchronize ↵ | Sven Gothel | 2023-03-22 | 6 | -42/+55 |
| | | | | dirty and in draw(..) the whole dirty-validate() region.draw() | ||||
* | GraphUI Scene: getStatusText(..) drop unset values, be more semantic ↵ | Sven Gothel | 2023-03-22 | 1 | -5/+19 |
| | | | | sensitive (msaa -> smsaa) | ||||
* | GraphUI Scene: Add removeShape*(GL2ES2..) variant w/ their destruction for ↵ | Sven Gothel | 2023-03-22 | 1 | -4/+18 |
| | | | | convenience | ||||
* | GraphUI Scene: Add optional frustum culling (default: disabled) | Sven Gothel | 2023-03-22 | 1 | -13/+23 |
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* | GraphUI Shape.setTransform(): Remove 'wiggling' w/ origin, text issue came ↵ | Sven Gothel | 2023-03-21 | 1 | -12/+4 |
| | | | | | | from Scene.PMVMatrixSetup bug, all shapes resize fine now. Scene.PMVMatrixSetup bug missed modelview initialition before gluUnProject(), fixed in commit 74e11bd9a49f61e49d3c73c4f9b87b4fb7fbaaf3. | ||||
* | GraphUI: Fix Scene.PMVMatrixSetup impl: Setup modelview before using ↵ | Sven Gothel | 2023-03-21 | 1 | -2/+4 |
| | | | | setPlanBox(..)'s gluUnProject(..) | ||||
* | GraphUI Scene: Move reshape() below init from in-between display() impls | Sven Gothel | 2023-03-21 | 1 | -19/+19 |
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* | Graph: Cleanup Vertex.Factory referencing: Only bind to OutlineShape and use ↵ | Sven Gothel | 2023-03-21 | 11 | -66/+36 |
| | | | | | | | its default. GraphUI: Always use default. Graph RegionRenderer, its RenderState as well as GraphUI's Scene don't need to have knowledge of Vertex.Factory, which is only used within OutlineShape and its 'inner geom workings'. | ||||
* | GraphUI Shape/Label: Allow validate(..) w/o current GL context, used by e.g. ↵ | Sven Gothel | 2023-03-20 | 2 | -13/+76 |
| | | | | | | Label.setText(..) and getBounds(), preparations for more animation. Hence Shape.validate(..) is now synchronized, avoiding parallel resource modding from render- and other animating thread. | ||||
* | GraphUI Shape: Provide empty default implementation for clearImpl() and ↵ | Sven Gothel | 2023-03-20 | 5 | -34/+4 |
| | | | | destroyImpl() | ||||
* | GraphUI Scene: Add getDefaultVertexFactory(), fix getRenderState() API doc ↵ | Sven Gothel | 2023-03-20 | 1 | -2/+6 |
| | | | | (can't be null) | ||||
* | GraphUI Label: Fix naming semantics: 'pixelScale' -> 'fontScale', i.e. ↵ | Sven Gothel | 2023-03-20 | 1 | -13/+33 |
| | | | | font-scale factor, by which the em-sized type glyphs shall be scaled | ||||
* | GraphUI Scene: Add [add|remove]Shapes(Collection) .. for convenience | Sven Gothel | 2023-03-20 | 1 | -0/+7 |
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* | GraphUI Shape.setTransform(): Fix center semantics (half size) and consider ↵ | Sven Gothel | 2023-03-20 | 1 | -3/+18 |
| | | | | origin (resolves multi-line text resize issues) | ||||
* | GraphUI Scene: Move GLEventListener implementations reshape() and dispose() ↵ | Sven Gothel | 2023-03-20 | 1 | -48/+48 |
| | | | | to the others, init(), display(). Ease review. | ||||
* | GraphUI MediaButton: Only mark region dirty if already exists | Sven Gothel | 2023-03-20 | 1 | -1/+3 |
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* | GraphUI Default Scene.PMVMatrixSetup: Scale (back) projection to have ↵ | Sven Gothel | 2023-03-20 | 1 | -12/+38 |
| | | | | normalized plane dimensions, 1 for the greater of width and height | ||||
* | GraphUI Scene: Be quiet | Sven Gothel | 2023-03-20 | 1 | -2/+0 |
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* | GraphUI GLButton: Add missing destroyImpl(..) to destroy the ImageSequence ↵ | Sven Gothel | 2023-03-20 | 1 | -0/+6 |
| | | | | and FBO-GLAD | ||||
* | GraphUI: Add UISceneDemo00 for linear animation in one main function; ↵ | Sven Gothel | 2023-03-19 | 1 | -0/+67 |
| | | | | UISceneDemo01 simply provides shape drag-move and -resize | ||||
* | GraphUI Shape win<->obj/shape mapping: Return actual int[] or float[] result ↵ | Sven Gothel | 2023-03-19 | 4 | -45/+105 |
| | | | | or null on error instead of boolean to easy API usage | ||||
* | Graph UI Shape: Remove debug println @ mouse drag release | Sven Gothel | 2023-03-19 | 1 | -1/+0 |
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* | Graph UI: Apply API changes to demos *WIP* (not all working yet, but compile ↵ | Sven Gothel | 2023-03-19 | 1 | -1/+1 |
| | | | | clean) | ||||
* | Graph UI: Adopt Shape implementations to Shape API changes (simplification) | Sven Gothel | 2023-03-19 | 9 | -34/+28 |
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* | Graph UI Shape: Fix move and resize via 1-pointer mouse drag: Need to apply ↵ | Sven Gothel | 2023-03-19 | 1 | -32/+33 |
| | | | | | | scale on drag-delta, operating on scaled-model-viewpoint Further, on resize, we have different sticky edges for either bottom-right or bottom-left drag resize. |