Commit message (Expand) | Author | Age | Files | Lines | |
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* | Math: Complete Matrix4f w/ Vec[234]f and adopt it throughout Quaternion, Ray,... | Sven Gothel | 2023-04-05 | 1 | -172/+0 |
* | Refine Frustum definition: Adding Frustum.FovDesc; Clarify makeFrustum argume... | Sven Gothel | 2015-07-20 | 1 | -3/+5 |
* | Bug 682 - Relocating javax.media.opengl.* -> com.jogamp.opengl.* (Part 1) | Sven Gothel | 2015-02-02 | 1 | -2/+2 |
* | FloatUtil.makeFrustum(..): Add throws GLException API doc / Add GLException i... | Sven Gothel | 2014-10-25 | 1 | -2/+20 |
* | Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLE... | Sven Gothel | 2014-07-01 | 1 | -1/+2 |
* | WIP: Add Matrix4 OO wraper for FloatUtil matrix operations | Sven Gothel | 2014-06-28 | 1 | -0/+151 |