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path: root/src/jogl/classes/com/jogamp/opengl/util/glsl/ShaderUtil.java
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* Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER...Sven Gothel2013-01-121-0/+8
* ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL...Sven Gothel2012-10-261-4/+6
* GLReadBufferUtil, ShaderUtil: Catch GLException (and dump if thrown), to incr...Sven Gothel2012-09-201-19/+28
* API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen...Sven Gothel2012-04-161-4/+20
* ShaderUtil: Remove 'Impl' redirection, we already have GL OO hierarchy.Sven Gothel2012-04-091-356/+246
* ShaderUtil: isProgramValid() -> isProgramLinkStatusValid() + isProgramExecSta...Sven Gothel2012-04-091-38/+30
* Adapt to GlueGen IO resource changes URL -> URLConnection for effeciency; API...Sven Gothel2012-03-171-0/+7
* OpenGL ES/EGL OverhaulSven Gothel2012-02-131-2/+1
* ShaderUtils: Use glShaderSource variant w/ NIO only argsSven Gothel2011-10-061-3/+5
* GLSL DataArray/Handler: Remove ShaderState state and pass it through: ShaderS...Sven Gothel2011-08-301-2/+3
* ShaderState: 'Update' vertexAttribMap on enableSven Gothel2011-04-251-12/+11
* reflect GLContext changes a5430cf16727fdc7bcfb17ef251018cc479d5f5dSven Gothel2011-04-221-7/+3
* Review of using isGL2() and GL2.GL*Sven Gothel2010-04-221-1/+1
* refactoring: renamed com.sun.opengl -> com.jogamp.opengl.Michael Bien2010-03-271-0/+476