| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix Animator resume() wait-condition (drawablesEmpty didn't wait for pausedIs... | Sven Gothel | 2013-02-01 | 1 | -2/+2 |
* | Animator: API doc cleanup, isPaused()==true if drawablesEmpty (Animator == FP... | Sven Gothel | 2013-01-27 | 2 | -2/+5 |
* | Bug 665 (part 1) - Allow dis-association of GLContext's GLDrawable .. | Sven Gothel | 2013-01-24 | 1 | -107/+9 |
* | ShaderState: Reduce hash-map utilization at shader switch (reset uniforms/att... | Sven Gothel | 2013-01-15 | 1 | -44/+59 |
* | Adding GEOMETRY_SHADER support in ShaderCode, adding core GL3/GEOMETRY_SHADER... | Sven Gothel | 2013-01-12 | 2 | -9/+32 |
* | GLAutoDrawable/AnimatorBase: Add ExclusiveContextThread (ECT) feature; Animat... | Sven Gothel | 2013-01-11 | 3 | -244/+708 |
* | Fix GLArrayDataClient createGLSL(..) 'name' setting; Also adds equal behavior... | Sven Gothel | 2013-01-03 | 1 | -3/+3 |
* | Enhance PMVMatrix: Use FloatStack to implement PushMatrix and PopMatrix (Bug ... | Sven Gothel | 2012-12-31 | 1 | -29/+28 |
* | MacOSXCGLContext: Use new setLocation(gl, shader-program); Minor edits.. | Sven Gothel | 2012-12-16 | 1 | -1/+1 |
* | GLArrayData/ImmModeSink: Remove implicit dependency on ShaderState - allow op... | Sven Gothel | 2012-12-16 | 5 | -114/+438 |
* | FPSAnimator: Add note on deamon-thread and JVM shutdown behavior. | Sven Gothel | 2012-11-25 | 2 | -5/+11 |
* | Frustum: Clarify method names, fix point/sphere classification, add used refe... | Sven Gothel | 2012-11-12 | 1 | -1/+1 |
* | Frustum: Cleanup / update; PMVMatrix: Fix mulPMV | Sven Gothel | 2012-11-12 | 1 | -1/+1 |
* | Validating Frustum w/ help of Eduard White [email protected], referencing th... | Sven Gothel | 2012-11-12 | 1 | -5/+5 |
* | Frustum: Passing Mv*P (column major order) | Sven Gothel | 2012-11-11 | 1 | -5/+5 |
* | PMVMatrix: Add 'Frustum glGetFrustum()' adding same dirty/request methodology... | Sven Gothel | 2012-11-11 | 1 | -58/+81 |
* | Cleanup Frustum Math Util: Independent / Compile Clean / Relocation ; PMVMatr... | Sven Gothel | 2012-11-11 | 2 | -191/+20 |
* | Reorganize math code into: com.jogamp.opengl.math and com.jogamp.opengl.math.... | Sven Gothel | 2012-11-11 | 2 | -62/+1 |
* | Adding basic Frustum utility class interfacing w/ PMVMatrix. Still depending ... | Eduard White | 2012-11-11 | 1 | -0/+191 |
* | GLAutoDrawable: Refine API change of commit c002e04f848116922a1ed7bd96ead5496... | Sven Gothel | 2012-11-05 | 1 | -17/+18 |
* | GLDrawableUtil.swapGLContextAndAllGLEventListener(..): Add glFinish() before ... | Sven Gothel | 2012-11-04 | 1 | -17/+36 |
* | FPSAnimator: Wait '2 x period' or 20ms, whichever is greater in case of pause... | Sven Gothel | 2012-11-04 | 1 | -5/+7 |
* | GLAutoDrawable: Fix GLEventListener lifecycle and expose more user control (A... | Sven Gothel | 2012-11-04 | 1 | -0/+241 |
* | ShaderProgram: Program name is valid if non zero; Add init(GL) return value f... | Sven Gothel | 2012-10-31 | 1 | -14/+23 |
* | FixedFuncPipeline: Use proper shader version and make GLSL code compatible w/... | Sven Gothel | 2012-10-29 | 1 | -0/+1 |
* | ShaderCode: Add defaultShaderCustomization(..) to prelude shader source w/ GL... | Sven Gothel | 2012-10-26 | 2 | -4/+35 |
* | Fix regression of commit 40d01bef2a1db44533472c37961aabbef68de644: Test for f... | Sven Gothel | 2012-10-23 | 1 | -2/+2 |
* | ImmModeSink: Reduce DEBUG_* print a bit (no this.toString()) | Sven Gothel | 2012-10-23 | 1 | -10/+11 |
* | FixedFuncHook/ImmModeSink: Fix *Pointer 'normalized' parameter | Sven Gothel | 2012-10-22 | 3 | -14/+33 |
* | Fix ImmModeSink Padding: Fourth element default value (vertex/color) is 1f | Sven Gothel | 2012-10-20 | 1 | -33/+47 |
* | ImmModeSink: Pretty'fying Ctor/Factory methods argument list | Sven Gothel | 2012-10-18 | 1 | -16/+21 |
* | ImmModeSink: Add resizeElementCount, allowing user to set a lower additional ... | Sven Gothel | 2012-10-18 | 1 | -2/+20 |
* | ImmModeSink VBO: Update single buffers (vertex, color, ..) if once written an... | Sven Gothel | 2012-10-18 | 1 | -26/+58 |
* | ImmModeSink: Add glColor3ub(), glColor4ub(); Add proper value conversion of i... | Sven Gothel | 2012-10-18 | 2 | -103/+174 |
* | Merge remote-tracking branch 'hharrison/master' | Sven Gothel | 2012-10-16 | 1 | -1/+1 |
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| * | jogl: fix bit shift error in LEDataInputStream | Harvey Harrison | 2012-10-15 | 1 | -1/+1 |
* | | ImmModeSink: Fix buffer grow (+1 element @ named buffer), enable DEBUG_* via ... | Sven Gothel | 2012-10-16 | 1 | -52/+68 |
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* | FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode... | Sven Gothel | 2012-10-13 | 1 | -4/+8 |
* | FixedFuncHook: Add ES2 alignment of certain GL functions, i.e. GL_QUAD_STRIP/... | Sven Gothel | 2012-10-12 | 1 | -2/+2 |
* | GLArrayDataClient.bindBuffer(gl, bind=true): checkSeal and init_vbo if requir... | Sven Gothel | 2012-10-12 | 1 | -0/+5 |
* | GLArrayData* VBO binding: Properly document and impl. bindBuffer(..) in detai... | Sven Gothel | 2012-10-12 | 2 | -14/+42 |
* | Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,... | Sven Gothel | 2012-10-12 | 2 | -9/+60 |
* | ShaderState: Clean-up debug / verbose output. attachShaderProgram(..) still i... | Sven Gothel | 2012-10-12 | 1 | -41/+70 |
* | GLArrayData* VBO binding: Adding explicit bindBuffer(..) method, since VBO is... | Sven Gothel | 2012-10-12 | 2 | -4/+25 |
* | Simplify GLArrayHandler and reduce VBO sideffects | Sven Gothel | 2012-10-10 | 1 | -7/+1 |
* | ImmModeSink: Fix bugs (use glBufferUsage, vboUsage, GL_POLYGON, GL_QUADS) and... | Sven Gothel | 2012-10-10 | 2 | -234/+409 |
* | GLBuffers.slice: Preserve parent buffer position/limit and the parent's byte-... | Sven Gothel | 2012-10-10 | 1 | -8/+19 |
* | FloatUtil/PMVMatrix/GLUniformData: Move impl. of FloatBuffer matrix toString(... | Sven Gothel | 2012-10-10 | 1 | -53/+2 |
* | Fix regression of commit a644d779ab19cb1d200ae4ba567b9c042c34b337, cannot com... | Sven Gothel | 2012-10-04 | 1 | -6/+9 |
* | ShaderState: Adding Class API doc and removing attached object w/ 'int' key, ... | Sven Gothel | 2012-10-04 | 1 | -22/+12 |