Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex... | Sven Gothel | 2014-04-04 | 1 | -0/+4 |
* | Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in... | Sven Gothel | 2014-04-01 | 1 | -2/+7 |
* | Bug 801: Revise Graph VBAA (Add border dropping MSAA; Test diff. AA modes inc... | Sven Gothel | 2014-03-22 | 1 | -1/+1 |
* | tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl... | Rami Santina | 2011-10-02 | 1 | -4/+0 |
* | Graph GLSL: Use global precicision settings enhancing readability | Sven Gothel | 2011-09-30 | 1 | -2/+2 |
* | Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add pre... | Sven Gothel | 2011-07-31 | 1 | -2/+2 |
* | Added nonuniform weight impl; misc enhancements/cleanups | Rami Santina | 2011-05-02 | 1 | -1/+1 |
* | Refactored graph: Reduce/remove data copy/recreation; Shader cleanup | Sven Gothel | 2011-04-23 | 1 | -0/+13 |