aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/jogamp/graph/curve/opengl/shader
Commit message (Expand)AuthorAgeFilesLines
* Bug 801: Add Graph pass-2 shader for VBAA 'odd' sample countSven Gothel2014-07-092-64/+151
* Graph RegionRenderer: Fix GL3 and ES3 GLSL issuesSven Gothel2014-06-111-3/+0
* Graph: Fix GLSL issue w/ ES3, add 'const float sample_count', since define SA...Sven Gothel2014-06-112-5/+5
* Bug 801: Region Dirty Update; TextureSequence GLMediaPlayer Fix; Blending Fix ;Sven Gothel2014-04-094-10/+16
* Bug 801: Cleanup shader-program location/data update ; Add COLORTEXTURE + Tex...Sven Gothel2014-04-047-11/+32
* Bug 801: WIP 2/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-028-209/+11
* Bug 801: WIP 1/2 - Add color attribute; Switch Shader instead of branching in...Sven Gothel2014-04-0139-679/+742
* Bug 801: Graph OpenGL ES2 and ES3 CompatibilitySven Gothel2014-03-2520-152/+151
* Bug 801: Use allsamples 'brute force' for VBAA (best quality) ; Demos: Reduce...Sven Gothel2014-03-254-10/+10
* Bug 801: Elaborate on multisampling performance/quality: Flipquad, RGSS, Quin...Sven Gothel2014-03-258-6/+265
* Bug 801: Revise Graph VBAA (Add border dropping MSAA; Test diff. AA modes inc...Sven Gothel2014-03-2219-408/+735
* Bug 801: Fix VBAA Distortions (VBO-size fractional delta) and AA (Sample frag...Sven Gothel2014-03-047-208/+289
* Bug 801: Add MSAA_RENDERING_BIT ; VBAA: Uses GL_NEAREST (good result) ; Demos...Sven Gothel2014-03-026-7/+131
* Bug 801: TextRegionUtil add 'special' for cache-key; Minor editsSven Gothel2014-02-284-4/+8
* jogl: remove all trailing whitespaceHarvey Harrison2013-10-172-7/+7
* More shader fixes for core (GLSL 150): texture2D -> texture, texture3D is dep...Sven Gothel2013-07-172-0/+2
* Fix regression of commit b2802021acf8aa9b363ebef383c8dc8c8079ffa4 (Bug 711): ...Sven Gothel2013-05-187-8/+9
* Fix Bug 711: Align Graphs's Curve Shader programmatically to used GL/GLSL ver...Sven Gothel2013-05-1719-175/+44
* Graph Shader: Using default precision values (VP: highp, FP: mediump), except...Sven Gothel2012-10-296-9/+9
* Graph Shader Simplification, 'a'/'b' redefined; GraphUI 2-pass demo;Sven Gothel2011-10-0410-107/+182
* tegra: refine disabled discard, ie keep logic/math intact. Rami ?Sven Gothel2011-10-021-6/+6
* Fixed shader entry files a/bRami Santina2011-10-026-2/+21
* Fix intendationRami Santina2011-10-021-34/+34
* tegra2: split fragment shaders into two (a - 1st pass, b - 2nd pass) ; disabl...Rami Santina2011-10-0211-67/+72
* Added allin one shader stripped for graph.Rami Santina2011-10-022-0/+70
* Graph GLSL: Use global precicision settings enhancing readabilitySven Gothel2011-09-307-60/+54
* Fix ES2 shadersSven Gothel2011-09-284-4/+6
* graph es2 glsl: #extension OES_standard_derivatives : requireSven Gothel2011-07-312-0/+6
* TAB -> SPACESven Gothel2011-07-311-2/+2
* Graph Shader: def. GRAPHP to easily change precision, set to mediump; Add pre...Sven Gothel2011-07-316-66/+64
* added (c) headerSven Gothel2011-07-281-0/+27
* Graph: GLSL fix, Adding renderModes bits instead of dedicated booleans, Regio...Sven Gothel2011-05-0811-28/+54
* Added nonuniform weight impl; misc enhancements/cleanupsRami Santina2011-05-025-24/+119
* graph/glsl: AMD need vertice attrib location 0 ..Sven Gothel2011-04-251-3/+3
* Graph: Fix AMD shader complain (version) ; No Attributes in fragment program ...Sven Gothel2011-04-243-5/+12
* Refactored graph: Reduce/remove data copy/recreation; Shader cleanupSven Gothel2011-04-239-66/+168
* Fix TAB: Replace all TAB with 4 spacesSven Gothel2011-04-081-74/+74
* Fix: p1y region set to 0.5, cleaned shaderRami Santina2011-04-021-7/+4
* Jogl build: Rebuild jar files if shaders were updatedSven Gothel2011-04-021-1/+2
* Fix: removing fragments with w=0 is producing dimples with msaaRami Santina2011-04-021-1/+1
* Fragment Shader enhancement + clean-up;Rami Santina2011-04-021-20/+18
* Folded turtle2d into jogl foldersSven Gothel2011-04-012-0/+112