Commit message (Expand) | Author | Age | Files | Lines | |
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* | GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-5) - WIP | Sven Gothel | 2013-08-23 | 1 | -5/+1 |
* | GLMediaPlayer Multithreaded Decoding: GLMediaPlayer* (Part-3) - WIP | Sven Gothel | 2013-08-14 | 1 | -1/+1 |
* | GLMediaPlayer: Add multithreaded decoding w/ textureCount > 2 where available... | Sven Gothel | 2013-08-10 | 1 | -10/+10 |
* | EGL/EGLExt Robustness: Use NIODirectOnly for all bindings. For these internal... | Sven Gothel | 2012-10-30 | 1 | -3/+3 |
* | Bug 599 - FBObject / Offscreen Support - Part 1 | Sven Gothel | 2012-07-19 | 1 | -4/+4 |
* | TextureSequence Shader Support; GLMediaPlayer uses 'int' where possible; Gene... | Sven Gothel | 2012-04-16 | 1 | -15/+43 |
* | Refine GLMediaPlayer/TextureSequence, add MovieCube demo, fix minor bug in Te... | Sven Gothel | 2012-04-11 | 1 | -4/+5 |
* | Move com.jogamp.opengl.av -> com.jogamp.opengl.util.av (it's in the util atom... | Sven Gothel | 2012-04-11 | 1 | -0/+140 |