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path: root/src/jogl/classes/jogamp/opengl/util/glsl/fixedfunc/FixedFuncPipeline.java
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* FixedFuncPipeline: Use ES2/GL2 prelude and set default precision. Shader code...Sven Gothel2012-10-141-16/+28
* FixedFuncPipeline: Use resource efficient texture shader in AUTO mode as wellSven Gothel2012-10-141-2/+18
* FixedFuncPipeline: Optimize shader resource, if preset != ShaderSelectionMode...Sven Gothel2012-10-131-78/+177
* Enhance FixedFuncPipeline: Multi-Texture, Tex-Env, Alpha-Test, Lighting (fix,...Sven Gothel2012-10-121-219/+581
* FixedFuncPipeline: Cleanup warnings ..Sven Gothel2012-10-041-7/+7
* API Change ShaderCode/ShaderUtil: Enable optional mutable shader source / gen...Sven Gothel2012-04-161-8/+8
* Fix commit fb7165e690546359dee92dd60b04be69f141c87e; Clarify ShaderState.atta...Sven Gothel2012-02-201-4/+4
* Cleanup ShaderCode/Program/StateSven Gothel2012-02-191-2/+1
* Misc Rename/Reloc; GLArrayData*/PMVMatrix enhancments; Test fixes/adds (Gears...Sven Gothel2011-08-221-33/+32
* Fixed regression of commit 360b86f4b5d0e440863c1749fe990e39fbabc51cSven Gothel2011-08-011-2/+2
* ShaderState: Add 'ownUniform()/ownAttribute()'; rename glFunction -> function...Sven Gothel2011-04-261-61/+61
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-091-1/+1
* Move implementation private files from com.jogamp.<module>.impl. to jogamp.<m...Sven Gothel2011-02-081-0/+554