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* Matrix4f.mapWin*(): Drop unused temp matrices, map*() returns false on invPMv...Sven Gothel2023-04-096-348/+613
* PMVMatrix: Expose temporary storage (w/o side-effects) for efficiency; GraphU...Sven Gothel2023-04-081-1/+42
* PMVMatrix API doc: Use `` to quote code since {@code } causes block-quoting w...Sven Gothel2023-04-081-5/+5
* VBORegion2P*ES2: Just instantiate SyncMatrices4f16 in place, drop local refSven Gothel2023-04-072-5/+2
* PMVMatrix rewrite using Matrix4f, providing SyncMatrix4f* for GLUniformData; ...Sven Gothel2023-04-0726-1464/+1569
* Matrix4f Perf: Enhance invert(), Drop (test) load on Matrix4f.mul(Matrix4f) f...Sven Gothel2023-04-052-89/+177
* AABBOX: Revert API doc copy/type errors from commit 15e60161787224e85172685f7...Sven Gothel2023-04-051-7/+7
* Math: Complete Matrix4f w/ Vec[234]f and adopt it throughout Quaternion, Ray,...Sven Gothel2023-04-0526-889/+3258
* Graph Shader: Complete the USE_DISCARD logic avoiding output set after discar...Sven Gothel2023-03-3012-36/+67
* Graph GLSL: Enable 'discard' in fragment shader w/o GLRendererQuirks.GLSLBugg...Sven Gothel2023-03-3014-55/+64
* Graph*: API doc refinementSven Gothel2023-03-301-1/+1
* Vec2f, Vec3f: Return this @ set(..), add set(float[]) and add(float, ..)Sven Gothel2023-03-302-22/+60
* Graph Font: TypecastFont: getGlyphBoundsFU() + processString(): If isWhitespa...Sven Gothel2023-03-281-4/+6
* Graph RenderState: Add setColorStatic(float[]) variantSven Gothel2023-03-281-0/+3
* Graph Font.GlyphVisitor*: Pass 'char symbol' to visitor, passing full text-pr...Sven Gothel2023-03-284-10/+11
* Graph Font.Glyph: Add getFont() (the owner)Sven Gothel2023-03-282-0/+8
* Graph FontScale: Simplify names, fix API doc and add unit testSven Gothel2023-03-281-27/+102
* Graph Font: Rename getBBox*() -> getBounds*() to preserve a common semantic nameSven Gothel2023-03-274-14/+14
* Graph: Fix Font.getGlyphBoundsFU(): FU of advance is requested here.Sven Gothel2023-03-271-1/+1
* Quaternion: Shorten toString() type nameSven Gothel2023-03-271-1/+2
* Add Vec2f and Vec3f, to support a more simple OO vector-math usage, e.g. for ...Sven Gothel2023-03-222-0/+528
* Graph: Remove OutlineShape.Visitor* as being replaced by Font.GlyphVisitorSven Gothel2023-03-222-24/+1
* Graph Font Processing: Use Font.GlyphVisitor instead of OutlineShape.Visitor,...Sven Gothel2023-03-225-28/+78
* Graph Font Processing: Produce a 'whitespace' Glyph w/ an OutlineShape (box) ...Sven Gothel2023-03-223-5/+76
* GraphUI UISceneDemo*: Use lambdas for GLAutoDrawable.invoke(..) to reduce LOCSven Gothel2023-03-211-0/+7
* Graph: Cleanup Vertex.Factory referencing: Only bind to OutlineShape and use ...Sven Gothel2023-03-214-54/+29
* GLArrayDataClient: Allow null buffer @ growIfNeeded(), removed from commit 90...Sven Gothel2023-03-201-20/+1
* GLOffscreenAutoDrawable: Remove unused importSven Gothel2023-03-201-2/+0
* Add FloatUtil.isZero(float) using FloatUtil.EPSILONSven Gothel2023-03-201-0/+8
* Graph: Add RegionRenderer.enable(..) variant w/ passing enable + disable GLCa...Sven Gothel2023-03-191-4/+15
* Graph: GLRegion.draw(): Mod curRenderModes by sampleCount { 0 = no-sampling, ...Sven Gothel2023-03-191-1/+19
* Graph: GLRegion: Pass curRenderModes to updateImpl() + drawImpl(), prepare sw...Sven Gothel2023-03-195-73/+112
* Graph : Misc API docSven Gothel2023-03-192-2/+5
* Graph: Add RenderState API doc; RegionRenderer: Remove unused shell method, l...Sven Gothel2023-03-192-6/+8
* API doc cleanup, add + refine math testsSven Gothel2023-03-198-18/+36
* Graph: Make RenderState a composition of RegionRenderer, which also creates a...Sven Gothel2023-03-153-33/+120
* ShaderProgram field programLinked: Set to false @ release()/destroy(), On use...Sven Gothel2023-03-151-1/+5
* opengl/util/glsl/Shader*: Mark classes and fields final, rename dump{Shader->...Sven Gothel2023-03-154-22/+41
* Fix ShaderProgram ownership bug, introduced in commit 67a723477ecd818fbc5859f...Sven Gothel2023-03-156-70/+45
* Graph: Have RegionRenderer.reshapeNotify(..) track x/y as well (vieport); Gra...Sven Gothel2023-03-142-8/+13
* Graph: RegionRenderer: Adopt to TextureSequence API Change: Use setTextureLoo...Sven Gothel2023-03-141-9/+8
* Graph: Region: Add API doc on markStateDirty() and markShapeDirty()Sven Gothel2023-03-141-5/+13
* AABBox: Add API doc comment on reset() and hence default ctor regarding infin...Sven Gothel2023-03-141-3/+10
* GLMediaPlayerImpl: Only kick-off StreamWorker at initGL(..)Sven Gothel2023-03-141-5/+0
* GLMediaPlayerImpl: Zero textureFragmentShaderHashCode and default lookupFunct...Sven Gothel2023-03-141-6/+3
* FFMPEGMediaPlayer: More detailed DEBUG messages on audioSinkSven Gothel2023-03-141-3/+3
* TextureSequence (API Change): Use setTextureLookupFunctionName(..) explicitly...Sven Gothel2023-03-144-31/+77
* GLRegion + RegionRenderer: Add clearShader(..) to delete all ShaderPrograms a...Sven Gothel2023-03-136-12/+59
* GLMediaPlayerImpl: isTextureAvailable() is always true after lastFrame init; ...Sven Gothel2023-03-131-2/+6
* Graph: Add GLRegion creation w/ pre-calculating its buffer sizes; TextRegionU...Sven Gothel2023-03-132-2/+60