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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link href="../../../style.css" rel="stylesheet" type="text/css"/>
<title>JOGL Deployment</title>
</head>
<body>
<div id="container">
<div id="header">
<div id="slogan">.. bundle .. deploy</div>
<div id="logo"><a href="http://jogamp.org/">JOGL Deployment</a></div>
</div>
<div id="menu">
<ul>
<li><a href="http://jogamp.org/">Home</a></li>
<li><a href="../../../gluegen/www/">Gluegen</a></li>
<li><a href="../../../joal/www/">JOAL</a></li>
<li><a href="../../../jocl/www/">JOCL</a></li>
<li><a href="../../../jogl/www/">JOGL</a></li>
<li><a href="../../../demos/www/">Demos</a></li>
<li><a href="../../../wiki/">Wiki</a></li>
<li><a href="../../../deployment/jogl-next/javadoc_public/">JavaDoc</a></li>
<li><a href="../../../blog/">Blogs</a></li>
<li><a href="../../../forum.html">Forums</a></li>
</ul>
</div>
<div id="main">
<div id="text" class="fill">
<h1><a name="NApplets">New Applets</a></h1>
<p>
You may choose to use traditional <a href="http://java.sun.com/applets/">Java Applets</a> to deploy your
in-browser applet and reference the JOGL resources.<p/>
<p>
This method simply requires a Java plugin and uses JogAmp's
<a href="../userguide/index.html#automatednativelibraryloading">build-in method to automatically load</a>
the <a href="#NativeJARFiles">native JAR files</a>.
</p>
<a href="http://jogamp.org/deployment/jogamp-current/jogl-demos/applet-gears-napplet.html">AWT/JOGL NApplet Example</a>:
<pre>
<object classid="clsid:8AD9C840-044E-11D1-B3E9-00805F499D93"
width="600" height="400">
<param name="code" value="demos.applets.GearsApplet">
<param name="archive" value="../jar/gluegen-rt.jar,
../jar/jogl-all.jar,
jar/jogl-demos.jar">
<comment>
<embed code="demos.applets.GearsApplet"
width="600" height="400"
type="application/x-java-applet;version=1.6"
pluginspage="http://java.sun.com/javase/downloads/ea.jsp"
archive="../jar/gluegen-rt.jar,
../jar/jogl-all.jar,
jar/jogl-demos.jar">
<noembed>Sorry, no Java support detected.</noembed>
</embed>
</comment>
</object>
</pre>
<p>
NEWT/JOGL NApplet Examples:
<ul>
<li><a href="http://jausoft.com/jogamp/jogl-applet-runner-newt-gears-normal-napplet.html">Demo on jausoft.com and modules on jogamp.org</a></li>
<li><a href="http://jogamp.org/deployment/jogamp-current/jogl-applet-runner-newt-gears-normal-napplet.html">Demo and modules on jogamp.org</a></li>
</ul>
</p>
<h1><a name="JNLPFiles">JNLP Files</a></h1>
<p>
You may choose to use JNLP to deploy your application or in-browser applet
and reference the JOGL resources.<p/>
<p>
You have the choice to use <a href="http://jdk6.dev.java.net/plugin2/jnlp/">JNLP Applets</a>
or <a href="http://java.sun.com/products/javawebstart/">Java Webstart</a>.<p/>
<p>
You might want to have a look at our <a href="http://jogamp.org/deployment/jogamp-current/jogl-test-applets.html">Test page for JOGL Applets</a>. Here is a <a href="http://jogamp.org/deployment/jogamp-current/jogl-applet-runner-newt-gears-normal.html">documented example</a><p/>
Supported JNLP bases are:
<ul>
<li> <code><b> http://jogamp.org/deployment/jogamp-current/ </b></code> Current Version </li>
<li> <code><b> http://jogamp.org/deployment/jogamp-next/ </b></code> Next Version </li>
<li> <code><b> http://jogamp.org/deployment/v2.0-rc10/ </b></code> Specific Version </li>
</ul>
<h2>Desktop All in One</h2>
<h3>With AWT</h3>
<ul>
<li><code>jogl-all-awt.jnlp</code><br/>
<ul>
<li><code>gluegen-rt.jnlp</code></li>
</ul>
</li>
</ul>
<h3>Without AWT</h3>
<ul>
<li><code>jogl-all-noawt.jnlp</code><br/>
<ul>
<li><code>gluegen-rt.jnlp</code></li>
</ul>
</li>
</ul>
<h3>Mobile</h3>
<ul>
<li><code>jogl-all-mobile.jnlp</code><br/>
<ul>
<li><code>gluegen-rt.jnlp</code></li>
</ul>
</li>
</ul>
<p>
The above JNLP files will load the <a href="#GluegenJARs">GlueGen JARs</a>
as well as the <a href="#JOGLAllInOneJARs">JOGL All-In-One JARs</a>.
</p>
<hr/>
<h1><a name="JARFiles">JAR Files</a></h1>
<h2><a name="NativeJARFiles">Native JAR Files</a></h2>
All JAR files containing platform dependent native libraries
contain the string <code>natives</code> and the
<a href="#NativeJARFileNameConvention"><b><i>os.and.arch</i></b></a>
identifier in their name.
The actual native library files are <a href="#NativeLibraryFiles">listed below</a>.
<h3><a name="NativeJARFileNameConvention">Naming Convention</a></h3>
JogAmp's build system has the notion of <b><i>os.and.arch</i></b> string identifier,
to name platform dependent build artifacts.<br/>
Currently used and supported names are:
<ul>
<li>freebsd-i586</li>
<li>freebsd-amd64</li>
<li>hpux-hppa</li>
<li>linux-amd64</li>
<li>linux-ia64</li>
<li>linux-i586</li>
<li>linux-armv6</li>
<li>linux-armv6hf</li>
<li>android-armv6</li>
<li>macosx-universal</li>
<li>solaris-sparc</li>
<li>solaris-sparcv9</li>
<li>solaris-amd64</li>
<li>solaris-i586</li>
<li>windows-amd64</li>
<li>windows-i586</li>
</ul>
<h2><a name="GluegenJARs">Gluegen JARs - Mandatory</a></h2>
<ul>
<li><code>gluegen-rt.jar</code><br/>
<ul>
<li><code>gluegen-rt-natives-<b><i>os.and.arch</i></b>.jar</code></li>
</ul>
</li>
</ul>
<h3><a name="JOGLAllInOneJARs">JOGL JARs - All-In-One</a></h3>
<p>
This might be the best solution
for desktop (applets and webstart).<br/>
It is much faster to download
a (maybe bigger) file once and cache
it for most purposes, than to download
tens of files where its cache might not
be reuseable.<br/>
</p>
<a name="JOGLAllInOneJARsAWT">With AWT</a>:
<ul>
<li><code>jogl-all.jar</code><br/>
<ul>
<li><code>jogl-all-natives-<b><i>os.and.arch</i></b>.jar</code></li>
</ul>
</li>
</ul>
<a name="JOGLAllInOneJARsNoAWT">Without AWT</a>:
<ul>
<li><code>jogl-all-noawt.jar</code><br/>
<ul>
<li><code>jogl-all-natives-<b><i>os.and.arch</i></b>.jar</code></li>
</ul>
</li>
</ul>
<a name="JOGLAllInOneJARsMobile">Mobile</a>:
<ul>
<li><code>jogl-all-mobile.jar</code><br/>
<ul>
<li><code>jogl-all-natives-<b><i>os.and.arch</i></b>.jar</code></li>
</ul>
</li>
</ul>
<a name="JOGLAllInOneJARsAndroid">Android</a>:
<ul>
<li><code>jogl-all-android.jar</code><br/>
<ul>
<li><code>jogl-all-natives-<b><i>os.and.arch</i></b>.jar</code></li>
</ul>
</li>
</ul>
<h3>Atomic Deployment </h3>
This is a fine tuned solution
where every byte counts.<br/>
It is also possible to use this
strategy as a starting point for
efficient manual deployment.<br/>
<h4>Cores</h4>
<ul>
<li>Mandatory:<br/>
<ul>
<li>nativewindow-core.jar</li>
<li>jogl-core.jar</li>
</ul></li>
<li>Newt (optional):<br/>
<ul>
<li>newt-core.jar</li>
<li>newt-ogl.jar (to use NEWT with JOGL)</li>
</ul></li>
</ul>
<h4>Platform (mandatory)</h4>
Chose the same platform for all picks :)
<ul>
<li>NativeWindow [pick your platfrom, if available]:<br/>
<ul>
<li>nativewindow-os-x11.jar</li>
</ul></li>
<li>JOGL [pick your platform]:<br/>
<ul>
<li>jogl-os-x11.jar</li>
<li>jogl-os-win.jar</li>
<li>jogl-os-osx.jar</li>
<li>none</li>
</ul></li>
<li>Newt [pick your platform] (optional):<br/>
<ul>
<li>newt-driver-x11.jar</li>
<li>newt-driver-win.jar</li>
<li>newt-driver-osx.jar</li>
<li>newt-driver-kd.jar</li>
<li>newt-driver-bcm-vc.jar</li>
<li>newt-driver-bcm-old.jar</li>
<li>newt-driver-intelgdl.jar</li>
<li>none</li>
</ul></li>
</ul>
<h4>OpenGL Profile (mandatory)</h4>
Pick as many as you like, at least 1:
<ul>
<li>Embedded Device Profiles<br/>
<ul>
<li>jogl-glmobile.jar<br/>
<ul>
<li>jogl-glmobile-dbg.jar</li>
</ul></li>
</ul></li>
<li>Desktop Profiles<br/>
<ul>
<li>jogl-gldesktop.jar<br/>
<ul>
<li>jogl-gldesktop-dbg.jar</li>
</ul></li>
</ul></li>
</ul>
<h4>JOGL Toolkits/Misc (optional)</h4>
<ul>
<li>jogl-util.jar</li>
<li>jogl-util-gldesktop.jar</li>
<li>jogl-util-fixedfuncemu.jar</li>
</ul>
<h4>AWT (optional) </h4>
<ul>
<li> nativewindow-awt.jar</li>
<li> jogl-awt.jar</li>
<li> jogl-util-awt.jar (if using jogl-util)</li>
<li> newt-awt.jar (if using with NEWT)</li>
</ul>
<h4>GLU (optional) </h4>
<ul>
<li>jogl-glu-tess.jar</li>
<li>jogl-glu-mipmap.jar</li>
<li>jogl-glu-gldesktop.jar</li>
</ul>
<h2><a name="NativeLibraryFiles">Native Library Files</a></h2>
Gluegen native libraries:
<ul>
<li>libgluegen-rt.so</li>
</ul>
NativeWindow native libraries
<ul>
<li>libnativewindow_awt.so</li>
<li>libnativewindow_jvm.so</li>
<li>libnativewindow_x11.so</li>
</ul>
JOGL native libraries
<ul>
<li>libjogl_desktop.so</li>
<li>libjogl_mobile.so</li>
<li>libjogl_cg.so</li>
</ul>
NEWT native libraries
<ul>
<li>libnewt.so</li>
</ul>
</div>
</div>
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