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/*
private static boolean useJavaMipmapCode = true;
static {
AccessController.doPrivileged(new PrivilegedAction() {
public Object run() {
String val = System.getProperty("jogl.glu.nojava");
if (val != null && !val.toLowerCase().equals("false")) {
useJavaMipmapCode = false;
}
return null;
}
});
}
*/
/**
* Instantiates a new OpenGL Utility Library object. A GLU object may
* be instantiated at any point in the application and is not
* inherently tied to any particular OpenGL context; however, the GLU
* object may only be used when an OpenGL context is current on the
* current thread. Attempts to call most of the methods in the GLU
* library when no OpenGL context is current will cause an exception
* to be thrown.
*
* <P>
*
* The returned GLU object is not guaranteed to be thread-safe and
* should only be used from one thread at a time. Multiple GLU objects
* may be instantiated to be used from different threads
* simultaneously.
*/
public GLU()
{
this.project = new ProjectES1();
}
//----------------------------------------------------------------------
// Utility routines
//
/**
* Returns the GL object associated with the OpenGL context current on
* the current thread. Throws GLException if no OpenGL context is
* current.
*/
public static GL getCurrentGL() throws GLException {
GLContext curContext = GLContext.getCurrent();
if (curContext == null) {
throw new GLException("No OpenGL context current on this thread");
}
return curContext.getGL();
}
/*
public String gluErrorString(int errorCode) {
return Error.gluErrorString(errorCode);
}
*/
/* extName is an extension name.
* extString is a string of extensions separated by blank(s). There may or
* may not be leading or trailing blank(s) in extString.
* This works in cases of extensions being prefixes of another like
* GL_EXT_texture and GL_EXT_texture3D.
* Returns true if extName is found otherwise it returns false.
*/
/*
public boolean gluCheckExtension(java.lang.String extName, java.lang.String extString) {
return Registry.gluCheckExtension(extName, extString);
}
*/
/*
public String gluGetString(int name) {
return Registry.gluGetString(name);
}
*/
/**
* Returns true if the specified GLU core- or extension-function can be
* successfully used through this GLU instance. By "successfully" we mean
* that the function is both <i>callable</i> on the machine running the
* program and <i>available</i> on the current display.<P>
*
* A GLU function is <i>callable</i> if it is a GLU core- or extension-function
* that is supported by the underlying GLU implementation. The function is
* <i>available</i> if the OpenGL implementation on the display meets the
* requirements of the GLU function being called (because GLU functions utilize
* OpenGL functions). <P>
*
* Whether or not a GLU function is <i>callable</i> is determined as follows:
* <ul>
* <li>If the function is a GLU core function (i.e., not an
* extension), <code>gluGetString(GLU_VERSION)</code> is used to determine the
* version number of the underlying GLU implementation on the host.
* then the function name is cross-referenced with that specification to
* see if it is part of that version's specification.
*
* <li> If the function is a GLU extension, the function name is
* cross-referenced with the list returned by
* <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
* the extensions that is supported by the underlying GLU implementation.
* </ul>
*
* Whether or not a GLU function is <i>available</i> is determined as follows:
* <ul>
* <li>If the function is a GLU core function then the function is first
* cross-referenced with the GLU specifications to find the minimum GLU
* version required to <i>call</i> that GLU function. Then the following table
* is consulted to determine the minimum GL version required for that version
* of GLU:
* <ul>
* <li> GLU 1.0 requires OpenGL 1.0
* <li> GLU 1.1 requires OpenGL 1.0
* <li> GLU 1.2 requires OpenGL 1.1
* <li> GLU 1.3 requires OpenGL 1.2
* </ul>
* Finally, <code>glGetString(GL_VERSION)</code> is used to determine the
* highest OpenGL version that both host and display support, and from that it
* is possible to determine if the GL facilities required by the GLU function
* are <i>available</i> on the display.
*
* <li> If the function is a GLU extension, the function name is
* cross-referenced with the list returned by
* <code>gluGetString(GLU_EXTENSIONS)</code> to see if the function is one of
* the extensions that is supported by the underlying GLU implementation.
* </ul>
*
* <b>NOTE:</b>The availability of a function may change at runtime in
* response to changes in the display environment. For example, when a window
* is dragged from one display to another on a multi-display system, or when
* the properties of the display device are modified (e.g., changing the color
* depth of the display). Any application that is concerned with handling
* these situations correctly should confirm availability after a display
* change before calling a questionable OpenGL function. To detect a change in
* the display device, please see {@link
* GLEventListener#displayChanged(GLAutoDrawable,boolean,boolean)}.
*
* @param gluFunctionName the name of the OpenGL function (e.g., use
* "gluNurbsCallbackDataEXT" to check if the <code>
* gluNurbsCallbackDataEXT(GLUnurbs, GLvoid)</code> extension is available).
*/
public boolean isFunctionAvailable(String gluFunctionName)
{
// if (useJavaMipmapCode) {
// All GLU functions are available in Java port
return true;
// }
// return (gluProcAddressTable.getAddressFor(gluFunctionName) != 0);
}
//----------------------------------------------------------------------
// Quadric functionality
//
/** Interface to C language function: <br> <code> void gluCylinder(GLUquadric * quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); </code> */
public void gluCylinder(GLUquadric quad, double base, double top, double height, int slices, int stacks) {
((GLUquadricImpl) quad).drawCylinder(getCurrentGL(), (float) base, (float) top, (float) height, slices, stacks);
}
/** Interface to C language function: <br> <code> void gluDeleteQuadric(GLUquadric * quad); </code> */
public void gluDeleteQuadric(GLUquadric quad) {
}
/** Interface to C language function: <br> <code> void gluDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); </code> */
public void gluDisk(GLUquadric quad, double inner, double outer, int slices, int loops) {
((GLUquadricImpl) quad).drawDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops);
}
/** Interface to C language function: <br> <code> GLUquadric * gluNewQuadric(void); </code> */
public GLUquadric gluNewQuadric() {
return new GLUquadricImpl();
}
/** Interface to C language function: <br> <code> void gluPartialDisk(GLUquadric * quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); </code> */
public void gluPartialDisk(GLUquadric quad, double inner, double outer, int slices, int loops, double start, double sweep) {
((GLUquadricImpl) quad).drawPartialDisk(getCurrentGL(), (float) inner, (float) outer, slices, loops, (float) start, (float) sweep);
}
/** Interface to C language function: <br> <code> void gluQuadricDrawStyle(GLUquadric * quad, GLenum draw); </code> */
public void gluQuadricDrawStyle(GLUquadric quad, int draw) {
((GLUquadricImpl) quad).setDrawStyle(draw);
}
/** Interface to C language function: <br> <code> void gluQuadricNormals(GLUquadric * quad, GLenum normal); </code> */
public void gluQuadricNormals(GLUquadric quad, int normal) {
((GLUquadricImpl) quad).setNormals(normal);
}
/** Interface to C language function: <br> <code> void gluQuadricOrientation(GLUquadric * quad, GLenum orientation); </code> */
public void gluQuadricOrientation(GLUquadric quad, int orientation) {
((GLUquadricImpl) quad).setOrientation(orientation);
}
/** Interface to C language function: <br> <code> void gluQuadricTexture(GLUquadric * quad, GLboolean texture); </code> */
public void gluQuadricTexture(GLUquadric quad, boolean texture) {
((GLUquadricImpl) quad).setTextureFlag(texture);
}
/** Interface to C language function: <br> <code> void gluSphere(GLUquadric * quad, GLdouble radius, GLint slices, GLint stacks); </code> */
public void gluSphere(GLUquadric quad, double radius, int slices, int stacks) {
((GLUquadricImpl) quad).drawSphere(getCurrentGL(), (float) radius, slices, stacks);
}
//----------------------------------------------------------------------
// Projection routines
//
private ProjectES1 project;
public void gluOrtho2D(float left, float right, float bottom, float top) {
project.gluOrtho2D(getCurrentGL(), left, right, bottom, top);
}
public void gluPerspective(float fovy, float aspect, float zNear, float zFar) {
project.gluPerspective(getCurrentGL(), fovy, aspect, zNear, zFar);
}
public void gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) {
project.gluLookAt(getCurrentGL(), eyeX, eyeY, eyeZ, centerX, centerY, centerZ, upX, upY, upZ);
}
/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
* <P> Accepts the outgoing window coordinates as a single array.
*/
public boolean gluProject(float objX, float objY, float objZ, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float[] winPos, int winPos_offset) {
return project.gluProject(objX, objY, objZ, model, model_offset, proj, proj_offset, view, view_offset, winPos, winPos_offset);
}
/** Interface to C language function: <br> <code> GLint gluProject(GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * winX, GLdouble * winY, GLdouble * winZ); </code>
* <P> Accepts the outgoing window coordinates as a single buffer.
*/
public boolean gluProject(float objX, float objY, float objZ, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, java.nio.FloatBuffer winPos) {
return project.gluProject(objX, objY, objZ, model, proj, view, winPos);
}
/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
* <P> Accepts the outgoing object coordinates (a 3-vector) as a single array.
*/
public boolean gluUnProject(float winX, float winY, float winZ, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float[] objPos, int objPos_offset) {
return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_offset, objPos, objPos_offset);
}
/** Interface to C language function: <br> <code> GLint gluUnProject(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble * objX, GLdouble * objY, GLdouble * objZ); </code>
* <P> Accepts the outgoing object coordinates (a 3-vector) as a single buffer.
*/
public boolean gluUnProject(float winX, float winY, float winZ, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, java.nio.FloatBuffer objPos) {
return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos);
}
/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
* <P> Accepts the outgoing object coordinates (a 4-vector) as a single array.
*/
public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, float[] model, int model_offset, float[] proj, int proj_offset, int[] view, int view_offset, float nearVal, float farVal, float[] objPos, int objPos_offset) {
return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view, view_offset, nearVal, farVal, objPos, objPos_offset);
}
/** Interface to C language function: <br> <code> GLint gluUnProject4(GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble * model, const GLdouble * proj, const GLint * view, GLdouble nearVal, GLdouble farVal, GLdouble * objX, GLdouble * objY, GLdouble * objZ, GLdouble * objW); </code>
* <P> Accepts the outgoing object coordinates (a 4-vector) as a single buffer.
*/
public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, java.nio.FloatBuffer model, java.nio.FloatBuffer proj, java.nio.IntBuffer view, float nearVal, float farVal, java.nio.FloatBuffer objPos) {
return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos);
}
public void gluPickMatrix(float x, float y, float delX, float delY, int[] viewport, int viewport_offset) {
project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport, viewport_offset);
}
public void gluPickMatrix(float x, float y, float delX, float delY, java.nio.IntBuffer viewport) {
project.gluPickMatrix(getCurrentGL(), x, y, delX, delY, viewport);
}
// Boolean
public static final int GLU_FALSE = 0;
public static final int GLU_TRUE = 1;
// String Name
public static final int GLU_VERSION = 100800;
public static final int GLU_EXTENSIONS = 100801;
// Extensions
public static final String versionString = "1.3";
public static final String extensionString = "GLU_EXT_nurbs_tessellator " +
"GLU_EXT_object_space_tess ";
// ErrorCode
public static final int GLU_INVALID_ENUM = 100900;
public static final int GLU_INVALID_VALUE = 100901;
public static final int GLU_OUT_OF_MEMORY = 100902;
public static final int GLU_INVALID_OPERATION = 100904;
/*************
//----------------------------------------------------------------------
// Mipmap and image scaling functionality
// Boolean
public static final int GLU_FALSE = 0;
public static final int GLU_TRUE = 1;
// String Name
public static final int GLU_VERSION = 100800;
public static final int GLU_EXTENSIONS = 100801;
// Extensions
public static final String versionString = "1.3";
public static final String extensionString = "GLU_EXT_nurbs_tessellator " +
"GLU_EXT_object_space_tess ";
// ErrorCode
public static final int GLU_INVALID_ENUM = 100900;
public static final int GLU_INVALID_VALUE = 100901;
public static final int GLU_OUT_OF_MEMORY = 100902;
public static final int GLU_INVALID_OPERATION = 100904;
private java.nio.ByteBuffer copyToByteBuffer(java.nio.Buffer buf) {
if (buf instanceof java.nio.ByteBuffer) {
if (buf.position() == 0) {
return (java.nio.ByteBuffer) buf;
}
return BufferUtil.copyByteBuffer((java.nio.ByteBuffer) buf);
} else if (buf instanceof java.nio.ShortBuffer) {
return BufferUtil.copyShortBufferAsByteBuffer((java.nio.ShortBuffer) buf);
} else if (buf instanceof java.nio.IntBuffer) {
return BufferUtil.copyIntBufferAsByteBuffer((java.nio.IntBuffer) buf);
} else if (buf instanceof java.nio.FloatBuffer) {
return BufferUtil.copyFloatBufferAsByteBuffer((java.nio.FloatBuffer) buf);
} else {
throw new IllegalArgumentException("Unsupported buffer type (must be one of byte, short, int, or float)");
}
}
private int gluScaleImageJava( int format, int widthin, int heightin,
int typein, java.nio.Buffer datain, int widthout, int heightout,
int typeout, java.nio.Buffer dataout ) {
java.nio.ByteBuffer in = null;
java.nio.ByteBuffer out = null;
in = copyToByteBuffer(datain);
if( dataout instanceof java.nio.ByteBuffer ) {
out = (java.nio.ByteBuffer)dataout;
} else if( dataout instanceof java.nio.ShortBuffer ) {
out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_SHORT);
} else if ( dataout instanceof java.nio.IntBuffer ) {
out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_INT);
} else if ( dataout instanceof java.nio.FloatBuffer ) {
out = BufferUtil.newByteBuffer(dataout.remaining() * BufferUtil.SIZEOF_FLOAT);
} else {
throw new IllegalArgumentException("Unsupported destination buffer type (must be byte, short, int, or float)");
}
int errno = Mipmap.gluScaleImage( getCurrentGL(), format, widthin, heightin, typein, in,
widthout, heightout, typeout, out );
if( errno == 0 ) {
out.rewind();
if (out != dataout) {
if( dataout instanceof java.nio.ShortBuffer ) {
((java.nio.ShortBuffer) dataout).put(out.asShortBuffer());
} else if( dataout instanceof java.nio.IntBuffer ) {
((java.nio.IntBuffer) dataout).put(out.asIntBuffer());
} else if( dataout instanceof java.nio.FloatBuffer ) {
((java.nio.FloatBuffer) dataout).put(out.asFloatBuffer());
} else {
throw new RuntimeException("Should not reach here");
}
}
}
return( errno );
}
private int gluBuild1DMipmapLevelsJava( int target, int internalFormat, int width,
int format, int type, int userLevel, int baseLevel, int maxLevel,
java.nio.Buffer data ) {
java.nio.ByteBuffer buffer = copyToByteBuffer(data);
return( Mipmap.gluBuild1DMipmapLevels( getCurrentGL(), target, internalFormat, width,
format, type, userLevel, baseLevel, maxLevel, buffer ) );
}
private int gluBuild1DMipmapsJava( int target, int internalFormat, int width,
int format, int type, java.nio.Buffer data ) {
java.nio.ByteBuffer buffer = copyToByteBuffer(data);
return( Mipmap.gluBuild1DMipmaps( getCurrentGL(), target, internalFormat, width, format,
type, buffer ) );
}
private int gluBuild2DMipmapLevelsJava( int target, int internalFormat, int width,
int height, int format, int type, int userLevel, int baseLevel,
int maxLevel, java.nio.Buffer data ) {
// While the code below handles other data types, it doesn't handle non-ByteBuffers
data = copyToByteBuffer(data);
return( Mipmap.gluBuild2DMipmapLevels( getCurrentGL(), target, internalFormat, width,
height, format, type, userLevel, baseLevel, maxLevel, data ) );
}
private int gluBuild2DMipmapsJava( int target, int internalFormat, int width,
int height, int format, int type, java.nio.Buffer data ) {
// While the code below handles other data types, it doesn't handle non-ByteBuffers
data = copyToByteBuffer(data);
return( Mipmap.gluBuild2DMipmaps( getCurrentGL(), target, internalFormat, width, height,
format, type, data) );
}
private int gluBuild3DMipmapLevelsJava( int target, int internalFormat, int width,
int height, int depth, int format, int type, int userLevel, int baseLevel,
int maxLevel, java.nio.Buffer data) {
java.nio.ByteBuffer buffer = copyToByteBuffer(data);
return( Mipmap.gluBuild3DMipmapLevels( getCurrentGL(), target, internalFormat, width,
height, depth, format, type, userLevel, baseLevel, maxLevel, buffer) );
}
private int gluBuild3DMipmapsJava( int target, int internalFormat, int width,
int height, int depth, int format, int type, java.nio.Buffer data ) {
java.nio.ByteBuffer buffer = copyToByteBuffer(data);
return( Mipmap.gluBuild3DMipmaps( getCurrentGL(), target, internalFormat, width, height,
depth, format, type, buffer ) );
}
*********************/
//----------------------------------------------------------------------
// Wrappers for mipmap and image scaling entry points which dispatch either
// to the Java or C versions.
//
/** Interface to C language function: <br> <code> GLint gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
/*
public int gluBuild1DMipmapLevels(int target, int internalFormat, int width, int format, int type, int level, int base, int max, java.nio.Buffer data) {
if (useJavaMipmapCode) {
return gluBuild1DMipmapLevelsJava(target, internalFormat, width, format, type, level, base, max, data);
} else {
return gluBuild1DMipmapLevelsC(target, internalFormat, width, format, type, level, base, max, data);
}
}
*/
/** Interface to C language function: <br> <code> GLint gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void * data); </code> */
/*
public int gluBuild1DMipmaps(int target, int internalFormat, int width, int format, int type, java.nio.Buffer data) {
if (useJavaMipmapCode) {
return gluBuild1DMipmapsJava(target, internalFormat, width, format, type, data);
} else {
return gluBuild1DMipmapsC(target, internalFormat, width, format, type, data);
}
}
*/
/** Interface to C language function: <br> <code> GLint gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
/*
public int gluBuild2DMipmapLevels(int target, int internalFormat, int width, int height, int format, int type, int level, int base, int max, java.nio.Buffer data) {
if (useJavaMipmapCode) {
return gluBuild2DMipmapLevelsJava(target, internalFormat, width, height, format, type, level, base, max, data);
} else {
return gluBuild2DMipmapLevelsC(target, internalFormat, width, height, format, type, level, base, max, data);
}
}
*/
/** Interface to C language function: <br> <code> GLint gluBuild2DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * data); </code> */
/*
public int gluBuild2DMipmaps(int target, int internalFormat, int width, int height, int format, int type, java.nio.Buffer data) {
if (useJavaMipmapCode) {
return gluBuild2DMipmapsJava(target, internalFormat, width, height, format, type, data);
} else {
return gluBuild2DMipmapsC(target, internalFormat, width, height, format, type, data);
}
}
*/
/** Interface to C language function: <br> <code> GLint gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void * data); </code> */
/*
public int gluBuild3DMipmapLevels(int target, int internalFormat, int width, int height, int depth, int format, int type, int level, int base, int max, java.nio.Buffer data) {
if (useJavaMipmapCode) {
return gluBuild3DMipmapLevelsJava(target, internalFormat, width, height, depth, format, type, level, base, max, data);
} else {
return gluBuild3DMipmapLevelsC(target, internalFormat, width, height, depth, format, type, level, base, max, data);
}
}
*/
/** Interface to C language function: <br> <code> GLint gluBuild3DMipmaps(GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); </code> */
/*
public int gluBuild3DMipmaps(int target, int internalFormat, int width, int height, int depth, int format, int type, java.nio.Buffer data) {
if (useJavaMipmapCode) {
return gluBuild3DMipmapsJava(target, internalFormat, width, height, depth, format, type, data);
} else {
return gluBuild3DMipmapsC(target, internalFormat, width, height, depth, format, type, data);
}
}
*/
/** Interface to C language function: <br> <code> GLint gluScaleImage(GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void * dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid * dataOut); </code> */
/*
public int gluScaleImage(int format, int wIn, int hIn, int typeIn, java.nio.Buffer dataIn, int wOut, int hOut, int typeOut, java.nio.Buffer dataOut) {
if (useJavaMipmapCode) {
return gluScaleImageJava(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
} else {
return gluScaleImageC(format, wIn, hIn, typeIn, dataIn, wOut, hOut, typeOut, dataOut);
}
}
*/
//----------------------------------------------------------------------
// GLUProcAddressTable handling
//
/*
private static GLUProcAddressTable gluProcAddressTable;
private static volatile boolean gluLibraryLoaded;
private static GLUProcAddressTable getGLUProcAddressTable() {
if (!gluLibraryLoaded) {
loadGLULibrary();
}
if (gluProcAddressTable == null) {
GLUProcAddressTable tmp = new GLUProcAddressTable();
ProcAddressHelper.resetProcAddressTable(tmp, GLDrawableFactoryImpl.getFactoryImpl());
gluProcAddressTable = tmp;
}
return gluProcAddressTable;
}
private static synchronized void loadGLULibrary() {
if (!gluLibraryLoaded) {
GLDrawableFactoryImpl.getFactoryImpl().loadGLULibrary();
gluLibraryLoaded = true;
}
}
*/
// QuadricDrawStyle
public static final int GLU_POINT = 100010;
public static final int GLU_LINE = 100011;
public static final int GLU_FILL = 100012;
public static final int GLU_SILHOUETTE = 100013;
// QuadricCallback
// GLU_ERROR
// QuadricNormal
public static final int GLU_SMOOTH = 100000;
public static final int GLU_FLAT = 100001;
public static final int GLU_NONE = 100002;
// QuadricOrientation
public static final int GLU_OUTSIDE = 100020;
public static final int GLU_INSIDE = 100021;
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