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path: root/make/native-taglet.properties
blob: 87204665b84b8ff9d1b22cf455deb44e30b8ffc7 (plain)
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#Generated, do not edit, edit createTagletProps.sh instead.
#This file is used in NativeTaglet and maps the generated method names
#to the function specific OpenGL documentation man pages.
nativetaglet.baseUrl=http://www.opengl.org/sdk/docs/
glAccum=man2/xhtml/glAccum.xml
glActiveShaderProgram=man4/xhtml/glActiveShaderProgram.xml
glActiveTexture=man4/xhtml/glActiveTexture.xml
glAlphaFunc=man2/xhtml/glAlphaFunc.xml
glAreTexturesResident=man2/xhtml/glAreTexturesResident.xml
glArrayElement=man2/xhtml/glArrayElement.xml
glAttachShader=man4/xhtml/glAttachShader.xml
glBeginConditionalRender=man4/xhtml/glBeginConditionalRender.xml
glBegin=man2/xhtml/glBegin.xml
glBeginQueryIndexed=man4/xhtml/glBeginQueryIndexed.xml
glBeginQuery=man4/xhtml/glBeginQuery.xml
glBeginTransformFeedback=man4/xhtml/glBeginTransformFeedback.xml
glBindAttribLocation=man4/xhtml/glBindAttribLocation.xml
glBindBufferBase=man4/xhtml/glBindBufferBase.xml
glBindBuffer=man4/xhtml/glBindBuffer.xml
glBindBufferRange=man4/xhtml/glBindBufferRange.xml
glBindFragDataLocationIndexed=man4/xhtml/glBindFragDataLocationIndexed.xml
glBindFragDataLocation=man4/xhtml/glBindFragDataLocation.xml
glBindFramebuffer=man4/xhtml/glBindFramebuffer.xml
glBindImageTexture=man4/xhtml/glBindImageTexture.xml
glBindProgramPipeline=man4/xhtml/glBindProgramPipeline.xml
glBindRenderbuffer=man4/xhtml/glBindRenderbuffer.xml
glBindSampler=man4/xhtml/glBindSampler.xml
glBindTexture=man4/xhtml/glBindTexture.xml
glBindTransformFeedback=man4/xhtml/glBindTransformFeedback.xml
glBindVertexArray=man4/xhtml/glBindVertexArray.xml
glBindVertexBuffer=man4/xhtml/glBindVertexBuffer.xml
glBitmap=man2/xhtml/glBitmap.xml
glBlendColor=man4/xhtml/glBlendColor.xml
glBlendEquation=man4/xhtml/glBlendEquation.xml
glBlendEquationSeparate=man4/xhtml/glBlendEquationSeparate.xml
glBlendFunc=man4/xhtml/glBlendFunc.xml
glBlendFuncSeparate=man4/xhtml/glBlendFuncSeparate.xml
glBlitFramebuffer=man4/xhtml/glBlitFramebuffer.xml
glBufferData=man4/xhtml/glBufferData.xml
glBufferSubData=man4/xhtml/glBufferSubData.xml
glCallList=man2/xhtml/glCallList.xml
glCallLists=man2/xhtml/glCallLists.xml
glCheckFramebufferStatus=man4/xhtml/glCheckFramebufferStatus.xml
glClampColor=man4/xhtml/glClampColor.xml
glClearAccum=man2/xhtml/glClearAccum.xml
glClearBufferData=man4/xhtml/glClearBufferData.xml
glClearBuffer=man4/xhtml/glClearBuffer.xml
glClearBufferSubData=man4/xhtml/glClearBufferSubData.xml
glClearColor=man4/xhtml/glClearColor.xml
glClearDepth=man4/xhtml/glClearDepth.xml
glClearIndex=man2/xhtml/glClearIndex.xml
glClear=man4/xhtml/glClear.xml
glClearStencil=man4/xhtml/glClearStencil.xml
glClientActiveTexture=man2/xhtml/glClientActiveTexture.xml
glClientWaitSync=man4/xhtml/glClientWaitSync.xml
glClipPlane=man2/xhtml/glClipPlane.xml
glColor=man2/xhtml/glColor.xml
glColorMask=man4/xhtml/glColorMask.xml
glColorMaterial=man2/xhtml/glColorMaterial.xml
glColorPointer=man2/xhtml/glColorPointer.xml
glColorSubTable=man2/xhtml/glColorSubTable.xml
glColorTable=man2/xhtml/glColorTable.xml
glColorTableParameter=man2/xhtml/glColorTableParameter.xml
glCompileShader=man4/xhtml/glCompileShader.xml
glCompressedTexImage1D=man4/xhtml/glCompressedTexImage1D.xml
glCompressedTexImage2D=man4/xhtml/glCompressedTexImage2D.xml
glCompressedTexImage3D=man4/xhtml/glCompressedTexImage3D.xml
glCompressedTexSubImage1D=man4/xhtml/glCompressedTexSubImage1D.xml
glCompressedTexSubImage2D=man4/xhtml/glCompressedTexSubImage2D.xml
glCompressedTexSubImage3D=man4/xhtml/glCompressedTexSubImage3D.xml
glConvolutionFilter1D=man2/xhtml/glConvolutionFilter1D.xml
glConvolutionFilter2D=man2/xhtml/glConvolutionFilter2D.xml
glConvolutionParameter=man2/xhtml/glConvolutionParameter.xml
glCopyBufferSubData=man4/xhtml/glCopyBufferSubData.xml
glCopyColorSubTable=man2/xhtml/glCopyColorSubTable.xml
glCopyColorTable=man2/xhtml/glCopyColorTable.xml
glCopyConvolutionFilter1D=man2/xhtml/glCopyConvolutionFilter1D.xml
glCopyConvolutionFilter2D=man2/xhtml/glCopyConvolutionFilter2D.xml
glCopyImageSubData=man4/xhtml/glCopyImageSubData.xml
glCopyPixels=man2/xhtml/glCopyPixels.xml
glCopyTexImage1D=man4/xhtml/glCopyTexImage1D.xml
glCopyTexImage2D=man4/xhtml/glCopyTexImage2D.xml
glCopyTexSubImage1D=man4/xhtml/glCopyTexSubImage1D.xml
glCopyTexSubImage2D=man4/xhtml/glCopyTexSubImage2D.xml
glCopyTexSubImage3D=man4/xhtml/glCopyTexSubImage3D.xml
glCreateProgram=man4/xhtml/glCreateProgram.xml
glCreateShader=man4/xhtml/glCreateShader.xml
glCreateShaderProgram=man4/xhtml/glCreateShaderProgram.xml
glCullFace=man4/xhtml/glCullFace.xml
glDebugMessageCallback=man4/xhtml/glDebugMessageCallback.xml
glDebugMessageControl=man4/xhtml/glDebugMessageControl.xml
glDebugMessageInsert=man4/xhtml/glDebugMessageInsert.xml
glDeleteBuffers=man4/xhtml/glDeleteBuffers.xml
glDeleteFramebuffers=man4/xhtml/glDeleteFramebuffers.xml
glDeleteLists=man2/xhtml/glDeleteLists.xml
glDeleteProgram=man4/xhtml/glDeleteProgram.xml
glDeleteProgramPipelines=man4/xhtml/glDeleteProgramPipelines.xml
glDeleteQueries=man4/xhtml/glDeleteQueries.xml
glDeleteRenderbuffers=man4/xhtml/glDeleteRenderbuffers.xml
glDeleteSamplers=man4/xhtml/glDeleteSamplers.xml
glDeleteShader=man4/xhtml/glDeleteShader.xml
glDeleteSync=man4/xhtml/glDeleteSync.xml
glDeleteTextures=man4/xhtml/glDeleteTextures.xml
glDeleteTransformFeedbacks=man4/xhtml/glDeleteTransformFeedbacks.xml
glDeleteVertexArrays=man4/xhtml/glDeleteVertexArrays.xml
glDepthFunc=man4/xhtml/glDepthFunc.xml
glDepthMask=man4/xhtml/glDepthMask.xml
glDepthRangeArray=man4/xhtml/glDepthRangeArray.xml
glDepthRangeIndexed=man4/xhtml/glDepthRangeIndexed.xml
glDepthRange=man4/xhtml/glDepthRange.xml
glDetachShader=man4/xhtml/glDetachShader.xml
glDisableClientState=man2/xhtml/glDisableClientState.xml
glDisablei=man3/xhtml/glDisablei.xml
glDisable=man4/xhtml/glDisable.xml
glDisableVertexAttribArray=man4/xhtml/glDisableVertexAttribArray.xml
glDispatchComputeIndirect=man4/xhtml/glDispatchComputeIndirect.xml
glDispatchCompute=man4/xhtml/glDispatchCompute.xml
glDrawArraysIndirect=man4/xhtml/glDrawArraysIndirect.xml
glDrawArraysInstancedBaseInstance=man4/xhtml/glDrawArraysInstancedBaseInstance.xml
glDrawArraysInstanced=man4/xhtml/glDrawArraysInstanced.xml
glDrawArrays=man4/xhtml/glDrawArrays.xml
glDrawBuffer=man4/xhtml/glDrawBuffer.xml
glDrawBuffers=man4/xhtml/glDrawBuffers.xml
glDrawElementsBaseVertex=man4/xhtml/glDrawElementsBaseVertex.xml
glDrawElementsIndirect=man4/xhtml/glDrawElementsIndirect.xml
glDrawElementsInstancedBaseInstance=man4/xhtml/glDrawElementsInstancedBaseInstance.xml
glDrawElementsInstancedBaseVertexBaseInstance=man4/xhtml/glDrawElementsInstancedBaseVertexBaseInstance.xml
glDrawElementsInstancedBaseVertex=man4/xhtml/glDrawElementsInstancedBaseVertex.xml
glDrawElementsInstanced=man4/xhtml/glDrawElementsInstanced.xml
glDrawElements=man4/xhtml/glDrawElements.xml
glDrawPixels=man2/xhtml/glDrawPixels.xml
glDrawRangeElementsBaseVertex=man4/xhtml/glDrawRangeElementsBaseVertex.xml
glDrawRangeElements=man4/xhtml/glDrawRangeElements.xml
glDrawTransformFeedbackInstanced=man4/xhtml/glDrawTransformFeedbackInstanced.xml
glDrawTransformFeedback=man4/xhtml/glDrawTransformFeedback.xml
glDrawTransformFeedbackStreamInstanced=man4/xhtml/glDrawTransformFeedbackStreamInstanced.xml
glDrawTransformFeedbackStream=man4/xhtml/glDrawTransformFeedbackStream.xml
glEdgeFlag=man2/xhtml/glEdgeFlag.xml
glEdgeFlagPointer=man2/xhtml/glEdgeFlagPointer.xml
glEnableClientState=man2/xhtml/glEnableClientState.xml
glEnable=man4/xhtml/glEnable.xml
glEnableVertexAttribArray=man4/xhtml/glEnableVertexAttribArray.xml
glEndConditionalRender=man4/xhtml/glEndConditionalRender.xml
glEndList=man2/xhtml/glEndList.xml
glEnd=man2/xhtml/glEnd.xml
glEndQueryIndexed=man4/xhtml/glEndQueryIndexed.xml
glEndQuery=man4/xhtml/glEndQuery.xml
glEndTransformFeedback=man4/xhtml/glEndTransformFeedback.xml
glEvalCoord=man2/xhtml/glEvalCoord.xml
glEvalMesh=man2/xhtml/glEvalMesh.xml
glEvalPoint=man2/xhtml/glEvalPoint.xml
glFeedbackBuffer=man2/xhtml/glFeedbackBuffer.xml
glFenceSync=man4/xhtml/glFenceSync.xml
glFinish=man4/xhtml/glFinish.xml
glFlush=man4/xhtml/glFlush.xml
glFlushMappedBufferRange=man4/xhtml/glFlushMappedBufferRange.xml
glFogCoord=man2/xhtml/glFogCoord.xml
glFogCoordPointer=man2/xhtml/glFogCoordPointer.xml
glFog=man2/xhtml/glFog.xml
glFramebufferParameteri=man4/xhtml/glFramebufferParameteri.xml
glFramebufferRenderbuffer=man4/xhtml/glFramebufferRenderbuffer.xml
glFramebufferTextureLayer=man4/xhtml/glFramebufferTextureLayer.xml
glFramebufferTexture=man4/xhtml/glFramebufferTexture.xml
glFrontFace=man4/xhtml/glFrontFace.xml
glFrustum=man2/xhtml/glFrustum.xml
glGenBuffers=man4/xhtml/glGenBuffers.xml
glGenerateMipmap=man4/xhtml/glGenerateMipmap.xml
glGenFramebuffers=man4/xhtml/glGenFramebuffers.xml
glGenLists=man2/xhtml/glGenLists.xml
glGenProgramPipelines=man4/xhtml/glGenProgramPipelines.xml
glGenQueries=man4/xhtml/glGenQueries.xml
glGenRenderbuffers=man4/xhtml/glGenRenderbuffers.xml
glGenSamplers=man4/xhtml/glGenSamplers.xml
glGenTextures=man4/xhtml/glGenTextures.xml
glGenTransformFeedbacks=man4/xhtml/glGenTransformFeedbacks.xml
glGenVertexArrays=man4/xhtml/glGenVertexArrays.xml
glGetActiveAtomicCounterBufferiv=man4/xhtml/glGetActiveAtomicCounterBufferiv.xml
glGetActiveAttrib=man4/xhtml/glGetActiveAttrib.xml
glGetActiveSubroutineName=man4/xhtml/glGetActiveSubroutineName.xml
glGetActiveSubroutineUniform=man4/xhtml/glGetActiveSubroutineUniform.xml
glGetActiveSubroutineUniformName=man4/xhtml/glGetActiveSubroutineUniformName.xml
glGetActiveUniformBlock=man4/xhtml/glGetActiveUniformBlock.xml
glGetActiveUniformBlockName=man4/xhtml/glGetActiveUniformBlockName.xml
glGetActiveUniform=man4/xhtml/glGetActiveUniform.xml
glGetActiveUniformName=man4/xhtml/glGetActiveUniformName.xml
glGetActiveUniformsiv=man4/xhtml/glGetActiveUniformsiv.xml
glGetAttachedShaders=man4/xhtml/glGetAttachedShaders.xml
glGetAttribLocation=man4/xhtml/glGetAttribLocation.xml
glGetBufferParameteriv=man2/xhtml/glGetBufferParameteriv.xml
glGetBufferParameter=man4/xhtml/glGetBufferParameter.xml
glGetBufferPointerv=man4/xhtml/glGetBufferPointerv.xml
glGetBufferSubData=man4/xhtml/glGetBufferSubData.xml
glGetClipPlane=man2/xhtml/glGetClipPlane.xml
glGetColorTable=man2/xhtml/glGetColorTable.xml
glGetColorTableParameter=man2/xhtml/glGetColorTableParameter.xml
glGetCompressedTexImage=man4/xhtml/glGetCompressedTexImage.xml
glGetConvolutionFilter=man2/xhtml/glGetConvolutionFilter.xml
glGetConvolutionParameter=man2/xhtml/glGetConvolutionParameter.xml
glGetDebugMessageLog=man4/xhtml/glGetDebugMessageLog.xml
glGetError=man4/xhtml/glGetError.xml
glGetFragDataIndex=man4/xhtml/glGetFragDataIndex.xml
glGetFragDataLocation=man4/xhtml/glGetFragDataLocation.xml
glGetFramebufferAttachmentParameter=man4/xhtml/glGetFramebufferAttachmentParameter.xml
glGetFramebufferParameter=man4/xhtml/glGetFramebufferParameter.xml
glGetHistogram=man2/xhtml/glGetHistogram.xml
glGetHistogramParameter=man2/xhtml/glGetHistogramParameter.xml
glGetInternalFormativ=man4/xhtml/glGetInternalFormativ.xml
glGetLight=man2/xhtml/glGetLight.xml
glGet=man4/xhtml/glGet.xml
glGetMap=man2/xhtml/glGetMap.xml
glGetMaterial=man2/xhtml/glGetMaterial.xml
glGetMinmax=man2/xhtml/glGetMinmax.xml
glGetMinmaxParameter=man2/xhtml/glGetMinmaxParameter.xml
glGetMultisample=man4/xhtml/glGetMultisample.xml
glGetObjectLabel=man4/xhtml/glGetObjectLabel.xml
glGetObjectPtrLabel=man4/xhtml/glGetObjectPtrLabel.xml
glGetPixelMap=man2/xhtml/glGetPixelMap.xml
glGetPointerv=man2/xhtml/glGetPointerv.xml
glGetPolygonStipple=man2/xhtml/glGetPolygonStipple.xml
glGetProgramBinary=man4/xhtml/glGetProgramBinary.xml
glGetProgramInfoLog=man4/xhtml/glGetProgramInfoLog.xml
glGetProgramInterface=man4/xhtml/glGetProgramInterface.xml
glGetProgram=man4/xhtml/glGetProgram.xml
glGetProgramPipelineInfoLog=man4/xhtml/glGetProgramPipelineInfoLog.xml
glGetProgramPipeline=man4/xhtml/glGetProgramPipeline.xml
glGetProgramResourceIndex=man4/xhtml/glGetProgramResourceIndex.xml
glGetProgramResourceLocationIndex=man4/xhtml/glGetProgramResourceLocationIndex.xml
glGetProgramResourceLocation=man4/xhtml/glGetProgramResourceLocation.xml
glGetProgramResource=man4/xhtml/glGetProgramResource.xml
glGetProgramResourceName=man4/xhtml/glGetProgramResourceName.xml
glGetProgramStage=man4/xhtml/glGetProgramStage.xml
glGetQueryIndexed=man4/xhtml/glGetQueryIndexed.xml
glGetQueryiv=man4/xhtml/glGetQueryiv.xml
glGetQueryObject=man4/xhtml/glGetQueryObject.xml
glGetRenderbufferParameter=man4/xhtml/glGetRenderbufferParameter.xml
glGetSamplerParameter=man4/xhtml/glGetSamplerParameter.xml
glGetSeparableFilter=man2/xhtml/glGetSeparableFilter.xml
glGetShaderInfoLog=man4/xhtml/glGetShaderInfoLog.xml
glGetShader=man4/xhtml/glGetShader.xml
glGetShaderPrecisionFormat=man4/xhtml/glGetShaderPrecisionFormat.xml
glGetShaderSource=man4/xhtml/glGetShaderSource.xml
glGetString=man4/xhtml/glGetString.xml
glGetSubroutineIndex=man4/xhtml/glGetSubroutineIndex.xml
glGetSubroutineUniformLocation=man4/xhtml/glGetSubroutineUniformLocation.xml
glGetSync=man4/xhtml/glGetSync.xml
glGetTexEnv=man2/xhtml/glGetTexEnv.xml
glGetTexGen=man2/xhtml/glGetTexGen.xml
glGetTexImage=man4/xhtml/glGetTexImage.xml
glGetTexLevelParameter=man4/xhtml/glGetTexLevelParameter.xml
glGetTexParameter=man4/xhtml/glGetTexParameter.xml
glGetTransformFeedbackVarying=man4/xhtml/glGetTransformFeedbackVarying.xml
glGetUniformBlockIndex=man4/xhtml/glGetUniformBlockIndex.xml
glGetUniformIndices=man4/xhtml/glGetUniformIndices.xml
glGetUniformLocation=man4/xhtml/glGetUniformLocation.xml
glGetUniform=man4/xhtml/glGetUniform.xml
glGetUniformSubroutine=man4/xhtml/glGetUniformSubroutine.xml
glGetVertexAttrib=man4/xhtml/glGetVertexAttrib.xml
glGetVertexAttribPointerv=man4/xhtml/glGetVertexAttribPointerv.xml
glHint=man4/xhtml/glHint.xml
glHistogram=man2/xhtml/glHistogram.xml
glIndex=man2/xhtml/glIndex.xml
glIndexMask=man2/xhtml/glIndexMask.xml
glIndexPointer=man2/xhtml/glIndexPointer.xml
glInitNames=man2/xhtml/glInitNames.xml
glInterleavedArrays=man2/xhtml/glInterleavedArrays.xml
glInvalidateBufferData=man4/xhtml/glInvalidateBufferData.xml
glInvalidateBufferSubData=man4/xhtml/glInvalidateBufferSubData.xml
glInvalidateFramebuffer=man4/xhtml/glInvalidateFramebuffer.xml
glInvalidateSubFramebuffer=man4/xhtml/glInvalidateSubFramebuffer.xml
glInvalidateTexImage=man4/xhtml/glInvalidateTexImage.xml
glInvalidateTexSubImage=man4/xhtml/glInvalidateTexSubImage.xml
glIsBuffer=man4/xhtml/glIsBuffer.xml
glIsEnabled=man4/xhtml/glIsEnabled.xml
glIsFramebuffer=man4/xhtml/glIsFramebuffer.xml
glIsList=man2/xhtml/glIsList.xml
glIsProgram=man4/xhtml/glIsProgram.xml
glIsProgramPipeline=man4/xhtml/glIsProgramPipeline.xml
glIsQuery=man4/xhtml/glIsQuery.xml
glIsRenderbuffer=man4/xhtml/glIsRenderbuffer.xml
glIsSampler=man4/xhtml/glIsSampler.xml
glIsShader=man4/xhtml/glIsShader.xml
glIsSync=man4/xhtml/glIsSync.xml
glIsTexture=man4/xhtml/glIsTexture.xml
glIsTransformFeedback=man4/xhtml/glIsTransformFeedback.xml
glIsVertexArray=man4/xhtml/glIsVertexArray.xml
glLight=man2/xhtml/glLight.xml
glLightModel=man2/xhtml/glLightModel.xml
glLineStipple=man2/xhtml/glLineStipple.xml
glLineWidth=man4/xhtml/glLineWidth.xml
glLinkProgram=man4/xhtml/glLinkProgram.xml
glListBase=man2/xhtml/glListBase.xml
glLoadIdentity=man2/xhtml/glLoadIdentity.xml
glLoadMatrix=man2/xhtml/glLoadMatrix.xml
glLoadName=man2/xhtml/glLoadName.xml
glLoadTransposeMatrix=man2/xhtml/glLoadTransposeMatrix.xml
glLogicOp=man4/xhtml/glLogicOp.xml
glMap1=man2/xhtml/glMap1.xml
glMap2=man2/xhtml/glMap2.xml
glMapBuffer=man4/xhtml/glMapBuffer.xml
glMapBufferRange=man4/xhtml/glMapBufferRange.xml
glMapGrid=man2/xhtml/glMapGrid.xml
glMaterial=man2/xhtml/glMaterial.xml
glMatrixMode=man2/xhtml/glMatrixMode.xml
glMemoryBarrier=man4/xhtml/glMemoryBarrier.xml
glMinmax=man2/xhtml/glMinmax.xml
glMinSampleShading=man4/xhtml/glMinSampleShading.xml
glMultiDrawArraysIndirect=man4/xhtml/glMultiDrawArraysIndirect.xml
glMultiDrawArrays=man4/xhtml/glMultiDrawArrays.xml
glMultiDrawElementsBaseVertex=man4/xhtml/glMultiDrawElementsBaseVertex.xml
glMultiDrawElementsIndirect=man4/xhtml/glMultiDrawElementsIndirect.xml
glMultiDrawElements=man4/xhtml/glMultiDrawElements.xml
glMultiTexCoord=man2/xhtml/glMultiTexCoord.xml
glMultMatrix=man2/xhtml/glMultMatrix.xml
glMultTransposeMatrix=man2/xhtml/glMultTransposeMatrix.xml
glNewList=man2/xhtml/glNewList.xml
glNormal=man2/xhtml/glNormal.xml
glNormalPointer=man2/xhtml/glNormalPointer.xml
glObjectLabel=man4/xhtml/glObjectLabel.xml
glObjectPtrLabel=man4/xhtml/glObjectPtrLabel.xml
glOrtho=man2/xhtml/glOrtho.xml
glPassThrough=man2/xhtml/glPassThrough.xml
glPatchParameter=man4/xhtml/glPatchParameter.xml
glPauseTransformFeedback=man4/xhtml/glPauseTransformFeedback.xml
glPixelMap=man2/xhtml/glPixelMap.xml
glPixelStore=man4/xhtml/glPixelStore.xml
glPixelTransfer=man2/xhtml/glPixelTransfer.xml
glPixelZoom=man2/xhtml/glPixelZoom.xml
glPointParameter=man4/xhtml/glPointParameter.xml
glPointSize=man4/xhtml/glPointSize.xml
glPolygonMode=man4/xhtml/glPolygonMode.xml
glPolygonOffset=man4/xhtml/glPolygonOffset.xml
glPolygonStipple=man2/xhtml/glPolygonStipple.xml
glPopAttrib=man2/xhtml/glPopAttrib.xml
glPopClientAttrib=man2/xhtml/glPopClientAttrib.xml
glPopDebugGroup=man4/xhtml/glPopDebugGroup.xml
glPopMatrix=man2/xhtml/glPopMatrix.xml
glPopName=man2/xhtml/glPopName.xml
glPrimitiveRestartIndex=man4/xhtml/glPrimitiveRestartIndex.xml
glPrioritizeTextures=man2/xhtml/glPrioritizeTextures.xml
glProgramBinary=man4/xhtml/glProgramBinary.xml
glProgramParameter=man4/xhtml/glProgramParameter.xml
glProgramUniform=man4/xhtml/glProgramUniform.xml
glProvokingVertex=man4/xhtml/glProvokingVertex.xml
glPushAttrib=man2/xhtml/glPushAttrib.xml
glPushClientAttrib=man2/xhtml/glPushClientAttrib.xml
glPushDebugGroup=man4/xhtml/glPushDebugGroup.xml
glPushMatrix=man2/xhtml/glPushMatrix.xml
glPushName=man2/xhtml/glPushName.xml
glQueryCounter=man4/xhtml/glQueryCounter.xml
glRasterPos=man2/xhtml/glRasterPos.xml
glReadBuffer=man4/xhtml/glReadBuffer.xml
glReadPixels=man4/xhtml/glReadPixels.xml
glRect=man2/xhtml/glRect.xml
glReleaseShaderCompiler=man4/xhtml/glReleaseShaderCompiler.xml
glRenderbufferStorage=man4/xhtml/glRenderbufferStorage.xml
glRenderbufferStorageMultisample=man4/xhtml/glRenderbufferStorageMultisample.xml
glRenderMode=man2/xhtml/glRenderMode.xml
glResetHistogram=man2/xhtml/glResetHistogram.xml
glResetMinmax=man2/xhtml/glResetMinmax.xml
glResumeTransformFeedback=man4/xhtml/glResumeTransformFeedback.xml
glRotate=man2/xhtml/glRotate.xml
glSampleCoverage=man4/xhtml/glSampleCoverage.xml
glSampleMaski=man4/xhtml/glSampleMaski.xml
glSamplerParameter=man4/xhtml/glSamplerParameter.xml
glScale=man2/xhtml/glScale.xml
glScissorArray=man4/xhtml/glScissorArray.xml
glScissorIndexed=man4/xhtml/glScissorIndexed.xml
glScissor=man4/xhtml/glScissor.xml
glSecondaryColor=man2/xhtml/glSecondaryColor.xml
glSecondaryColorPointer=man2/xhtml/glSecondaryColorPointer.xml
glSelectBuffer=man2/xhtml/glSelectBuffer.xml
glSeparableFilter2D=man2/xhtml/glSeparableFilter2D.xml
glShadeModel=man2/xhtml/glShadeModel.xml
glShaderBinary=man4/xhtml/glShaderBinary.xml
glShaderSource=man4/xhtml/glShaderSource.xml
glShaderStorageBlockBinding=man4/xhtml/glShaderStorageBlockBinding.xml
glStencilFunc=man4/xhtml/glStencilFunc.xml
glStencilFuncSeparate=man4/xhtml/glStencilFuncSeparate.xml
glStencilMask=man4/xhtml/glStencilMask.xml
glStencilMaskSeparate=man4/xhtml/glStencilMaskSeparate.xml
glStencilOp=man4/xhtml/glStencilOp.xml
glStencilOpSeparate=man4/xhtml/glStencilOpSeparate.xml
glTexBuffer=man4/xhtml/glTexBuffer.xml
glTexBufferRange=man4/xhtml/glTexBufferRange.xml
glTexCoord=man2/xhtml/glTexCoord.xml
glTexCoordPointer=man2/xhtml/glTexCoordPointer.xml
glTexEnv=man2/xhtml/glTexEnv.xml
glTexGen=man2/xhtml/glTexGen.xml
glTexImage1D=man4/xhtml/glTexImage1D.xml
glTexImage2D=man4/xhtml/glTexImage2D.xml
glTexImage2DMultisample=man4/xhtml/glTexImage2DMultisample.xml
glTexImage3D=man4/xhtml/glTexImage3D.xml
glTexImage3DMultisample=man4/xhtml/glTexImage3DMultisample.xml
glTexParameter=man4/xhtml/glTexParameter.xml
glTexStorage1D=man4/xhtml/glTexStorage1D.xml
glTexStorage2D=man4/xhtml/glTexStorage2D.xml
glTexStorage2DMultisample=man4/xhtml/glTexStorage2DMultisample.xml
glTexStorage3D=man4/xhtml/glTexStorage3D.xml
glTexStorage3DMultisample=man4/xhtml/glTexStorage3DMultisample.xml
glTexSubImage1D=man4/xhtml/glTexSubImage1D.xml
glTexSubImage2D=man4/xhtml/glTexSubImage2D.xml
glTexSubImage3D=man4/xhtml/glTexSubImage3D.xml
glTextureView=man4/xhtml/glTextureView.xml
glTransformFeedbackVaryings=man4/xhtml/glTransformFeedbackVaryings.xml
glTranslate=man2/xhtml/glTranslate.xml
glUniformBlockBinding=man4/xhtml/glUniformBlockBinding.xml
glUniform=man4/xhtml/glUniform.xml
glUniformSubroutines=man4/xhtml/glUniformSubroutines.xml
glUnmapBuffer=man4/xhtml/glUnmapBuffer.xml
glUseProgram=man4/xhtml/glUseProgram.xml
glUseProgramStages=man4/xhtml/glUseProgramStages.xml
glValidateProgram=man4/xhtml/glValidateProgram.xml
glValidateProgramPipeline=man4/xhtml/glValidateProgramPipeline.xml
glVertexAttribBinding=man4/xhtml/glVertexAttribBinding.xml
glVertexAttribDivisor=man4/xhtml/glVertexAttribDivisor.xml
glVertexAttribFormat=man4/xhtml/glVertexAttribFormat.xml
glVertexAttrib=man4/xhtml/glVertexAttrib.xml
glVertexAttribPointer=man4/xhtml/glVertexAttribPointer.xml
glVertexBindingDivisor=man4/xhtml/glVertexBindingDivisor.xml
glVertex=man2/xhtml/glVertex.xml
glVertexPointer=man2/xhtml/glVertexPointer.xml
glViewportArray=man4/xhtml/glViewportArray.xml
glViewportIndexed=man4/xhtml/glViewportIndexed.xml
glViewport=man4/xhtml/glViewport.xml
glWaitSync=man4/xhtml/glWaitSync.xml
glWindowPos=man2/xhtml/glWindowPos.xml
glXChooseFBConfig=man2/xhtml/glXChooseFBConfig.xml
glXChooseVisual=man2/xhtml/glXChooseVisual.xml
glXCopyContext=man2/xhtml/glXCopyContext.xml
glXCreateContext=man2/xhtml/glXCreateContext.xml
glXCreateGLXPixmap=man2/xhtml/glXCreateGLXPixmap.xml
glXCreateNewContext=man2/xhtml/glXCreateNewContext.xml
glXCreatePbuffer=man2/xhtml/glXCreatePbuffer.xml
glXCreatePixmap=man2/xhtml/glXCreatePixmap.xml
glXCreateWindow=man2/xhtml/glXCreateWindow.xml
glXDestroyContext=man2/xhtml/glXDestroyContext.xml
glXDestroyGLXPixmap=man2/xhtml/glXDestroyGLXPixmap.xml
glXDestroyPbuffer=man2/xhtml/glXDestroyPbuffer.xml
glXDestroyPixmap=man2/xhtml/glXDestroyPixmap.xml
glXDestroyWindow=man2/xhtml/glXDestroyWindow.xml
glXFreeContextEXT=man2/xhtml/glXFreeContextEXT.xml
glXGetClientString=man2/xhtml/glXGetClientString.xml
glXGetConfig=man2/xhtml/glXGetConfig.xml
glXGetContextIDEXT=man2/xhtml/glXGetContextIDEXT.xml
glXGetCurrentContext=man2/xhtml/glXGetCurrentContext.xml
glXGetCurrentDisplay=man2/xhtml/glXGetCurrentDisplay.xml
glXGetCurrentDrawable=man2/xhtml/glXGetCurrentDrawable.xml
glXGetCurrentReadDrawable=man2/xhtml/glXGetCurrentReadDrawable.xml
glXGetFBConfigAttrib=man2/xhtml/glXGetFBConfigAttrib.xml
glXGetFBConfigs=man2/xhtml/glXGetFBConfigs.xml
glXGetProcAddress=man2/xhtml/glXGetProcAddress.xml
glXGetSelectedEvent=man2/xhtml/glXGetSelectedEvent.xml
glXGetVisualFromFBConfig=man2/xhtml/glXGetVisualFromFBConfig.xml
glXImportContextEXT=man2/xhtml/glXImportContextEXT.xml
glXIntro=man2/xhtml/glXIntro.xml
glXIsDirect=man2/xhtml/glXIsDirect.xml
glXMakeContextCurrent=man2/xhtml/glXMakeContextCurrent.xml
glXMakeCurrent=man2/xhtml/glXMakeCurrent.xml
glXQueryContextInfoEXT=man2/xhtml/glXQueryContextInfoEXT.xml
glXQueryContext=man2/xhtml/glXQueryContext.xml
glXQueryDrawable=man2/xhtml/glXQueryDrawable.xml
glXQueryExtension=man2/xhtml/glXQueryExtension.xml
glXQueryExtensionsString=man2/xhtml/glXQueryExtensionsString.xml
glXQueryServerString=man2/xhtml/glXQueryServerString.xml
glXQueryVersion=man2/xhtml/glXQueryVersion.xml
glXSelectEvent=man2/xhtml/glXSelectEvent.xml
glXSwapBuffers=man2/xhtml/glXSwapBuffers.xml
glXUseXFont=man2/xhtml/glXUseXFont.xml
glXWaitGL=man2/xhtml/glXWaitGL.xml
glXWaitX=man2/xhtml/glXWaitX.xml