1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
|
/*
* License Applicability. Except to the extent portions of this file are
* made subject to an alternative license as permitted in the SGI Free
* Software License B, Version 1.1 (the "License"), the contents of this
* file are subject only to the provisions of the License. You may not use
* this file except in compliance with the License. You may obtain a copy
* of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
* Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
*
* http://oss.sgi.com/projects/FreeB
*
* Note that, as provided in the License, the Software is distributed on an
* "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
* DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
* CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
* PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
*
* NOTE: The Original Code (as defined below) has been licensed to Sun
* Microsystems, Inc. ("Sun") under the SGI Free Software License B
* (Version 1.1), shown above ("SGI License"). Pursuant to Section
* 3.2(3) of the SGI License, Sun is distributing the Covered Code to
* you under an alternative license ("Alternative License"). This
* Alternative License includes all of the provisions of the SGI License
* except that Section 2.2 and 11 are omitted. Any differences between
* the Alternative License and the SGI License are offered solely by Sun
* and not by SGI.
*
* Original Code. The Original Code is: OpenGL Sample Implementation,
* Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
* Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
* Copyright in any portions created by third parties is as indicated
* elsewhere herein. All Rights Reserved.
*
* Additional Notice Provisions: The application programming interfaces
* established by SGI in conjunction with the Original Code are The
* OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
* April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
* 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
* Window System(R) (Version 1.3), released October 19, 1998. This software
* was created using the OpenGL(R) version 1.2.1 Sample Implementation
* published by SGI, but has not been independently verified as being
* compliant with the OpenGL(R) version 1.2.1 Specification.
*/
package com.sun.opengl.impl.glu.mipmap;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.glu.GLU;
import javax.media.opengl.GLException;
import java.nio.*;
/**
*
* @author Administrator
*/
public class Mipmap {
/** Creates a new instance of Mipmap */
public Mipmap() {
}
public static int computeLog( int value ) {
int i = 0;
// Error
if( value == 0 ) {
return( -1 );
}
for( ;; ) {
if( (value & 1) >= 1 ) {
if( value != 1 ) {
return( -1 );
}
return( i );
}
value = value >> 1;
i++;
}
}
/* Compute the nearest power of 2 number. This algorithm is a little strange
* but it works quite well.
*/
public static int nearestPower( int value ) {
int i = 1;
// Error!
if( value == 0 ) {
return( -1 );
}
for( ;; ) {
if( value == 1 ) {
return( i );
} else if( value == 3 ) {
return( i * 4 );
}
value = value >> 1;
i *= 2;
}
}
public static short GLU_SWAP_2_BYTES( short s ) {
byte b = 0;
b = (byte)( s >>> 8 );
s = (short)( s << 8 );
s = (short)( s | (0x00FF & b) );
return( s );
}
public static int GLU_SWAP_4_BYTES( int i ) {
int t = i << 24;
t |= 0x00FF0000 & ( i << 8 );
t |= 0x0000FF00 & ( i >>> 8 );
t |= 0x000000FF & ( i >>> 24 );
return( t );
}
public static float GLU_SWAP_4_BYTES( float f ) {
int i = Float.floatToRawIntBits( f );
float temp = Float.intBitsToFloat( i );
return( temp );
}
public static int checkMipmapArgs( int internalFormat, int format, int type ) {
if( !legalFormat( format ) || !legalType( type ) ) {
return( GLU.GLU_INVALID_ENUM );
}
if( format == GL2.GL_STENCIL_INDEX ) {
return( GLU.GLU_INVALID_ENUM );
}
if( !isLegalFormatForPackedPixelType( format, type ) ) {
return( GLU.GLU_INVALID_OPERATION );
}
return( 0 );
}
public static boolean legalFormat( int format ) {
switch( format ) {
case( GL2.GL_COLOR_INDEX ):
case( GL2.GL_STENCIL_INDEX ):
case( GL2.GL_DEPTH_COMPONENT ):
case( GL2.GL_RED ):
case( GL2.GL_GREEN ):
case( GL2.GL_BLUE ):
case( GL2.GL_ALPHA ):
case( GL2.GL_RGB ):
case( GL2.GL_RGBA ):
case( GL2.GL_LUMINANCE ):
case( GL2.GL_LUMINANCE_ALPHA ):
case( GL2.GL_BGR ):
case( GL2.GL_BGRA ):
return( true );
default:
return( false );
}
}
public static boolean legalType( int type ) {
switch( type ) {
case( GL2.GL_BITMAP ):
case( GL2.GL_BYTE ):
case( GL2.GL_UNSIGNED_BYTE ):
case( GL2.GL_SHORT ):
case( GL2.GL_UNSIGNED_SHORT ):
case( GL2.GL_INT ):
case( GL2.GL_UNSIGNED_INT ):
case( GL2.GL_FLOAT ):
case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
return( true );
default:
return( false );
}
}
public static boolean isTypePackedPixel( int type ) {
assert( legalType( type ) );
if( type == GL2.GL_UNSIGNED_BYTE_3_3_2 ||
type == GL2.GL_UNSIGNED_BYTE_2_3_3_REV ||
type == GL2.GL_UNSIGNED_SHORT_5_6_5 ||
type == GL2.GL_UNSIGNED_SHORT_5_6_5_REV ||
type == GL2.GL_UNSIGNED_SHORT_4_4_4_4 ||
type == GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
type == GL2.GL_UNSIGNED_SHORT_5_5_5_1 ||
type == GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
type == GL2.GL_UNSIGNED_INT_8_8_8_8 ||
type == GL2.GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL2.GL_UNSIGNED_INT_10_10_10_2 ||
type == GL2.GL_UNSIGNED_INT_2_10_10_10_REV ) {
return( true );
}
return( false );
}
public static boolean isLegalFormatForPackedPixelType( int format, int type ) {
// if not a packed pixel type then return true
if( isTypePackedPixel( type ) ) {
return( true );
}
// 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB
if( (type == GL2.GL_UNSIGNED_BYTE_3_3_2 || type == GL2.GL_UNSIGNED_BYTE_2_3_3_REV ||
type == GL2.GL_UNSIGNED_SHORT_5_6_5 || type == GL2.GL_UNSIGNED_SHORT_5_6_5_REV )
& format != GL2.GL_RGB ) {
return( false );
}
// 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
// 10_10_10_2/2_10_10_10_REV are only campatible with RGBA, BGRA & ARGB_EXT
if( ( type == GL2.GL_UNSIGNED_SHORT_4_4_4_4 ||
type == GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
type == GL2.GL_UNSIGNED_SHORT_5_5_5_1 ||
type == GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
type == GL2.GL_UNSIGNED_INT_8_8_8_8 ||
type == GL2.GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL2.GL_UNSIGNED_INT_10_10_10_2 ||
type == GL2.GL_UNSIGNED_INT_2_10_10_10_REV ) &&
(format != GL2.GL_RGBA && format != GL2.GL_BGRA) ) {
return( false );
}
return( true );
}
public static boolean isLegalLevels( int userLevel, int baseLevel, int maxLevel,
int totalLevels ) {
if( (baseLevel < 0) || (baseLevel < userLevel) || (maxLevel < baseLevel) ||
(totalLevels < maxLevel) ) {
return( false );
}
return( true );
}
/* Given user requested textures size, determine if it fits. If it doesn't then
* halve both sides and make the determination again until it does fit ( for
* IR only ).
* Note that proxy textures are not implemented in RE* even though they
* advertise the texture extension.
* Note that proxy textures are implemented but not according to spec in IMPACT*
*/
public static void closestFit( GL gl, int target, int width, int height, int internalFormat,
int format, int type, int[] newWidth, int[] newHeight ) {
// Use proxy textures if OpenGL version >= 1.1
if( Double.parseDouble( gl.glGetString( GL.GL_VERSION ).trim().substring( 0, 3 ) ) >= 1.1 ) {
int widthPowerOf2 = nearestPower( width );
int heightPowerOf2 = nearestPower( height );
int[] proxyWidth = new int[1];
boolean noProxyTextures = false;
// Some drivers (in particular, ATI's) seem to set a GL error
// when proxy textures are used even though this is in violation
// of the spec. Guard against this and interactions with the
// DebugGL by watching for GLException.
try {
do {
// compute level 1 width & height, clamping each at 1
int widthAtLevelOne = ( ( width > 1 ) ? (widthPowerOf2 >> 1) : widthPowerOf2 );
int heightAtLevelOne = ( ( height > 1 ) ? (heightPowerOf2 >> 1) : heightPowerOf2 );
int proxyTarget;
assert( widthAtLevelOne > 0 );
assert( heightAtLevelOne > 0 );
// does width x height at level 1 & all their mipmaps fit?
if( target == GL2.GL_TEXTURE_2D || target == GL2.GL_PROXY_TEXTURE_2D ) {
proxyTarget = GL2.GL_PROXY_TEXTURE_2D;
gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
heightAtLevelOne, 0, format, type, null );
} else if( (target == GL2.GL_TEXTURE_CUBE_MAP_POSITIVE_X) ||
(target == GL2.GL_TEXTURE_CUBE_MAP_NEGATIVE_X) ||
(target == GL2.GL_TEXTURE_CUBE_MAP_POSITIVE_Y) ||
(target == GL2.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y) ||
(target == GL2.GL_TEXTURE_CUBE_MAP_POSITIVE_Z) ||
(target == GL2.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) ) {
proxyTarget = GL2.GL_PROXY_TEXTURE_CUBE_MAP;
gl.glTexImage2D( proxyTarget, 1, internalFormat, widthAtLevelOne,
heightAtLevelOne, 0, format, type, null );
} else {
assert( target == GL2.GL_TEXTURE_1D || target == GL2.GL_PROXY_TEXTURE_1D );
proxyTarget = GL2.GL_PROXY_TEXTURE_1D;
gl.getGL2().glTexImage1D( proxyTarget, 1, internalFormat, widthAtLevelOne,
0, format, type, null );
}
if(gl.isGL2()) {
gl.getGL2().glGetTexLevelParameteriv( proxyTarget, 1, GL2.GL_TEXTURE_WIDTH, proxyWidth, 0 );
} else {
proxyWidth[0] = 0;
}
// does it fit?
if( proxyWidth[0] == 0 ) { // nope, so try again with theses sizes
if( widthPowerOf2 == 1 && heightPowerOf2 == 1 ) {
/* A 1x1 texture couldn't fit for some reason so break out. This
* should never happen. But things happen. The disadvantage with
* this if-statement is that we will never be aware of when this
* happens since it will silently branch out.
*/
noProxyTextures = true;
break;
}
widthPowerOf2 = widthAtLevelOne;
heightPowerOf2 = heightAtLevelOne;
}
// else it does fit
} while( proxyWidth[0] == 0 );
} catch (GLException e) {
noProxyTextures = true;
}
// loop must terminate
// return the width & height at level 0 that fits
if( !noProxyTextures ) {
newWidth[0] = widthPowerOf2;
newHeight[0] = heightPowerOf2;
return;
}
}
int[] maxsize = new int[1];
gl.glGetIntegerv( GL2.GL_MAX_TEXTURE_SIZE, maxsize , 0);
// clamp user's texture sizes to maximum sizes, if necessary
newWidth[0] = nearestPower( width );
if( newWidth[0] > maxsize[0] ) {
newWidth[0] = maxsize[0];
}
newHeight[0] = nearestPower( height );
if( newHeight[0] > maxsize[0] ) {
newHeight[0] = maxsize[0];
}
}
public static void closestFit3D( GL gl, int target, int width, int height, int depth,
int internalFormat, int format, int type, int[] newWidth, int[] newHeight,
int[] newDepth ) {
int widthPowerOf2 = nearestPower( width );
int heightPowerOf2 = nearestPower( height );
int depthPowerOf2 = nearestPower( depth );
int[] proxyWidth = new int[1];
do {
// compute level 1 width & height & depth, clamping each at 1
int widthAtLevelOne = (widthPowerOf2 > 1) ? widthPowerOf2 >> 1 : widthPowerOf2;
int heightAtLevelOne = (heightPowerOf2 > 1) ? heightPowerOf2 >> 1 : heightPowerOf2;
int depthAtLevelOne = (depthPowerOf2 > 1) ? depthPowerOf2 >> 1 : depthPowerOf2;
int proxyTarget = 0;
assert( widthAtLevelOne > 0 );
assert( heightAtLevelOne > 0 );
assert( depthAtLevelOne > 0 );
// does width x height x depth at level 1 & all their mipmaps fit?
if( target == GL2.GL_TEXTURE_3D || target == GL2.GL_PROXY_TEXTURE_3D ) {
proxyTarget = GL2.GL_PROXY_TEXTURE_3D;
gl.getGL2().glTexImage3D( proxyTarget, 1, internalFormat, widthAtLevelOne,
heightAtLevelOne, depthAtLevelOne, 0, format, type, null );
}
if(gl.isGL2()) {
gl.getGL2().glGetTexLevelParameteriv( proxyTarget, 1, GL2.GL_TEXTURE_WIDTH, proxyWidth, 0 );
} else {
proxyWidth[0] = 0;
}
// does it fit
if( proxyWidth[0] == 0 ) {
if( widthPowerOf2 == 1 && heightPowerOf2 == 1 && depthPowerOf2 == 1 ) {
newWidth[0] = newHeight[0] = newDepth[0] = 1;
return;
}
widthPowerOf2 = widthAtLevelOne;
heightPowerOf2 = heightAtLevelOne;
depthPowerOf2 = depthAtLevelOne;
}
} while( proxyWidth[0] == 0 );
// loop must terminate
// return the width & height at level 0 that fits
newWidth[0] = widthPowerOf2;
newHeight[0] = heightPowerOf2;
newDepth[0] = depthPowerOf2;
}
public static int elements_per_group( int format, int type ) {
// Return the number of elements per grtoup of a specified gromat
// If the type is packedpixels then answer is 1
if( type == GL2.GL_UNSIGNED_BYTE_3_3_2 ||
type == GL2.GL_UNSIGNED_BYTE_2_3_3_REV ||
type == GL2.GL_UNSIGNED_SHORT_5_6_5 ||
type == GL2.GL_UNSIGNED_SHORT_5_6_5_REV ||
type == GL2.GL_UNSIGNED_SHORT_4_4_4_4 ||
type == GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ||
type == GL2.GL_UNSIGNED_SHORT_5_5_5_1 ||
type == GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ||
type == GL2.GL_UNSIGNED_INT_8_8_8_8 ||
type == GL2.GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL2.GL_UNSIGNED_INT_10_10_10_2 ||
type == GL2.GL_UNSIGNED_INT_2_10_10_10_REV ) {
return( 1 );
}
// Types are not packed pixels so get elements per group
switch( format ) {
case( GL2.GL_RGB ):
case( GL2.GL_BGR ):
return( 3 );
case( GL2.GL_LUMINANCE_ALPHA ):
return( 2 );
case( GL2.GL_RGBA ):
case( GL2.GL_BGRA ):
return( 4 );
default:
return( 1 );
}
}
public static int bytes_per_element( int type ) {
// return the number of bytes per element, based on the element type
switch( type ) {
case( GL2.GL_BITMAP ):
case( GL2.GL_BYTE ):
case( GL2.GL_UNSIGNED_BYTE ):
case( GL2.GL_UNSIGNED_BYTE_3_3_2 ):
case( GL2.GL_UNSIGNED_BYTE_2_3_3_REV ):
return( 1 );
case( GL2.GL_SHORT ):
case( GL2.GL_UNSIGNED_SHORT ):
case( GL2.GL_UNSIGNED_SHORT_5_6_5 ):
case( GL2.GL_UNSIGNED_SHORT_5_6_5_REV ):
case( GL2.GL_UNSIGNED_SHORT_4_4_4_4 ):
case( GL2.GL_UNSIGNED_SHORT_4_4_4_4_REV ):
case( GL2.GL_UNSIGNED_SHORT_5_5_5_1 ):
case( GL2.GL_UNSIGNED_SHORT_1_5_5_5_REV ):
return( 2 );
case( GL2.GL_INT ):
case( GL2.GL_UNSIGNED_INT ):
case( GL2.GL_UNSIGNED_INT_8_8_8_8 ):
case( GL2.GL_UNSIGNED_INT_8_8_8_8_REV ):
case( GL2.GL_UNSIGNED_INT_10_10_10_2 ):
case( GL2.GL_UNSIGNED_INT_2_10_10_10_REV ):
case( GL2.GL_FLOAT ):
return( 4 );
default:
return( 4 );
}
}
public static boolean is_index( int format ) {
return( format == GL2.GL_COLOR_INDEX || format == GL2.GL_STENCIL_INDEX );
}
/* Compute memory required for internal packed array of data of given type and format. */
public static int image_size( int width, int height, int format, int type ) {
int bytes_per_row;
int components;
assert( width > 0 );
assert( height > 0 );
components = elements_per_group( format, type );
if( type == GL2.GL_BITMAP ) {
bytes_per_row = (width + 7) / 8;
} else {
bytes_per_row = bytes_per_element( type ) * width;
}
return( bytes_per_row * height * components );
}
public static int imageSize3D( int width, int height, int depth, int format, int type ) {
int components = elements_per_group( format, type );
int bytes_per_row = bytes_per_element( type ) * width;
assert( width > 0 && height > 0 && depth > 0 );
assert( type != GL2.GL_BITMAP );
return( bytes_per_row * height * depth * components );
}
public static void retrieveStoreModes( GL gl, PixelStorageModes psm ) {
int[] a = new int[1];
gl.glGetIntegerv( GL2.GL_UNPACK_ALIGNMENT, a, 0);
psm.setUnpackAlignment( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_ROW_LENGTH, a, 0);
psm.setUnpackRowLength( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_ROWS, a, 0);
psm.setUnpackSkipRows( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_PIXELS, a, 0);
psm.setUnpackSkipPixels( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_LSB_FIRST, a, 0);
psm.setUnpackLsbFirst( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_UNPACK_SWAP_BYTES, a, 0);
psm.setUnpackSwapBytes( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, a, 0);
psm.setPackAlignment( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, a, 0);
psm.setPackRowLength( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, a, 0);
psm.setPackSkipRows( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, a, 0);
psm.setPackSkipPixels( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_LSB_FIRST, a, 0);
psm.setPackLsbFirst( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_PACK_SWAP_BYTES, a, 0);
psm.setPackSwapBytes( ( a[0] == 1 ) );
}
public static void retrieveStoreModes3D( GL gl, PixelStorageModes psm ) {
int[] a = new int[1];
gl.glGetIntegerv( GL2.GL_UNPACK_ALIGNMENT, a, 0);
psm.setUnpackAlignment( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_ROW_LENGTH, a, 0);
psm.setUnpackRowLength( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_ROWS, a, 0);
psm.setUnpackSkipRows( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_PIXELS, a, 0);
psm.setUnpackSkipPixels( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_LSB_FIRST, a, 0);
psm.setUnpackLsbFirst( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_UNPACK_SWAP_BYTES, a, 0);
psm.setUnpackSwapBytes( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_UNPACK_SKIP_IMAGES, a, 0);
psm.setUnpackSkipImages( a[0] );
gl.glGetIntegerv( GL2.GL_UNPACK_IMAGE_HEIGHT, a, 0);
psm.setUnpackImageHeight( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_ALIGNMENT, a, 0);
psm.setPackAlignment( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_ROW_LENGTH, a, 0);
psm.setPackRowLength( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_SKIP_ROWS, a, 0);
psm.setPackSkipRows( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_SKIP_PIXELS, a, 0 );
psm.setPackSkipPixels( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_LSB_FIRST, a, 0 );
psm.setPackLsbFirst( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_PACK_SWAP_BYTES, a, 0 );
psm.setPackSwapBytes( ( a[0] == 1 ) );
gl.glGetIntegerv( GL2.GL_PACK_SKIP_IMAGES, a, 0 );
psm.setPackSkipImages( a[0] );
gl.glGetIntegerv( GL2.GL_PACK_IMAGE_HEIGHT, a, 0 );
psm.setPackImageHeight( a[0] );
}
public static int gluScaleImage( GL gl, int format, int widthin, int heightin,
int typein, ByteBuffer datain, int widthout, int heightout,
int typeout, ByteBuffer dataout ) {
int datainPos = datain.position();
int dataoutPos = dataout.position();
try {
int components;
ByteBuffer beforeimage;
ByteBuffer afterimage;
PixelStorageModes psm = new PixelStorageModes();
if( (widthin == 0) || (heightin == 0) || (widthout == 0) || (heightout == 0) ) {
return( 0 );
}
if( (widthin < 0) || (heightin < 0) || (widthout < 0) || (heightout < 0) ) {
return( GLU.GLU_INVALID_VALUE );
}
if( !legalFormat( format ) || !legalType( typein ) || !legalType( typeout ) ) {
return( GLU.GLU_INVALID_ENUM );
}
if( !isLegalFormatForPackedPixelType( format, typein ) ) {
return( GLU.GLU_INVALID_OPERATION );
}
if( !isLegalFormatForPackedPixelType( format, typeout ) ) {
return( GLU.GLU_INVALID_OPERATION );
}
beforeimage = ByteBuffer.allocateDirect( image_size( widthin, heightin, format, GL2.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() );
afterimage = ByteBuffer.allocateDirect( image_size( widthout, heightout, format, GL2.GL_UNSIGNED_SHORT ) ).order( ByteOrder.nativeOrder() );
if( beforeimage == null || afterimage == null ) {
return( GLU.GLU_OUT_OF_MEMORY );
}
retrieveStoreModes( gl, psm );
Image.fill_image( psm, widthin, heightin, format, typein, is_index( format ), datain, beforeimage.asShortBuffer() );
components = elements_per_group( format, 0 );
ScaleInternal.scale_internal( components, widthin, heightin, beforeimage.asShortBuffer(), widthout, heightout, afterimage.asShortBuffer() );
Image.empty_image( psm, widthout, heightout, format, typeout, is_index( format ), afterimage.asShortBuffer(), dataout );
return( 0 );
} finally {
datain.position(datainPos);
dataout.position(dataoutPos);
}
}
public static int gluBuild1DMipmapLevels( GL gl, int target, int internalFormat,
int width, int format, int type, int userLevel, int baseLevel,
int maxLevel, ByteBuffer data ) {
int dataPos = data.position();
try {
int levels;
int rc = checkMipmapArgs( internalFormat, format, type );
if( rc != 0 ) {
return( rc );
}
if( width < 1 ) {
return( GLU.GLU_INVALID_VALUE );
}
levels = computeLog( width );
levels += userLevel;
if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
return( GLU.GLU_INVALID_VALUE );
}
return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat, width,
width, format, type, userLevel, baseLevel, maxLevel, data ) );
} finally {
data.position(dataPos);
}
}
public static int gluBuild1DMipmaps( GL gl, int target, int internalFormat, int width,
int format, int type, ByteBuffer data ) {
int dataPos = data.position();
try {
int[] widthPowerOf2 = new int[1];
int levels;
int[] dummy = new int[1];
int rc = checkMipmapArgs( internalFormat, format, type );
if( rc != 0 ) {
return( rc );
}
if( width < 1 ) {
return( GLU.GLU_INVALID_VALUE );
}
closestFit( gl, target, width, 1, internalFormat, format, type, widthPowerOf2, dummy );
levels = computeLog( widthPowerOf2[0] );
return( BuildMipmap.gluBuild1DMipmapLevelsCore( gl, target, internalFormat,
width, widthPowerOf2[0], format, type, 0, 0, levels, data ) );
} finally {
data.position(dataPos);
}
}
public static int gluBuild2DMipmapLevels( GL gl, int target, int internalFormat,
int width, int height, int format, int type, int userLevel,
int baseLevel, int maxLevel, Object data ) {
int dataPos = 0;
int level, levels;
int rc = checkMipmapArgs( internalFormat, format, type );
if( rc != 0 ) {
return( rc );
}
if( width < 1 || height < 1 ) {
return( GLU.GLU_INVALID_VALUE );
}
levels = computeLog( width );
level = computeLog( height );
if( level > levels ) {
levels = level;
}
levels += userLevel;
if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
return( GLU.GLU_INVALID_VALUE );
}
//PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
ByteBuffer buffer = null;
if( data instanceof ByteBuffer ) {
buffer = (ByteBuffer)data;
dataPos = buffer.position();
} else if( data instanceof byte[] ) {
byte[] array = (byte[])data;
buffer = ByteBuffer.allocateDirect(array.length);
buffer.put(array);
} else if( data instanceof short[] ) {
short[] array = (short[])data;
buffer = ByteBuffer.allocateDirect( array.length * 2 );
ShortBuffer sb = buffer.asShortBuffer();
sb.put( array );
} else if( data instanceof int[] ) {
int[] array = (int[])data;
buffer = ByteBuffer.allocateDirect( array.length * 4 );
IntBuffer ib = buffer.asIntBuffer();
ib.put( array );
} else if( data instanceof float[] ) {
float[] array = (float[])data;
buffer = ByteBuffer.allocateDirect( array.length * 4 );
FloatBuffer fb = buffer.asFloatBuffer();
fb.put( array );
}
try {
return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
width, height, width, height, format, type, userLevel, baseLevel,
maxLevel, buffer ) );
} finally {
buffer.position(dataPos);
}
}
public static int gluBuild2DMipmaps( GL gl, int target, int internalFormat,
int width, int height, int format, int type, Object data ) {
int dataPos = 0;
int[] widthPowerOf2 = new int[1];
int[] heightPowerOf2 = new int[1];
int level, levels;
int rc = checkMipmapArgs( internalFormat, format, type );
if( rc != 0 ) {
return( rc );
}
if( width < 1 || height < 1 ) {
return( GLU.GLU_INVALID_VALUE );
}
closestFit( gl, target, width, height, internalFormat, format, type,
widthPowerOf2, heightPowerOf2 );
levels = computeLog( widthPowerOf2[0] );
level = computeLog( heightPowerOf2[0] );
if( level > levels ) {
levels = level;
}
//PointerWrapper pointer = PointerWrapperFactory.getPointerWrapper( data );
ByteBuffer buffer = null;
if( data instanceof ByteBuffer ) {
buffer = (ByteBuffer)data;
dataPos = buffer.position();
} else if( data instanceof byte[] ) {
byte[] array = (byte[])data;
buffer = ByteBuffer.allocateDirect(array.length);
buffer.put(array);
} else if( data instanceof short[] ) {
short[] array = (short[])data;
buffer = ByteBuffer.allocateDirect( array.length * 2 );
ShortBuffer sb = buffer.asShortBuffer();
sb.put( array );
} else if( data instanceof int[] ) {
int[] array = (int[])data;
buffer = ByteBuffer.allocateDirect( array.length * 4 );
IntBuffer ib = buffer.asIntBuffer();
ib.put( array );
} else if( data instanceof float[] ) {
float[] array = (float[])data;
buffer = ByteBuffer.allocateDirect( array.length * 4 );
FloatBuffer fb = buffer.asFloatBuffer();
fb.put( array );
}
try {
return( BuildMipmap.gluBuild2DMipmapLevelsCore( gl, target, internalFormat,
width, height, widthPowerOf2[0], heightPowerOf2[0], format, type, 0,
0, levels, buffer ) );
} finally {
buffer.position(dataPos);
}
}
public static int gluBuild3DMipmaps( GL gl, int target, int internalFormat,
int width, int height, int depth, int format, int type, ByteBuffer data ) {
int dataPos = data.position();
try {
int[] widthPowerOf2 = new int[1];
int[] heightPowerOf2 = new int[1];
int[] depthPowerOf2 = new int[1];
int level, levels;
int rc = checkMipmapArgs( internalFormat, format, type );
if( rc != 0 ) {
return( rc );
}
if( width < 1 || height < 1 || depth < 1 ) {
return( GLU.GLU_INVALID_VALUE );
}
if( type == GL2.GL_BITMAP ) {
return( GLU.GLU_INVALID_ENUM );
}
closestFit3D( gl, target, width, height, depth, internalFormat, format,
type, widthPowerOf2, heightPowerOf2, depthPowerOf2 );
levels = computeLog( widthPowerOf2[0] );
level = computeLog( heightPowerOf2[0] );
if( level > levels ) {
levels = level;
}
level = computeLog( depthPowerOf2[0] );
if( level > levels ) {
levels = level;
}
return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
height, depth, widthPowerOf2[0], heightPowerOf2[0], depthPowerOf2[0],
format, type, 0, 0, levels, data ) );
} finally {
data.position(dataPos);
}
}
public static int gluBuild3DMipmapLevels( GL gl, int target, int internalFormat,
int width, int height, int depth, int format, int type, int userLevel,
int baseLevel, int maxLevel, ByteBuffer data ) {
int dataPos = data.position();
try {
int level, levels;
int rc = checkMipmapArgs( internalFormat, format, type );
if( rc != 0 ) {
return( rc );
}
if( width < 1 || height < 1 || depth < 1 ) {
return( GLU.GLU_INVALID_VALUE );
}
if( type == GL2.GL_BITMAP ) {
return( GLU.GLU_INVALID_ENUM );
}
levels = computeLog( width );
level = computeLog( height );
if( level > levels ) {
levels = level;
}
level = computeLog( depth );
if( level > levels ) {
levels = level;
}
levels += userLevel;
if( !isLegalLevels( userLevel, baseLevel, maxLevel, levels ) ) {
return( GLU.GLU_INVALID_VALUE );
}
return( BuildMipmap.gluBuild3DMipmapLevelsCore( gl, target, internalFormat, width,
height, depth, width, height, depth, format, type, userLevel,
baseLevel, maxLevel, data ) );
} finally {
data.position(dataPos);
}
}
}
|