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/**
* Copyright 2023-2024 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package com.jogamp.graph.ui;
import com.jogamp.common.util.StringUtil;
import com.jogamp.graph.curve.Region;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.font.Font;
import com.jogamp.graph.ui.shapes.Button;
import com.jogamp.math.Vec2f;
import com.jogamp.math.Vec4f;
import com.jogamp.math.geom.AABBox;
import com.jogamp.math.geom.plane.AffineTransform;
import com.jogamp.math.util.PMVMatrix4f;
import com.jogamp.opengl.GLAutoDrawable;
import com.jogamp.opengl.GLProfile;
/** A round {@link Button HUD text} {@link Tooltip} for {@link Shape}, see {@link Shape#setToolTip(Tooltip)}. */
public class TooltipText extends Tooltip {
/** Text of this tooltip */
private final CharSequence tipText;
/** Font of this tooltip */
private final Font tipFont;
private final float scaleY;
/**
* Ctor of {@link TooltipText}.
* @param tipText HUD tip text
* @param tipFont HUD tip font
* @param backColor HUD tip background color
* @param labelColor HUD tip label color
* @param scaleY HUD tip vertical scale against tool height
* @param delayMS delay until HUD tip is visible after timer start (mouse moved)
* @param renderModes Graph's {@link Region} render modes, see {@link GLRegion#create(GLProfile, int, TextureSequence) create(..)}.
*/
public TooltipText(final CharSequence tipText, final Font tipFont, final Vec4f backColor, final Vec4f labelColor,
final float scaleY, final long delayMS, final int renderModes)
{
super(backColor, labelColor, delayMS, renderModes);
this.tipText = tipText;
this.tipFont = tipFont;
this.scaleY = scaleY;
}
/**
* Ctor of {@link TooltipText} using {@link Tooltip#DEFAULT_DELAY}, {@link Region#VBAA_RENDERING_BIT}
* and a slightly transparent light-grey background with an slightly transparent almost-black text color.
* @param tipText HUD tip text
* @param tipFont HUD tip font
* @param scaleY HUD tip vertical scale against tool height
* @param tool the tool shape for this tip
*/
public TooltipText(final CharSequence tipText, final Font tipFont, final float scaleY) {
this(tipText, tipFont, null, null, scaleY, Tooltip.DEFAULT_DELAY, Region.VBAA_RENDERING_BIT);
}
@Override
public Shape createTip(final GLAutoDrawable gl, final Scene scene, final PMVMatrix4f pmv, final AABBox toolMvBounds) {
final float zEps = scene.getZEpsilon(16);
// Precompute text-box size .. guessing pixelSize
final AABBox sceneAABox = scene.getBounds();
final AffineTransform tempT1 = new AffineTransform();
final AffineTransform tempT2 = new AffineTransform();
final AABBox tipBox_em = tipFont.getGlyphBounds(tipText, tempT1, tempT2);
final float dys;
{
// lineHeight = tipBox_em.getHeight() / StringUtil.getLineCount(tipText);
final float totalH = tipBox_em.getHeight() * ( 1 + 0.5f/StringUtil.getLineCount(tipText) );
dys = totalH / tipBox_em.getHeight() - 1;
}
float h = toolMvBounds.getHeight() * scaleY * ( 1 + dys );
float w = ( tipBox_em.getWidth() * h / tipBox_em.getHeight() ) * ( 1 - dys );
if( w > sceneAABox.getWidth() * 0.9f) {
w = sceneAABox.getWidth() * 0.9f;
h = tipBox_em.getHeight() * w / tipBox_em.getWidth();
} else if( h > sceneAABox.getHeight() * 0.9f) {
h = sceneAABox.getHeight() * 0.9f;
w = tipBox_em.getWidth() * h / tipBox_em.getHeight();
}
final Vec2f pos = getTipMvPosition(scene, toolMvBounds, w, h);
final Button ntip = (Button) new Button(renderModes, tipFont, tipText, w, h, zEps)
.moveTo(pos.x(), pos.y(), 100*zEps)
.setColor(backColor)
// .setBorder(0.05f).setBorderColor(0, 0, 0, 0.5f)
.setInteractive(false);
ntip.setLabelColor(frontColor);
ntip.setSpacing(0.075f, dys);
ntip.setCorner(0.75f);
return ntip;
}
}
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