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/**
* Copyright 2013 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*
* ---------------------
*
* Based on Brian Paul's tile rendering library, found
* at <a href = "http://www.mesa3d.org/brianp/TR.html">http://www.mesa3d.org/brianp/TR.html</a>.
*
* Copyright (C) 1997-2005 Brian Paul.
* Licensed under BSD-compatible terms with permission of the author.
* See LICENSE.txt for license information.
*/
package com.jogamp.opengl.util;
import javax.media.nativewindow.util.Dimension;
import javax.media.nativewindow.util.DimensionImmutable;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES3;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLEventListener;
import javax.media.opengl.GLException;
import javax.media.opengl.GLFBODrawable;
import jogamp.opengl.Debug;
/**
* A fairly direct port of Brian Paul's tile rendering library, found
* at <a href = "http://www.mesa3d.org/brianp/TR.html">
* http://www.mesa3d.org/brianp/TR.html </a> . I've java-fied it, but
* the functionality is the same.
* <p>
* Original code Copyright (C) 1997-2005 Brian Paul. Licensed under
* BSD-compatible terms with permission of the author. See LICENSE.txt
* for license information.
* </p>
* <p>
* Enhanced for {@link GL} and {@link GL2ES3}, abstracted to suit {@link TileRenderer} and {@link RandomTileRenderer}.
* </p>
* <a name="pmvmatrix"><h5>PMV Matrix Considerations</h5></a>
* <p>
* The PMV matrix needs to be reshaped in user code
* after calling {@link #beginTile(GL)}, See {@link #beginTile(GL)}.
* </p>
* <p>
* If {@link #attachToAutoDrawable(GLAutoDrawable) attaching to} an {@link GLAutoDrawable},
* the {@link GLEventListener#reshape(GLAutoDrawable, int, int, int, int)} method
* is being called after {@link #beginTile(GL)}.
* It's implementation shall reshape the PMV matrix according to {@link #beginTile(GL)}.
* </p>
* <a name="glprequirement"><h5>GL Profile Requirement</h5></a>
* <p>
* Note that {@link #setImageBuffer(GLPixelBuffer) image buffer} can only be used
* in conjunction w/ a {@link GL} instance ≥ {@link GL2ES3} passed to {@link #beginTile(GL)} and {@link #endTile(GL)}.<br>
* This is due to setting up the {@link GL2ES3#GL_PACK_ROW_LENGTH pack row length}
* for an {@link #setImageSize(int, int) image width} != tile-width, which usually is the case.<br>
* Hence a {@link GLException} is thrown in both methods,
* if using an {@link #setImageBuffer(GLPixelBuffer) image buffer}
* and passing a {@link GL} instance < {@link GL2ES3}.
* </p>
* <p>
* Further more, reading back of MSAA buffers is only supported since {@link GL2ES3}
* since it requires to set the {@link GL2ES3#glReadBuffer(int) read-buffer}.
* </p>
*
* @author ryanm, sgothel
*/
public abstract class TileRendererBase {
/**
* The width of the final image. See {@link #getParam(int)}.
*/
public static final int TR_IMAGE_WIDTH = 1;
/**
* The height of the final image. See {@link #getParam(int)}.
*/
public static final int TR_IMAGE_HEIGHT = 2;
/**
* The x-pos of the current tile. See {@link #getParam(int)}.
*/
public static final int TR_CURRENT_TILE_X_POS = 3;
/**
* The y-pos of the current tile. See {@link #getParam(int)}.
*/
public static final int TR_CURRENT_TILE_Y_POS = 4;
/**
* The width of the current tile. See {@link #getParam(int)}.
*/
public static final int TR_CURRENT_TILE_WIDTH = 5;
/**
* The height of the current tile. See {@link #getParam(int)}.
*/
public static final int TR_CURRENT_TILE_HEIGHT = 6;
/* pp */ static final boolean DEBUG = Debug.debug("TileRenderer");
/**
* Notifies {@link GLEventListener} implementing this interface
* that the owning {@link GLAutoDrawable} is {@link TileRendererBase#attachToAutoDrawable(GLAutoDrawable) attached}
* to a tile renderer or {@link TileRendererBase#detachFromAutoDrawable() detached} from it.
*/
public static interface TileRendererNotify {
/** The owning {@link GLAutoDrawable} is {@link TileRendererBase#attachToAutoDrawable(GLAutoDrawable) attached} to a {@link TileRendererBase}. */
public void addTileRendererNotify(TileRendererBase tr);
/** The owning {@link GLAutoDrawable} is {@link TileRendererBase#detachFromAutoDrawable() detached} from a {@link TileRendererBase}. */
public void removeTileRendererNotify(TileRendererBase tr);
}
protected final Dimension imageSize = new Dimension(0, 0);
protected final GLPixelStorageModes psm = new GLPixelStorageModes();
protected GLPixelBuffer imageBuffer;
protected GLPixelBuffer tileBuffer;
protected boolean beginCalled = false;
protected int currentTileXPos;
protected int currentTileYPos;
protected int currentTileWidth;
protected int currentTileHeight;
protected GLAutoDrawable glad;
protected boolean gladRequiresPreSwap;
protected boolean gladAutoSwapBufferMode = true;
protected GLEventListener[] listeners;
protected boolean[] listenersInit;
protected GLEventListener glEventListenerPre = null;
protected GLEventListener glEventListenerPost = null;
private final String hashStr(Object o) {
final int h = null != o ? o.hashCode() : 0;
return "0x"+Integer.toHexString(h);
}
protected StringBuilder tileDetails(StringBuilder sb) {
return sb.append("cur "+currentTileXPos+"/"+currentTileYPos+" "+currentTileWidth+"x"+currentTileHeight+", buffer "+hashStr(tileBuffer));
}
public StringBuilder toString(StringBuilder sb) {
final int gladListenerCount = null != listeners ? listeners.length : 0;
sb.append("tile[");
tileDetails(sb);
sb.append("], image[size "+imageSize+", buffer "+hashStr(imageBuffer)+"], glad["+
gladListenerCount+" listener, pre "+(null!=glEventListenerPre)+", post "+(null!=glEventListenerPost)+", preSwap "+gladRequiresPreSwap+"]");
return sb;
}
public String toString() {
StringBuilder sb = new StringBuilder();
return getClass().getSimpleName()+
"["+toString(sb).toString()+"]";
}
protected TileRendererBase() {
}
/**
* Gets the parameters of this TileRenderer object
*
* @param pname The parameter name that is to be retrieved
* @return the value of the parameter
* @throws IllegalArgumentException if <code>pname</code> is not handled
*/
public abstract int getParam(int pname) throws IllegalArgumentException;
/**
* Specify a buffer the tiles to be copied to. This is not
* necessary for the creation of the final image, but useful if you
* want to inspect each tile in turn.
*
* @param buffer The buffer itself. Must be large enough to contain a random tile
*/
public final void setTileBuffer(GLPixelBuffer buffer) {
tileBuffer = buffer;
if( DEBUG ) {
System.err.println("TileRenderer: tile-buffer "+tileBuffer);
}
}
/** @see #setTileBuffer(GLPixelBuffer) */
public final GLPixelBuffer getTileBuffer() { return tileBuffer; }
/**
* Sets the desired size of the final image
*
* @param width The width of the final image
* @param height The height of the final image
*/
public final void setImageSize(int width, int height) {
imageSize.setWidth(width);
imageSize.setHeight(height);
}
/** @see #setImageSize(int, int) */
public final DimensionImmutable getImageSize() { return imageSize; }
/**
* Sets the buffer in which to store the final image
*
* @param buffer the buffer itself, must be large enough to hold the final image
*/
public final void setImageBuffer(GLPixelBuffer buffer) {
imageBuffer = buffer;
if( DEBUG ) {
System.err.println("TileRenderer: image-buffer "+imageBuffer);
}
}
/** @see #setImageBuffer(GLPixelBuffer) */
public final GLPixelBuffer getImageBuffer() { return imageBuffer; }
/* pp */ final void validateGL(GL gl) throws GLException {
if( imageBuffer != null && !gl.isGL2ES3()) {
throw new GLException("Using image-buffer w/ inssufficient GL context: "+gl.getContext().getGLVersion()+", "+gl.getGLProfile());
}
}
/**
* Begins rendering a tile.
* <p>
* This method modifies the viewport, see below.
* User shall reset the viewport when finishing all tile rendering,
* i.e. after very last call of {@link #endTile(GL)}!
* </p>
* <p>
* The <a href="#pmvmatrix">PMV Matrix</a>
* must be reshaped after this call using:
* <ul>
* <li>Current Viewport
* <ul>
* <li>x 0</li>
* <li>y 0</li>
* <li>{@link #TR_CURRENT_TILE_WIDTH tile width}</li>
* <li>{@link #TR_CURRENT_TILE_HEIGHT tile height}</li>
* </ul></li>
* <li>{@link #TR_CURRENT_TILE_X_POS tile x-pos}</li>
* <li>{@link #TR_CURRENT_TILE_Y_POS tile y-pos}</li>
* <li>{@link #TR_IMAGE_WIDTH image width}</li>
* <li>{@link #TR_IMAGE_HEIGHT image height}</li>
* </ul>
* </p>
* <p>
* Use shall render the scene afterwards, concluded with a call to
* this renderer {@link #endTile(GL)}.
* </p>
* <p>
* User has to comply with the <a href="#glprequirement">GL profile requirement</a>.
* </p>
*
* @param gl The gl context
* @throws IllegalStateException if image-size has not been set
* @throws GLException if {@link #setImageBuffer(GLPixelBuffer) image buffer} is used but <code>gl</code> instance is < {@link GL2ES3}
*/
public abstract void beginTile(GL gl) throws IllegalStateException, GLException;
/**
* Must be called after rendering the scene,
* see {@link #beginTile(GL)}.
* <p>
* Please consider {@link #reqPreSwapBuffers(GLCapabilitiesImmutable)} to determine
* whether you need to perform {@link GLDrawable#swapBuffers() swap-buffers} before or after
* calling this method!
* </p>
* <p>
* User has to comply with the <a href="#glprequirement">GL profile requirement</a>.
* </p>
*
* @param gl the gl context
* @throws IllegalStateException if beginTile(gl) has not been called
* @throws GLException if {@link #setImageBuffer(GLPixelBuffer) image buffer} is used but <code>gl</code> instance is < {@link GL2ES3}
*/
public abstract void endTile( GL gl ) throws IllegalStateException, GLException;
/**
* Determines whether the chosen {@link GLCapabilitiesImmutable}
* requires a <i>pre-{@link GLDrawable#swapBuffers() swap-buffers}</i>
* before accessing the results, i.e. before {@link #endTile(GL)}.
* <p>
* Usually one uses the {@link GL#getDefaultReadBuffer() default-read-buffer}, i.e.
* {@link GL#GL_FRONT} for single-buffer and {@link GL#GL_BACK} for double-buffer {@link GLDrawable}s
* and {@link GL#GL_COLOR_ATTACHMENT0} for offscreen framebuffer objects.<br>
* Here {@link GLDrawable#swapBuffers() swap-buffers} shall happen <b>after</b> calling {@link #endTile(GL)}, the default.
* </p>
* <p>
* However, <i>multisampling</i> offscreen {@link GLFBODrawable}s
* utilize {@link GLDrawable#swapBuffers() swap-buffers} to <i>downsample</i>
* the multisamples into the readable sampling sink.
* In this case, we require a {@link GLDrawable#swapBuffers() swap-buffers} <b>before</b> calling {@link #endTile(GL)}.
* </p>
* @param chosenCaps the chosen {@link GLCapabilitiesImmutable}
* @return chosenCaps.isFBO() && chosenCaps.getSampleBuffers()
*/
public final boolean reqPreSwapBuffers(GLCapabilitiesImmutable chosenCaps) {
return chosenCaps.isFBO() && chosenCaps.getSampleBuffers();
}
/**
* Attaches this renderer to the {@link GLAutoDrawable}.
* <p>
* The {@link GLAutoDrawable}'s original {@link GLEventListener} are moved to this tile renderer.<br>
* It is <i>highly recommended</i> that the original {@link GLEventListener} implement
* {@link TileRendererNotify}, so they get {@link TileRendererNotify#addTileRendererNotify(TileRendererBase) notified}
* about this event.
* </p>
* <p>
* The {@link GLAutoDrawable}'s {@link GLAutoDrawable#getAutoSwapBufferMode() auto-swap mode} is cached
* and set to <code>false</code>, since {@link GLAutoDrawable#swapBuffers() swapBuffers()} maybe issued before {@link #endTile(GL)},
* see {@link #reqPreSwapBuffers(GLCapabilitiesImmutable)}.
* </p>
* <p>
* This tile renderer's {@link GLEventListener} is then added to handle the tile rendering,
* replacing the original {@link GLEventListener}.<br>
* This {@link GLEventListener#display(GLAutoDrawable) display} implementations issues:
* <ul>
* <li>Optional {@link #setGLEventListener(GLEventListener, GLEventListener) pre-glel}.{@link GLEventListener#display(GLAutoDrawable) display(..)}</li>
* <li>{@link #beginTile(GL)}</li>
* <li>for all original {@link GLEventListener}:
* <ul>
* <li>{@link GLEventListener#reshape(GLAutoDrawable, int, int, int, int) reshape(0, 0, tile-width, tile-height)}</li>
* <li>{@link GLEventListener#display(GLAutoDrawable) display(autoDrawable)}</li>
* </ul></li>
* <li>if ( {@link #reqPreSwapBuffers(GLCapabilitiesImmutable) pre-swap} ) { {@link GLAutoDrawable#swapBuffers() swapBuffers()} }</li>
* <li>{@link #endTile(GL)}</li>
* <li>if ( !{@link #reqPreSwapBuffers(GLCapabilitiesImmutable) pre-swap} ) { {@link GLAutoDrawable#swapBuffers() swapBuffers()} }</li>
* <li>Optional {@link #setGLEventListener(GLEventListener, GLEventListener) post-glel}.{@link GLEventListener#display(GLAutoDrawable) display(..)}</li>
* </ul>
* </p>
* <p>
* The <a href="#pmvmatrix">PMV Matrix</a> shall be reshaped in the
* original {@link GLEventListener}'s {@link GLEventListener#reshape(GLAutoDrawable, int, int, int, int) reshape} method
* according to the tile-position, -size and image-size<br>
* The {@link GLEventListener#reshape(GLAutoDrawable, int, int, int, int) reshape} method is called for each tile
* w/ the current viewport of tile-size, where the tile-position and image-size can be retrieved by this tile renderer,
* see details in {@link #beginTile(GL)}.<br>
* The original {@link GLEventListener} implementing {@link TileRendererNotify} is aware of this
* tile renderer instance.
* </p>
* <p>
* Consider using {@link #setGLEventListener(GLEventListener, GLEventListener)} to add pre- and post
* hooks to be performed on this renderer {@link GLEventListener}.<br>
* The pre-hook is able to allocate memory and setup parameters, since it's called before {@link #beginTile(GL)}.<br>
* The post-hook is able to use the rendering result and can even shutdown tile-rendering,
* since it's called after {@link #endTile(GL)}.
* </p>
* <p>
* Call {@link #detachFromAutoDrawable()} to remove this renderer from the {@link GLAutoDrawable}
* and to restore it's original {@link GLEventListener}.
* </p>
* @param glad
* @throws IllegalStateException if an {@link GLAutoDrawable} is already attached
*/
public void attachToAutoDrawable(GLAutoDrawable glad) throws IllegalStateException {
if( null != this.glad ) {
throw new IllegalStateException("GLAutoDrawable already attached");
}
this.glad = glad;
final int aSz = glad.getGLEventListenerCount();
listeners = new GLEventListener[aSz];
listenersInit = new boolean[aSz];
for(int i=0; i<aSz; i++) {
final GLEventListener l = glad.getGLEventListener(0);
listenersInit[i] = glad.getGLEventListenerInitState(l);
listeners[i] = glad.removeGLEventListener( l );
final boolean trn;
if( listeners[i] instanceof TileRendererNotify ) {
trn = true;
((TileRendererNotify)listeners[i]).addTileRendererNotify(this);
} else {
trn = false;
}
if( DEBUG ) {
System.err.println("TileRenderer.attach["+i+"]: isInit "+listenersInit[i]+", isTRN "+trn+", "+listeners[i].getClass().getName());
}
}
glad.addGLEventListener(tiledGLEL);
gladAutoSwapBufferMode = glad.getAutoSwapBufferMode();
gladRequiresPreSwap = this.reqPreSwapBuffers(glad.getChosenGLCapabilities());
glad.setAutoSwapBufferMode(false);
if( DEBUG ) {
System.err.println("TileRenderer: attached: "+glad);
System.err.println("TileRenderer: preSwap "+gladRequiresPreSwap+", "+glad.getChosenGLCapabilities()+", cached "+listeners.length+" listener");
}
}
/**
* Detaches this renderer from the {@link GLAutoDrawable}.
* <p>
* It is <i>highly recommended</i> that the original {@link GLEventListener} implement
* {@link TileRendererNotify}, so they get {@link TileRendererNotify#removeTileRendererNotify(TileRendererBase) notified}
* about this event.
* </p>
* <p>
* See {@link #attachToAutoDrawable(GLAutoDrawable)}.
* </p>
*/
public void detachFromAutoDrawable() {
if( null != glad ) {
glad.removeGLEventListener(tiledGLEL);
final int aSz = listenersInit.length;
for(int i=0; i<aSz; i++) {
final GLEventListener l = listeners[i];
if( l instanceof TileRendererNotify ) {
((TileRendererNotify)l).removeTileRendererNotify(this);
}
glad.addGLEventListener(l);
glad.setGLEventListenerInitState(l, listenersInit[i]);
}
glad.setAutoSwapBufferMode(gladAutoSwapBufferMode);
if( DEBUG ) {
System.err.println("TileRenderer: detached: "+glad);
System.err.println("TileRenderer: "+glad.getChosenGLCapabilities());
}
listeners = null;
listenersInit = null;
glad = null;
}
}
/**
* Set {@link GLEventListener} for pre- and post operations when used w/
* {@link #attachToAutoDrawable(GLAutoDrawable)}
* for each {@link GLEventListener} callback.
* @param preTile the pre operations
* @param postTile the post operations
*/
public void setGLEventListener(GLEventListener preTile, GLEventListener postTile) {
glEventListenerPre = preTile;
glEventListenerPost = postTile;
}
/**
* Rendering one tile, by simply calling {@link GLAutoDrawable#display()}.
*
* @throws IllegalStateException if no {@link GLAutoDrawable} is {@link #attachToAutoDrawable(GLAutoDrawable) attached}
* or imageSize is not set
*/
public void display() throws IllegalStateException {
if( null == glad ) {
throw new IllegalStateException("No GLAutoDrawable attached");
}
glad.display();
}
private final GLEventListener tiledGLEL = new GLEventListener() {
@Override
public void init(GLAutoDrawable drawable) {
if( null != glEventListenerPre ) {
glEventListenerPre.init(drawable);
}
final int aSz = listenersInit.length;
for(int i=0; i<aSz; i++) {
final GLEventListener l = listeners[i];
if( !listenersInit[i] ) {
l.init(drawable);
listenersInit[i] = true;
}
}
if( null != glEventListenerPost ) {
glEventListenerPost.init(drawable);
}
}
@Override
public void dispose(GLAutoDrawable drawable) {
if( null != glEventListenerPre ) {
glEventListenerPre.dispose(drawable);
}
final int aSz = listenersInit.length;
for(int i=0; i<aSz; i++) {
listeners[i].dispose(drawable);
}
if( null != glEventListenerPost ) {
glEventListenerPost.dispose(drawable);
}
}
@Override
public void display(GLAutoDrawable drawable) {
if( null != glEventListenerPre ) {
glEventListenerPre.display(drawable);
}
final GL gl = drawable.getGL();
beginTile(gl);
final int aSz = listenersInit.length;
for(int i=0; i<aSz; i++) {
listeners[i].reshape(drawable, 0, 0, currentTileWidth, currentTileHeight);
listeners[i].display(drawable);
}
if( gladRequiresPreSwap ) {
glad.swapBuffers();
endTile(gl);
} else {
endTile(gl);
glad.swapBuffers();
}
if( null != glEventListenerPost ) {
glEventListenerPost.display(drawable);
}
}
@Override
public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) {
if( null != glEventListenerPre ) {
glEventListenerPre.reshape(drawable, x, y, width, height);
}
final int aSz = listenersInit.length;
for(int i=0; i<aSz; i++) {
listeners[i].reshape(drawable, x, y, width, height);
}
if( null != glEventListenerPost ) {
glEventListenerPost.reshape(drawable, x, y, width, height);
}
}
};
}
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