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/*
* Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2013 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*/
package com.jogamp.opengl.util.awt;
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferByte;
import java.io.File;
import java.io.IOException;
import java.nio.ByteBuffer;
import javax.imageio.ImageIO;
import javax.media.opengl.GL;
import javax.media.opengl.GL2;
import javax.media.opengl.GL2GL3;
import javax.media.opengl.GLContext;
import javax.media.opengl.GLDrawable;
import javax.media.opengl.GLException;
import com.jogamp.common.util.IOUtil;
import com.jogamp.opengl.GLExtensions;
import com.jogamp.opengl.util.GLPixelStorageModes;
import com.jogamp.opengl.util.TGAWriter;
/**
* Utilities for taking screenshots of OpenGL applications.
* @deprecated Please consider using {@link com.jogamp.opengl.util.GLReadBufferUtil},
* which is AWT independent and does not require a CPU based vertical image flip
* in case drawable {@link GLDrawable#isGLOriented() is in OpenGL orientation}.
* Further more you may use {@link AWTGLReadBufferUtil} to read out
* the framebuffer into a BufferedImage for further AWT processing.
*/
public class Screenshot {
private Screenshot() {}
/**
* Takes a fast screenshot of the current OpenGL drawable to a Targa
* file. Requires the OpenGL context for the desired drawable to be
* current. Takes the screenshot from the last assigned read buffer,
* or the OpenGL default read buffer if none has been specified by
* the user (GL_FRONT for single-buffered configurations and GL_BACK
* for double-buffered configurations). This is the fastest
* mechanism for taking a screenshot of an application. Contributed
* by Carsten Weisse of Bytonic Software (http://bytonic.de/). <p>
*
* No alpha channel is written with this variant.
*
* @param file the file to write containing the screenshot
* @param width the width of the current drawable
* @param height the height of the current drawable
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
* @throws IOException if an I/O error occurred while writing the
* file
*/
public static void writeToTargaFile(File file,
int width,
int height) throws GLException, IOException {
writeToTargaFile(file, width, height, false);
}
/**
* Takes a fast screenshot of the current OpenGL drawable to a Targa
* file. Requires the OpenGL context for the desired drawable to be
* current. Takes the screenshot from the last assigned read buffer,
* or the OpenGL default read buffer if none has been specified by
* the user (GL_FRONT for single-buffered configurations and GL_BACK
* for double-buffered configurations). This is the fastest
* mechanism for taking a screenshot of an application. Contributed
* by Carsten Weisse of Bytonic Software (http://bytonic.de/).
*
* @param file the file to write containing the screenshot
* @param width the width of the current drawable
* @param height the height of the current drawable
* @param alpha whether the alpha channel should be saved. If true,
* requires GL_EXT_abgr extension to be present.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
* @throws IOException if an I/O error occurred while writing the
* file
*/
public static void writeToTargaFile(File file,
int width,
int height,
boolean alpha) throws GLException, IOException {
writeToTargaFile(file, 0, 0, width, height, alpha);
}
/**
* Takes a fast screenshot of the current OpenGL drawable to a Targa
* file. Requires the OpenGL context for the desired drawable to be
* current. Takes the screenshot from the last assigned read buffer,
* or the OpenGL default read buffer if none has been specified by
* the user (GL_FRONT for single-buffered configurations and GL_BACK
* for double-buffered configurations). This is the fastest
* mechanism for taking a screenshot of an application. Contributed
* by Carsten Weisse of Bytonic Software (http://bytonic.de/).
*
* @param file the file to write containing the screenshot
* @param x the starting x coordinate of the screenshot, measured from the lower-left
* @param y the starting y coordinate of the screenshot, measured from the lower-left
* @param width the width of the desired screenshot area
* @param height the height of the desired screenshot area
* @param alpha whether the alpha channel should be saved. If true,
* requires GL_EXT_abgr extension to be present.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
* @throws IOException if an I/O error occurred while writing the
* file
*/
public static void writeToTargaFile(File file,
int x,
int y,
int width,
int height,
boolean alpha) throws GLException, IOException {
if (alpha) {
checkExtABGR();
}
TGAWriter writer = new TGAWriter();
writer.open(file, width, height, alpha);
ByteBuffer bgr = writer.getImageData();
GL gl = GLContext.getCurrentGL();
// Set up pixel storage modes
GLPixelStorageModes psm = new GLPixelStorageModes();
psm.setPackAlignment(gl, 1);
int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2GL3.GL_BGR);
// read the BGR values into the image buffer
gl.glReadPixels(x, y, width, height, readbackType,
GL.GL_UNSIGNED_BYTE, bgr);
// Restore pixel storage modes
psm.restore(gl);
// close the file
writer.close();
}
/**
* Takes a screenshot of the current OpenGL drawable to a
* BufferedImage. Requires the OpenGL context for the desired
* drawable to be current. Takes the screenshot from the last
* assigned read buffer, or the OpenGL default read buffer if none
* has been specified by the user (GL_FRONT for single-buffered
* configurations and GL_BACK for double-buffered configurations).
* Note that the scanlines of the resulting image are flipped
* vertically in order to correctly match the OpenGL contents, which
* takes time and is therefore not as fast as the Targa screenshot
* function. <P>
*
* No alpha channel is read back with this variant.
*
* @param width the width of the current drawable
* @param height the height of the current drawable
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*/
public static BufferedImage readToBufferedImage(int width,
int height) throws GLException {
return readToBufferedImage(width, height, false);
}
/**
* Takes a screenshot of the current OpenGL drawable to a
* BufferedImage. Requires the OpenGL context for the desired
* drawable to be current. Takes the screenshot from the last
* assigned read buffer, or the OpenGL default read buffer if none
* has been specified by the user (GL_FRONT for single-buffered
* configurations and GL_BACK for double-buffered configurations).
* Note that the scanlines of the resulting image are flipped
* vertically in order to correctly match the OpenGL contents, which
* takes time and is therefore not as fast as the Targa screenshot
* function.
*
* @param width the width of the current drawable
* @param height the height of the current drawable
* @param alpha whether the alpha channel should be read back. If
* true, requires GL_EXT_abgr extension to be present.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*/
public static BufferedImage readToBufferedImage(int width,
int height,
boolean alpha) throws GLException {
return readToBufferedImage(0, 0, width, height, alpha);
}
/**
* Takes a screenshot of the current OpenGL drawable to a
* BufferedImage. Requires the OpenGL context for the desired
* drawable to be current. Takes the screenshot from the last
* assigned read buffer, or the OpenGL default read buffer if none
* has been specified by the user (GL_FRONT for single-buffered
* configurations and GL_BACK for double-buffered configurations).
* Note that the scanlines of the resulting image are flipped
* vertically in order to correctly match the OpenGL contents, which
* takes time and is therefore not as fast as the Targa screenshot
* function.
*
* @param x the starting x coordinate of the screenshot, measured from the lower-left
* @param y the starting y coordinate of the screenshot, measured from the lower-left
* @param width the width of the desired screenshot area
* @param height the height of the desired screenshot area
* @param alpha whether the alpha channel should be read back. If
* true, requires GL_EXT_abgr extension to be present.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*/
public static BufferedImage readToBufferedImage(int x,
int y,
int width,
int height,
boolean alpha) throws GLException {
int bufImgType = (alpha ? BufferedImage.TYPE_4BYTE_ABGR : BufferedImage.TYPE_3BYTE_BGR);
int readbackType = (alpha ? GL2.GL_ABGR_EXT : GL2GL3.GL_BGR);
if (alpha) {
checkExtABGR();
}
// Allocate necessary storage
BufferedImage image = new BufferedImage(width, height, bufImgType);
GLContext glc = GLContext.getCurrent();
GL gl = glc.getGL();
// Set up pixel storage modes
GLPixelStorageModes psm = new GLPixelStorageModes();
psm.setPackAlignment(gl, 1);
// read the BGR values into the image
gl.glReadPixels(x, y, width, height, readbackType,
GL.GL_UNSIGNED_BYTE,
ByteBuffer.wrap(((DataBufferByte) image.getRaster().getDataBuffer()).getData()));
// Restore pixel storage modes
psm.restore(gl);
if( glc.getGLDrawable().isGLOriented() ) {
// Must flip BufferedImage vertically for correct results
ImageUtil.flipImageVertically(image);
}
return image;
}
/**
* Takes a screenshot of the current OpenGL drawable to the
* specified file on disk using the ImageIO package. Requires the
* OpenGL context for the desired drawable to be current. Takes the
* screenshot from the last assigned read buffer, or the OpenGL
* default read buffer if none has been specified by the user
* (GL_FRONT for single-buffered configurations and GL_BACK for
* double-buffered configurations). This is not the fastest
* mechanism for taking a screenshot but may be more convenient than
* others for getting images for consumption by other packages. The
* file format is inferred from the suffix of the given file. <P>
*
* No alpha channel is saved with this variant.
*
* @param file the file to write containing the screenshot
* @param width the width of the current drawable
* @param height the height of the current drawable
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*
* @throws IOException if an I/O error occurred or if the file could
* not be written to disk due to the requested file format being
* unsupported by ImageIO
*/
public static void writeToFile(File file,
int width,
int height) throws IOException, GLException {
writeToFile(file, width, height, false);
}
/**
* Takes a screenshot of the current OpenGL drawable to the
* specified file on disk using the ImageIO package. Requires the
* OpenGL context for the desired drawable to be current. Takes the
* screenshot from the last assigned read buffer, or the OpenGL
* default read buffer if none has been specified by the user
* (GL_FRONT for single-buffered configurations and GL_BACK for
* double-buffered configurations). This is not the fastest
* mechanism for taking a screenshot but may be more convenient than
* others for getting images for consumption by other packages. The
* file format is inferred from the suffix of the given file. <P>
*
* Note that some file formats, in particular JPEG, can not handle
* an alpha channel properly. If the "alpha" argument is specified
* as true for such a file format it will be silently ignored.
*
* @param file the file to write containing the screenshot
* @param width the width of the current drawable
* @param height the height of the current drawable
* @param alpha whether an alpha channel should be saved. If true,
* requires GL_EXT_abgr extension to be present.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*
* @throws IOException if an I/O error occurred or if the file could
* not be written to disk due to the requested file format being
* unsupported by ImageIO
*/
public static void writeToFile(File file,
int width,
int height,
boolean alpha) throws IOException, GLException {
writeToFile(file, 0, 0, width, height, alpha);
}
/**
* Takes a screenshot of the current OpenGL drawable to the
* specified file on disk using the ImageIO package. Requires the
* OpenGL context for the desired drawable to be current. Takes the
* screenshot from the last assigned read buffer, or the OpenGL
* default read buffer if none has been specified by the user
* (GL_FRONT for single-buffered configurations and GL_BACK for
* double-buffered configurations). This is not the fastest
* mechanism for taking a screenshot but may be more convenient than
* others for getting images for consumption by other packages. The
* file format is inferred from the suffix of the given file. <P>
*
* Note that some file formats, in particular JPEG, can not handle
* an alpha channel properly. If the "alpha" argument is specified
* as true for such a file format it will be silently ignored.
*
* @param file the file to write containing the screenshot
* @param x the starting x coordinate of the screenshot, measured from the lower-left
* @param y the starting y coordinate of the screenshot, measured from the lower-left
* @param width the width of the current drawable
* @param height the height of the current drawable
* @param alpha whether an alpha channel should be saved. If true,
* requires GL_EXT_abgr extension to be present.
*
* @throws GLException if an OpenGL context was not current or
* another OpenGL-related error occurred
*
* @throws IOException if an I/O error occurred or if the file could
* not be written to disk due to the requested file format being
* unsupported by ImageIO
*/
public static void writeToFile(File file,
int x,
int y,
int width,
int height,
boolean alpha) throws IOException, GLException {
String fileSuffix = IOUtil.getFileSuffix(file);
if (alpha && (fileSuffix.equals("jpg") || fileSuffix.equals("jpeg"))) {
// JPEGs can't deal properly with alpha channels
alpha = false;
}
BufferedImage image = readToBufferedImage(x, y, width, height, alpha);
if (!ImageIO.write(image, fileSuffix, file)) {
throw new IOException("Unsupported file format " + fileSuffix);
}
}
private static void checkExtABGR() {
GL gl = GLContext.getCurrentGL();
if (!gl.isExtensionAvailable(GLExtensions.EXT_abgr)) {
throw new IllegalArgumentException("Saving alpha channel requires GL_EXT_abgr");
}
}
}
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