aboutsummaryrefslogtreecommitdiffstats
path: root/src/jogl/classes/com/sun/opengl/impl/awt/Java2D.java
blob: 328771a3be048c9e1348b750ac1a9fc3318873ff (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
/*
 * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved.
 * 
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 * 
 * - Redistribution of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * 
 * - Redistribution in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * 
 * Neither the name of Sun Microsystems, Inc. or the names of
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 * 
 * This software is provided "AS IS," without a warranty of any kind. ALL
 * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
 * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
 * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
 * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
 * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
 * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
 * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
 * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
 * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
 * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
 * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
 * 
 * You acknowledge that this software is not designed or intended for use
 * in the design, construction, operation or maintenance of any nuclear
 * facility.
 * 
 * Sun gratefully acknowledges that this software was originally authored
 * and developed by Kenneth Bradley Russell and Christopher John Kline.
 */

package com.sun.opengl.impl.awt;

import com.sun.opengl.impl.*;

import java.awt.*;
import java.awt.image.*;
import java.lang.reflect.*;
import java.security.*;

import javax.media.opengl.*;
import javax.media.nativewindow.*;
import javax.media.nativewindow.awt.*;

/** Defines integration with the Java2D OpenGL pipeline. This
    integration is only supported in 1.6 and is highly experimental. */

public class Java2D {
  private static boolean DEBUG = Debug.debug("Java2D");
  private static boolean VERBOSE = Debug.verbose();
  private static boolean isHeadless;
  private static boolean isOGLPipelineActive;
  private static Method invokeWithOGLContextCurrentMethod;
  private static Method isQueueFlusherThreadMethod;
  private static Method getOGLViewportMethod;
  private static Method getOGLScissorBoxMethod;
  private static Method getOGLSurfaceIdentifierMethod;
  // This one is currently optional and is only in very recent Mustang builds
  private static Method getOGLTextureTypeMethod;

  // The following methods and fields are needed for proper support of
  // Frame Buffer Objects in the Java2D/OpenGL pipeline
  // (-Dsun.java2d.opengl.fbobject=true)
  private static boolean fbObjectSupportInitialized;
  private static Method invokeWithOGLSharedContextCurrentMethod;
  private static Method getOGLSurfaceTypeMethod;

  // Publicly-visible constants for OpenGL surface types
  public static final int UNDEFINED       = getOGLUtilitiesIntField("UNDEFINED");
  public static final int WINDOW          = getOGLUtilitiesIntField("WINDOW");
  public static final int PBUFFER         = getOGLUtilitiesIntField("PBUFFER");
  public static final int TEXTURE         = getOGLUtilitiesIntField("TEXTURE");
  public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER");
  public static final int FBOBJECT        = getOGLUtilitiesIntField("FBOBJECT");

  // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts
  // created by JOGL must share textures and display lists with the
  // Java2D contexts in order to access the frame buffer object for
  // potential rendering, and to simultaneously support sharing of
  // textures and display lists with one another. Java2D has the
  // notion of a single shared context with which all other contexts
  // (on the same display device?) share textures and display lists;
  // this is an approximation to that notion which will be refined
  // later.
  private static boolean initializedJ2DFBOShareContext;
  private static GLContext j2dFBOShareContext;

  // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData
  // class on OS X for enabling bridge
  //  public static long    createOGLContextOnSurface(Graphics g, long ctx);
  //  public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx);
  //  public static void    destroyOGLContext(long ctx);
  private static Method createOGLContextOnSurfaceMethod;
  private static Method makeOGLContextCurrentOnSurfaceMethod;
  private static Method destroyOGLContextMethod;

  static {
    AccessController.doPrivileged(new PrivilegedAction() {
        public Object run() {
          if (DEBUG && VERBOSE) {
            System.err.println("Checking for Java2D/OpenGL support");
          }
          try {
            isHeadless = true;
            // Figure out whether the default graphics configuration is an
            // OpenGL graphics configuration
            GraphicsConfiguration cfg =
              GraphicsEnvironment.getLocalGraphicsEnvironment().
              getDefaultScreenDevice().
              getDefaultConfiguration();
            // If we get here, we aren't running in headless mode
            isHeadless = false;
            String name = cfg.getClass().getName();
            if (DEBUG && VERBOSE) {
              System.err.println("Java2D support: default GraphicsConfiguration = " + name);
            }
            isOGLPipelineActive = (name.startsWith("sun.java2d.opengl"));

            if (isOGLPipelineActive) {
              try {
                // Try to get methods we need to integrate
                Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
                invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent",
                                                                            new Class[] {
                                                                              Graphics.class,
                                                                              Runnable.class
                                                                            });
                invokeWithOGLContextCurrentMethod.setAccessible(true);

                isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread",
                                                                     new Class[] {});
                isQueueFlusherThreadMethod.setAccessible(true);

                getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport",
                                                               new Class[] {
                                                                 Graphics.class,
                                                                 Integer.TYPE,
                                                                 Integer.TYPE
                                                               });
                getOGLViewportMethod.setAccessible(true);

                getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox",
                                                                 new Class[] {
                                                                   Graphics.class
                                                                 });
                getOGLScissorBoxMethod.setAccessible(true);

                getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier",
                                                                        new Class[] {
                                                                          Graphics.class
                                                                        });
                getOGLSurfaceIdentifierMethod.setAccessible(true);

                // Try to get additional methods required for proper FBO support
                fbObjectSupportInitialized = true;
                try {
                  invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent",
                                                                                    new Class[] {
                                                                                      GraphicsConfiguration.class,
                                                                                      Runnable.class
                                                                                    });
                  invokeWithOGLSharedContextCurrentMethod.setAccessible(true);

                  getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType",
                                                                    new Class[] {
                                                                      Graphics.class
                                                                    });
                  getOGLSurfaceTypeMethod.setAccessible(true);
                } catch (Exception e) {
                  fbObjectSupportInitialized = false;
                  if (DEBUG && VERBOSE) {
                    e.printStackTrace();
                    System.err.println("Disabling Java2D/JOGL FBO support");
                  }
                }

                // Try to get an additional method for FBO support in recent Mustang builds
                try {
                  getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType",
                                                                    new Class[] {
                                                                      Graphics.class
                                                                    });
                  getOGLTextureTypeMethod.setAccessible(true);
                } catch (Exception e) {
                  if (DEBUG && VERBOSE) {
                    e.printStackTrace();
                    System.err.println("GL_ARB_texture_rectangle FBO support disabled");
                  }
                }

                // Try to set up APIs for enabling the bridge on OS X,
                // where it isn't possible to create generalized
                // external GLDrawables
                Class cglSurfaceData = null;
                try {
                  cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData");
                } catch (Exception e) {
                  if (DEBUG && VERBOSE) {
                    e.printStackTrace();
                    System.err.println("Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X");
                  }
                }
                if (cglSurfaceData != null) {
                  // FIXME: for now, assume that FBO support is not enabled on OS X
                  fbObjectSupportInitialized = false;

                  // We need to find these methods in order to make the bridge work on OS X
                  createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface",
                                                                                     new Class[] {
                                                                                       Graphics.class,
                                                                                       Long.TYPE
                                                                                     });
                  createOGLContextOnSurfaceMethod.setAccessible(true);

                  makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface",
                                                                                          new Class[] {
                                                                                            Graphics.class,
                                                                                            Long.TYPE
                                                                                          });
                  makeOGLContextCurrentOnSurfaceMethod.setAccessible(true);

                  destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext",
                                                                             new Class[] {
                                                                               Long.TYPE
                                                                             });
                  destroyOGLContextMethod.setAccessible(true);
                }
              } catch (Exception e) {
                if (DEBUG && VERBOSE) {
                  e.printStackTrace();
                  System.err.println("Disabling Java2D/JOGL integration");
                }
                isOGLPipelineActive = false;
              }
            }
          } catch (HeadlessException e) {
            // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled
          }

          if (DEBUG) {
            System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled"));
          }
          return null;
        }
      });
  }

  public static boolean isOGLPipelineActive() {
    return isOGLPipelineActive;
  }

  public static boolean isFBOEnabled() {
    return fbObjectSupportInitialized;
  }

  public static boolean isQueueFlusherThread() {
    checkActive();

    try {
      return ((Boolean) isQueueFlusherThreadMethod.invoke(null, new Object[] {})).booleanValue();
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }
  
  /** Makes current the OpenGL context associated with the passed
      Graphics object and runs the given Runnable on the Queue
      Flushing Thread in one atomic action. */
  public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException {
    checkActive();

    try {
      // FIXME: this may need adjustment
      // This seems to be needed in many applications which don't
      // initialize an OpenGL context before this and which would
      // otherwise cause initFBOShareContext to be called from the
      // Queue Flusher Thread, which isn't allowed
      initFBOShareContext(GraphicsEnvironment.
                          getLocalGraphicsEnvironment().
                          getDefaultScreenDevice());

      AWTUtil.lockToolkit();
      try {
        invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r});
      } finally {
        AWTUtil.unlockToolkit();
      }
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Makes current the "shared" OpenGL context associated with the
      given GraphicsConfiguration object, allowing JOGL to share
      server-side OpenGL objects like textures and display lists with
      this context when necessary. This is needed when Java2D's FBO
      support is enabled, because in order to render into that FBO,
      JOGL must share textures and display lists with it. Returns
      false if the passed GraphicsConfiguration was not an OpenGL
      GraphicsConfiguration. */
  public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException {
    checkActive();

    try {
      AWTUtil.lockToolkit();
      try {
        return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue();
      } finally {
        AWTUtil.unlockToolkit();
      }
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Returns the OpenGL viewport associated with the given Graphics
      object, assuming that the Graphics object is associated with a
      component of the specified width and height. The user should
      call glViewport() with the returned rectangle's bounds in order
      to get correct rendering results. Should only be called from the
      Queue Flusher Thread. */
  public static Rectangle getOGLViewport(Graphics g,
                                         int componentWidth,
                                         int componentHeight) {
    checkActive();

    try {
      return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g,
                                                                         new Integer(componentWidth),
                                                                         new Integer(componentHeight)});
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Returns the OpenGL scissor region associated with the given
      Graphics object, taking into account all clipping regions, etc.
      To avoid destroying Java2D's previous rendering results, this
      method should be called and the resulting rectangle's bounds
      passed to a call to glScissor(). Should only be called from the
      Queue Flusher Thread. */
  public static Rectangle getOGLScissorBox(Graphics g) {
    checkActive();

    try {
      return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g});
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Returns an opaque "surface identifier" associated with the given
      Graphics object. If this changes from invocation to invocation,
      the underlying OpenGL drawable for the Graphics object has
      changed and a new external GLDrawable and GLContext should be
      created (and the old ones destroyed). Should only be called from
      the Queue Flusher Thread.*/
  public static Object getOGLSurfaceIdentifier(Graphics g) {
    checkActive();

    try {
      return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g});
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Returns the underlying surface type for the given Graphics
      object. This indicates, in particular, whether Java2D is
      currently rendering into a pbuffer or FBO. */
  public static int getOGLSurfaceType(Graphics g) {
    checkActive();

    try {
      // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove
      // once fbobject support is in OGLUtilities
      if (!fbObjectSupportInitialized) {
        return 0;
      }

      return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue();
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Returns the underlying texture target of the given Graphics
      object assuming it is rendering to an FBO. Returns either
      GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */
  public static int getOGLTextureType(Graphics g) {
    checkActive();

    if (getOGLTextureTypeMethod == null) {
      return GL.GL_TEXTURE_2D;
    }

    try {
      return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue();
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** Returns either the given GLContext or a substitute one with
      which clients should share textures and display lists. Needed
      when the Java2D/OpenGL pipeline is active and FBOs are being
      used for rendering. FIXME: may need to alter the API in the
      future to indicate which GraphicsDevice the source context is
      associated with. */
  public static GLContext filterShareContext(GLContext shareContext) {
    if (isHeadless)
      return shareContext;

    // FIXME: this may need adjustment
    initFBOShareContext(GraphicsEnvironment.
                        getLocalGraphicsEnvironment().
                        getDefaultScreenDevice());
    if (j2dFBOShareContext != null) {
      return j2dFBOShareContext;
    }
    return shareContext;
  }

  /** Returns the GLContext associated with the Java2D "share
      context", with which all contexts created by JOGL must share
      textures and display lists when the FBO option is enabled for
      the Java2D/OpenGL pipeline. */
  public static GLContext getShareContext(GraphicsDevice device) {
    initFBOShareContext(device);
    // FIXME: for full generality probably need to have multiple of
    // these, one per GraphicsConfiguration seen?
    return j2dFBOShareContext;
  }

  //----------------------------------------------------------------------
  // Mac OS X-specific methods
  //

  /** (Mac OS X-specific) Creates a new OpenGL context on the surface
      associated with the given Graphics object, sharing textures and
      display lists with the specified (CGLContextObj) share context. */
  public static long createOGLContextOnSurface(Graphics g, long shareCtx) {
    checkActive();

    try {
      return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue();
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** (Mac OS X-specific) Makes the given OpenGL context current on
      the surface associated with the given Graphics object. */
  public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) {
    checkActive();

    try {
      return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue();
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  /** (Mac OS X-specific) Destroys the given OpenGL context. */
  public static void destroyOGLContext(long ctx) {
    checkActive();

    try {
      destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) });
    } catch (InvocationTargetException e) {
      throw new GLException(e.getTargetException());
    } catch (Exception e) {
      throw (InternalError) new InternalError().initCause(e);
    }
  }

  //----------------------------------------------------------------------
  // Internals only below this point
  //

  private static void checkActive() {
    if (!isOGLPipelineActive()) {
      throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)");
    }
  }

  private static int getOGLUtilitiesIntField(final String name) {
    Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() {
        public Object run() {
          try {
            Class utils = Class.forName("sun.java2d.opengl.OGLUtilities");
            Field f = utils.getField(name);
            f.setAccessible(true);
            return f.get(null);
          } catch (Exception e) {
            if (DEBUG && VERBOSE) {
              e.printStackTrace();
            }
            return null;
          }
        }
      });
    if (i == null)
      return 0;
    if (DEBUG && VERBOSE) {
      System.err.println("OGLUtilities." + name + " = " + i.intValue());
    }
    return i.intValue();
  }

  private static void initFBOShareContext(final GraphicsDevice device) {
    // Note 1: this must not be done in the static initalizer due to
    // deadlock problems.

    // Note 2: the first execution of this method must not be from the
    // Java2D Queue Flusher Thread.

    if (isOGLPipelineActive() &&
        isFBOEnabled() &&
        !initializedJ2DFBOShareContext) {

      // FIXME: this technique is probably not adequate in multi-head
      // situations. Ideally we would keep track of a given share
      // context on a per-GraphicsConfiguration basis or something
      // similar rather than keeping one share context in a global
      // variable.
      initializedJ2DFBOShareContext = true;
      if (DEBUG) {
        System.err.println("Starting initialization of J2D FBO share context");
      }
      invokeWithOGLSharedContextCurrent(device.getDefaultConfiguration(), new Runnable() {
          public void run() {
            // AbstractGraphicsScreen awtscreen = AWTGraphicsScreen.createScreenDevice(device);
            j2dFBOShareContext = GLDrawableFactory.getFactory(GLProfile.getDefault()).createExternalGLContext(/*awtscreen*/);
          }
        });
      if (DEBUG) {
        System.err.println("Ending initialization of J2D FBO share context");
      }
    }
  }
}