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package jogamp.opengl.glu.nurbs;
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 2.0 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
/**
* Class rendering surfaces with OpenGL
* @author Tomas Hrasky
*
*/
public interface SurfaceEvaluator {
/**
* Pushes eval bit
*/
public void bgnmap2f() ;
/**
* Sets glPolygonMode
* @param style polygon mode (N_MESHFILL/N_MESHLINE/N_MESHPOINT)
*/
public void polymode(int style) ;
/**
* Pops all attributes
*/
public void endmap2f() ;
/**
* Empty method
* @param ulo
* @param uhi
* @param vlo
* @param vhi
*/
public void domain2f(float ulo, float uhi, float vlo, float vhi) ;
/**
* Defines 2D mesh
* @param nu number of steps in u direction
* @param u0 lowest u
* @param u1 highest u
* @param nv number of steps in v direction
* @param v0 lowest v
* @param v1 highest v
*/
public void mapgrid2f(int nu, float u0, float u1, int nv, float v0, float v1) ;
/**
* Evaluates surface
* @param style surface style
* @param umin minimum U
* @param umax maximum U
* @param vmin minimum V
* @param vmax maximum V
*/
public void mapmesh2f(int style, int umin, int umax, int vmin, int vmax) ;
/**
* Initializes evaluator
* @param type surface type
* @param ulo lowest u
* @param uhi highest u
* @param ustride number of objects between control points in u direction
* @param uorder surface order in u direction
* @param vlo lowest v
* @param vhi highest v
* @param vstride number of control points' coords
* @param vorder surface order in v direction
* @param pts control points
*/
public void map2f(int type, float ulo, float uhi, int ustride, int uorder,
float vlo, float vhi, int vstride, int vorder, CArrayOfFloats pts) ;
/**
* Calls opengl enable
* @param type what to enable
*/
public void enable(int type) ;
}
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