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package jogamp.opengl.util.av;
import com.jogamp.opengl.util.av.AudioSink;
public class NullAudioSink implements AudioSink {
@Override
public boolean isInitialized() {
return true;
}
@Override
public AudioDataFormat getPreferredFormat() {
return DefaultFormat;
}
@Override
public AudioDataFormat initSink(AudioDataFormat requestedFormat, int bufferCount) {
return requestedFormat;
}
@Override
public void destroy() {
}
@Override
public int getQueuedByteCount() {
return 0;
}
@Override
public int getQueuedTime() {
return 0;
}
@Override
public int getWritableBufferCount() {
return 1;
}
@Override
public boolean isDataAvailable(int data_size) {
return false;
}
@Override
public void writeData(AudioFrame audioFrame) {
}
}
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