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|
/**
* Copyright 2012 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of JogAmp Community.
*/
package jogamp.opengl.util.av.impl;
import java.io.IOException;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.security.AccessController;
import java.security.PrivilegedAction;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GLException;
import com.jogamp.common.util.VersionNumber;
import com.jogamp.gluegen.runtime.ProcAddressTable;
import com.jogamp.opengl.util.TimeFrameI;
import com.jogamp.opengl.util.GLPixelStorageModes;
import com.jogamp.opengl.util.av.AudioSink;
import com.jogamp.opengl.util.av.AudioSink.AudioDataFormat;
import com.jogamp.opengl.util.av.AudioSink.AudioDataType;
import com.jogamp.opengl.util.av.AudioSinkFactory;
import com.jogamp.opengl.util.av.GLMediaPlayer;
import com.jogamp.opengl.util.texture.Texture;
import jogamp.opengl.GLContextImpl;
import jogamp.opengl.util.av.GLMediaPlayerImpl;
/***
* Implementation utilizes <a href="http://libav.org/">Libav</a>
* or <a href="http://ffmpeg.org/">FFmpeg</a> which is ubiquitous
* available and usually pre-installed on Unix platforms. Due to legal
* reasons we cannot deploy binaries of it, which contains patented codecs.
* Besides the default BSD/Linux/.. repositories and installations,
* precompiled binaries can be found at the listed location below.
* <p>
* Implements YUV420P to RGB fragment shader conversion
* and the usual packed RGB formats.
* The decoded video frame is written directly into an OpenGL texture
* on the GPU in it's native format. A custom fragment shader converts
* the native pixelformat to a usable RGB format if required.
* Hence only 1 copy is required before bloating the picture
* from YUV to RGB, for example.
* </p>
* <p>
* Utilizes a slim dynamic and native binding to the Lib_av
* libraries:
* <ul>
* <li>libavutil</li>
* <li>libavformat</li>
* <li>libavcodec</li>
* </ul>
* </p>
* <p>
* http://libav.org/
* </p>
* <p>
* Check tag 'FIXME: Add more planar formats !'
* here and in the corresponding native code
* <code>jogl/src/jogl/native/ffmpeg/jogamp_opengl_util_av_impl_FFMPEGMediaPlayer.c</code>
* </p>
* <p>
* TODO:
* <ul>
* <li>Audio Output</li>
* <li>Off thread <i>next frame</i> processing using multiple target textures</li>
* <li>better pts sync handling</li>
* <li>fix seek</li>
* </ul>
* </p>
* Pre-compiled Libav / FFmpeg packages:
* <ul>
* <li>Windows: http://ffmpeg.zeranoe.com/builds/</li>
* <li>MacOSX: http://www.ffmpegx.com/</li>
* <li>OpenIndiana/Solaris:<pre>
* pkg set-publisher -p http://pkg.openindiana.org/sfe-encumbered.
* pkt install pkg:/video/ffmpeg
* </pre></li>
* </ul>
*/
public class FFMPEGMediaPlayer extends GLMediaPlayerImpl {
/** POSIX ENOSYS {@value}: Function not implemented. FIXME: Move to GlueGen ?!*/
private static final int ENOSYS = 38;
/** Default number of audio frames per video frame */
private static final int AV_DEFAULT_AFRAMES = 8;
// Instance data
private static final VersionNumber avUtilVersion;
private static final VersionNumber avFormatVersion;
private static final VersionNumber avCodecVersion;
private static final boolean available;
static {
final boolean libAVGood = FFMPEGDynamicLibraryBundleInfo.initSingleton();
if( FFMPEGDynamicLibraryBundleInfo.libsLoaded() ) {
avUtilVersion = getAVVersion(getAvUtilVersion0());
avFormatVersion = getAVVersion(getAvFormatVersion0());
avCodecVersion = getAVVersion(getAvCodecVersion0());
System.err.println("LIB_AV Util : "+avUtilVersion);
System.err.println("LIB_AV Format: "+avFormatVersion);
System.err.println("LIB_AV Codec : "+avCodecVersion);
} else {
avUtilVersion = null;
avFormatVersion = null;
avCodecVersion = null;
}
available = libAVGood ? initIDs0() : false;
}
public static final boolean isAvailable() { return available; }
private static VersionNumber getAVVersion(int vers) {
return new VersionNumber( ( vers >> 16 ) & 0xFF,
( vers >> 8 ) & 0xFF,
( vers >> 0 ) & 0xFF );
}
//
// General
//
private long moviePtr = 0;
//
// Video
//
private PixelFormat vPixelFmt = null;
private int vPlanes = 0;
private int vBitsPerPixel = 0;
private int vBytesPerPixelPerPlane = 0;
private int[] vLinesize = { 0, 0, 0 }; // per plane
private int[] vTexWidth = { 0, 0, 0 }; // per plane
private int texWidth, texHeight; // overall (stuffing planes in one texture)
private String singleTexComp = "r";
private GLPixelStorageModes psm;
//
// Audio
//
private SampleFormat aSampleFmt = null;
private AudioSink.AudioDataFormat avChosenAudioFormat;
private AudioSink.AudioDataFormat sinkChosenAudioFormat;
private int audioSamplesPerFrameAndChannel = 0;
public FFMPEGMediaPlayer() {
if(!available) {
throw new RuntimeException("FFMPEGMediaPlayer not available");
}
moviePtr = createInstance0( DEBUG_NATIVE );
if(0==moviePtr) {
throw new GLException("Couldn't create FFMPEGInstance");
}
psm = new GLPixelStorageModes();
audioSink = null;
}
@Override
protected final void destroyImpl(GL gl) {
if (moviePtr != 0) {
destroyInstance0(moviePtr);
moviePtr = 0;
}
destroyAudioSink();
}
private final void destroyAudioSink() {
final AudioSink _audioSink = audioSink;
if( null != _audioSink ) {
audioSink = null;
_audioSink.destroy();
}
}
@Override
protected final void initStreamImpl(int vid, int aid) throws IOException {
if(0==moviePtr) {
throw new GLException("FFMPEG native instance null");
}
if(DEBUG) {
System.err.println("initStream: p1 "+this);
}
final String streamLocS=streamLoc.toString().replaceAll("%20", " ");
destroyAudioSink();
if( GLMediaPlayer.STREAM_ID_NONE == aid ) {
audioSink = AudioSinkFactory.createNull();
} else {
audioSink = AudioSinkFactory.createDefault();
}
final AudioDataFormat preferredAudioFormat = audioSink.getPreferredFormat();
if(DEBUG) {
System.err.println("initStream: p2 preferred "+preferredAudioFormat+", "+this);
}
// setStream(..) issues updateAttributes*(..), and defines avChosenAudioFormat, vid, aid, .. etc
final int snoopVideoFrameCount = 0; // 10*textureCount
setStream0(moviePtr, streamLocS, vid, aid, snoopVideoFrameCount, preferredAudioFormat.channelCount, preferredAudioFormat.sampleRate);
}
@Override
protected final void initGLImpl(GL gl) throws IOException, GLException {
if(0==moviePtr) {
throw new GLException("FFMPEG native instance null");
}
if(null == audioSink) {
throw new GLException("AudioSink null");
}
final int audioQueueLimit;
if( null != gl ) {
final GLContextImpl ctx = (GLContextImpl)gl.getContext();
AccessController.doPrivileged(new PrivilegedAction<Object>() {
public Object run() {
final ProcAddressTable pt = ctx.getGLProcAddressTable();
final long procAddrGLTexSubImage2D = pt.getAddressFor("glTexSubImage2D");
final long procAddrGLGetError = pt.getAddressFor("glGetError");
final long procAddrGLFlush = pt.getAddressFor("glFlush");
final long procAddrGLFinish = pt.getAddressFor("glFinish");
setGLFuncs0(moviePtr, procAddrGLTexSubImage2D, procAddrGLGetError, procAddrGLFlush, procAddrGLFinish);
return null;
} } );
audioQueueLimit = AudioSink.DefaultQueueLimitWithVideo;
} else {
audioQueueLimit = AudioSink.DefaultQueueLimitAudioOnly;
}
final float frameDuration;
if( audioSamplesPerFrameAndChannel > 0 ) {
frameDuration= avChosenAudioFormat.getSamplesDuration(audioSamplesPerFrameAndChannel);
} else {
frameDuration = AudioSink.DefaultFrameDuration;
}
sinkChosenAudioFormat = audioSink.init(avChosenAudioFormat, frameDuration, AudioSink.DefaultInitialQueueSize, AudioSink.DefaultQueueGrowAmount, audioQueueLimit);
if(DEBUG) {
System.err.println("initGL: p3 avChosen "+avChosenAudioFormat+", chosen "+sinkChosenAudioFormat);
}
if( null == sinkChosenAudioFormat ) {
System.err.println("AudioSink "+audioSink.getClass().getName()+" does not support "+avChosenAudioFormat+", using Null");
audioSink.destroy();
audioSink = AudioSinkFactory.createNull();
sinkChosenAudioFormat = audioSink.init(avChosenAudioFormat, 0, AudioSink.DefaultInitialQueueSize, AudioSink.DefaultQueueGrowAmount, audioQueueLimit);
}
if(DEBUG) {
System.err.println("initGL: p4 chosen "+sinkChosenAudioFormat);
System.err.println("initGL: "+audioSink);
}
if( null != gl ) {
int tf, tif=GL.GL_RGBA; // texture format and internal format
switch(vBytesPerPixelPerPlane) {
case 1:
if( gl.isGL3ES3() ) {
// RED is supported on ES3 and >= GL3 [core]; ALPHA is deprecated on core
tf = GL2ES2.GL_RED; tif=GL2ES2.GL_RED; singleTexComp = "r";
} else {
// ALPHA is supported on ES2 and GL2, i.e. <= GL3 [core] or compatibility
tf = GL2ES2.GL_ALPHA; tif=GL2ES2.GL_ALPHA; singleTexComp = "a";
}
break;
case 3: tf = GL2ES2.GL_RGB; tif=GL.GL_RGB; break;
case 4: tf = GL2ES2.GL_RGBA; tif=GL.GL_RGBA; break;
default: throw new RuntimeException("Unsupported bytes-per-pixel / plane "+vBytesPerPixelPerPlane);
}
setTextureFormat(tif, tf);
setTextureType(GL.GL_UNSIGNED_BYTE);
}
}
@Override
protected final TextureFrame createTexImage(GL gl, int texName) {
return new TextureFrame( createTexImageImpl(gl, texName, texWidth, texHeight, true) );
}
/**
* @param pixFmt
* @param planes
* @param bitsPerPixel
* @param bytesPerPixelPerPlane
* @param lSz0
* @param lSz1
* @param lSz2
* @param tWd0
* @param tWd1
* @param tWd2
* @param audioFrameCount snooped audio-frame-count per video-frame, maybe 0
* @param audioSampleFmt
* @param audioSampleRate
* @param audioChannels
* @param audioSamplesPerFrameAndChannel in audio samples per frame and channel
*/
private void updateAttributes2(int pixFmt, int planes, int bitsPerPixel, int bytesPerPixelPerPlane,
int lSz0, int lSz1, int lSz2,
int tWd0, int tWd1, int tWd2, int tH,
int audioFrameCount, int audioSampleFmt, int audioSampleRate,
int audioChannels, int audioSamplesPerFrameAndChannel) {
vPixelFmt = PixelFormat.valueOf(pixFmt);
vPlanes = planes;
vBitsPerPixel = bitsPerPixel;
vBytesPerPixelPerPlane = bytesPerPixelPerPlane;
vLinesize[0] = lSz0; vLinesize[1] = lSz1; vLinesize[2] = lSz2;
vTexWidth[0] = tWd0; vTexWidth[1] = tWd1; vTexWidth[2] = tWd2;
switch(vPixelFmt) {
case YUV420P:
// YUV420P: Adding U+V on right side of fixed height texture,
// since width is already aligned by decoder.
// Y=w*h, Y=w/2*h/2, U=w/2*h/2
// w*h + 2 ( w/2 * h/2 )
// w*h + w*h/2
// 2*w/2 * h
texWidth = vTexWidth[0] + vTexWidth[1]; texHeight = tH;
break;
// case PIX_FMT_YUYV422:
case RGB24:
case BGR24:
case ARGB:
case RGBA:
case ABGR:
case BGRA:
texWidth = vTexWidth[0]; texHeight = tH;
break;
default: // FIXME: Add more formats !
throw new RuntimeException("Unsupported pixelformat: "+vPixelFmt);
}
aSampleFmt = SampleFormat.valueOf(audioSampleFmt);
final int sampleSize;
final boolean signed, fixedP;
switch( aSampleFmt ) {
case S32:
case S32P:
sampleSize = 32;
signed = true;
fixedP = true;
break;
case S16:
case S16P:
sampleSize = 16;
signed = true;
fixedP = true;
break;
case U8:
case U8P:
sampleSize = 8;
signed = false;
fixedP = true;
break;
case DBL:
case DBLP:
sampleSize = 64;
signed = true;
fixedP = true;
break;
case FLT:
case FLTP:
sampleSize = 32;
signed = true;
fixedP = true;
break;
default: // FIXME: Add more formats !
throw new RuntimeException("Unsupported sampleformat: "+aSampleFmt);
}
avChosenAudioFormat = new AudioDataFormat(AudioDataType.PCM, audioSampleRate, sampleSize, audioChannels, signed, fixedP, true /* littleEndian */);
this.audioSamplesPerFrameAndChannel = audioSamplesPerFrameAndChannel;
if(DEBUG) {
System.err.println("audio: fmt "+aSampleFmt+", "+avChosenAudioFormat+", aFrameSize/fc "+audioSamplesPerFrameAndChannel+", aFrameCount "+audioFrameCount);
System.err.println("video: fmt "+vPixelFmt+", planes "+vPlanes+", bpp "+vBitsPerPixel+"/"+vBytesPerPixelPerPlane);
for(int i=0; i<3; i++) {
System.err.println("video: "+i+": "+vTexWidth[i]+"/"+vLinesize[i]);
}
System.err.println("video: total tex "+texWidth+"x"+texHeight);
}
}
/**
* {@inheritDoc}
*
* If this implementation generates a specialized shader,
* it allows the user to override the default function name <code>ffmpegTexture2D</code>.
* Otherwise the call is delegated to it's super class.
*/
@Override
public final String getTextureLookupFunctionName(String desiredFuncName) throws IllegalStateException {
if(State.Uninitialized == state) {
throw new IllegalStateException("Instance not initialized: "+this);
}
if(PixelFormat.YUV420P == vPixelFmt) {
if(null != desiredFuncName && desiredFuncName.length()>0) {
textureLookupFunctionName = desiredFuncName;
}
return textureLookupFunctionName;
}
return super.getTextureLookupFunctionName(desiredFuncName);
}
private String textureLookupFunctionName = "ffmpegTexture2D";
/**
* {@inheritDoc}
*
* Depending on the pixelformat, a specific conversion shader is being created,
* e.g. YUV420P to RGB. Otherwise the call is delegated to it's super class.
*/
@Override
public final String getTextureLookupFragmentShaderImpl() throws IllegalStateException {
if(State.Uninitialized == state) {
throw new IllegalStateException("Instance not initialized: "+this);
}
final float tc_w_1 = (float)getWidth() / (float)texWidth;
switch(vPixelFmt) {
case YUV420P:
return
"vec4 "+textureLookupFunctionName+"(in "+getTextureSampler2DType()+" image, in vec2 texCoord) {\n"+
" vec2 u_off = vec2("+tc_w_1+", 0.0);\n"+
" vec2 v_off = vec2("+tc_w_1+", 0.5);\n"+
" vec2 tc_half = texCoord*0.5;\n"+
" float y,u,v,r,g,b;\n"+
" y = texture2D(image, texCoord)."+singleTexComp+";\n"+
" u = texture2D(image, u_off+tc_half)."+singleTexComp+";\n"+
" v = texture2D(image, v_off+tc_half)."+singleTexComp+";\n"+
" y = 1.1643*(y-0.0625);\n"+
" u = u-0.5;\n"+
" v = v-0.5;\n"+
" r = y+1.5958*v;\n"+
" g = y-0.39173*u-0.81290*v;\n"+
" b = y+2.017*u;\n"+
" return vec4(r, g, b, 1);\n"+
"}\n"
;
default: // FIXME: Add more formats !
return super.getTextureLookupFragmentShaderImpl();
}
}
@Override
public final boolean playImpl() {
if(0==moviePtr) {
return false;
}
final int errno = play0(moviePtr);
if( DEBUG_NATIVE && errno != 0 && errno != -ENOSYS) {
System.err.println("libav play err: "+errno);
}
return true;
}
@Override
public final boolean pauseImpl() {
if(0==moviePtr) {
return false;
}
final int errno = pause0(moviePtr);
if( DEBUG_NATIVE && errno != 0 && errno != -ENOSYS) {
System.err.println("libav pause err: "+errno);
}
return true;
}
@Override
protected final synchronized int seekImpl(int msec) {
if(0==moviePtr) {
throw new GLException("FFMPEG native instance null");
}
return seek0(moviePtr, msec);
}
@Override
protected void preNextTextureImpl(GL gl) {
psm.setUnpackAlignment(gl, 1); // RGBA ? 4 : 1
gl.glActiveTexture(GL.GL_TEXTURE0+getTextureUnit());
}
@Override
protected void postNextTextureImpl(GL gl) {
psm.restore(gl);
}
@Override
protected final int getNextTextureImpl(GL gl, TextureFrame nextFrame) {
if(0==moviePtr) {
throw new GLException("FFMPEG native instance null");
}
int vPTS = TimeFrameI.INVALID_PTS;
if( null != gl ) {
final Texture tex = nextFrame.getTexture();
tex.enable(gl);
tex.bind(gl);
}
/** Try decode up to 10 packets to find one containing video. */
for(int i=0; TimeFrameI.INVALID_PTS == vPTS && 10 > i; i++) {
vPTS = readNextPacket0(moviePtr, textureTarget, textureFormat, textureType);
}
if( null != nextFrame ) {
nextFrame.setPTS(vPTS);
}
return vPTS;
}
private final void pushSound(ByteBuffer sampleData, int data_size, int audio_pts) {
setFirstAudioPTS2SCR( audio_pts );
if( 1.0f == playSpeed || audioSinkPlaySpeedSet ) {
audioSink.enqueueData( audio_pts, sampleData, data_size);
}
}
private static native int getAvUtilVersion0();
private static native int getAvFormatVersion0();
private static native int getAvCodecVersion0();
private static native boolean initIDs0();
private native long createInstance0(boolean verbose);
private native void destroyInstance0(long moviePtr);
/**
* Issues {@link #updateAttributes(int, int, int, int, int, int, int, float, int, int, String, String)}
* and {@link #updateAttributes2(int, int, int, int, int, int, int, int, int, int)}.
* <p>
* Always uses {@link AudioSink.AudioDataFormat}:
* <pre>
* [type PCM, sampleRate [10000(?)..44100..48000], sampleSize 16, channelCount 1-2, signed, littleEndian]
* </pre>
* </p>
*
* @param moviePtr
* @param url
* @param vid
* @param aid
* @param snoopVideoFrameCount snoop this number of video-frames to gather audio-frame-count per video-frame.
* If zero, gathering audio-frame-count is disabled!
* @param aChannelCount
* @param aSampleRate
*/
private native void setStream0(long moviePtr, String url, int vid, int aid, int snoopVideoFrameCount, int aChannelCount, int aSampleRate);
private native void setGLFuncs0(long moviePtr, long procAddrGLTexSubImage2D, long procAddrGLGetError, long procAddrGLFlush, long procAddrGLFinish);
private native int getVideoPTS0(long moviePtr);
private native int getAudioPTS0(long moviePtr);
private native Buffer getAudioBuffer0(long moviePtr, int plane);
/**
* @return resulting current video PTS, or {@link TextureFrame#INVALID_PTS}
*/
private native int readNextPacket0(long moviePtr, int texTarget, int texFmt, int texType);
private native int play0(long moviePtr);
private native int pause0(long moviePtr);
private native int seek0(long moviePtr, int position);
public static enum SampleFormat {
// NONE = -1,
U8, ///< unsigned 8 bits
S16, ///< signed 16 bits
S32, ///< signed 32 bits
FLT, ///< float
DBL, ///< double
U8P, ///< unsigned 8 bits, planar
S16P, ///< signed 16 bits, planar
S32P, ///< signed 32 bits, planar
FLTP, ///< float, planar
DBLP, ///< double, planar
COUNT; ///< Number of sample formats.
public static SampleFormat valueOf(int i) {
for (SampleFormat fmt : SampleFormat.values()) {
if(fmt.ordinal() == i) {
return fmt;
}
}
return null;
}
};
public static enum PixelFormat {
// NONE= -1,
YUV420P, ///< planar YUV 4:2:0, 12bpp, (1 Cr & Cb sample per 2x2 Y samples)
YUYV422, ///< packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
RGB24, ///< packed RGB 8:8:8, 24bpp, RGBRGB...
BGR24, ///< packed RGB 8:8:8, 24bpp, BGRBGR...
YUV422P, ///< planar YUV 4:2:2, 16bpp, (1 Cr & Cb sample per 2x1 Y samples)
YUV444P, ///< planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
YUV410P, ///< planar YUV 4:1:0, 9bpp, (1 Cr & Cb sample per 4x4 Y samples)
YUV411P, ///< planar YUV 4:1:1, 12bpp, (1 Cr & Cb sample per 4x1 Y samples)
GRAY8, ///< Y , 8bpp
MONOWHITE, ///< Y , 1bpp, 0 is white, 1 is black, in each byte pixels are ordered from the msb to the lsb
MONOBLACK, ///< Y , 1bpp, 0 is black, 1 is white, in each byte pixels are ordered from the msb to the lsb
PAL8, ///< 8 bit with RGB32 palette
YUVJ420P, ///< planar YUV 4:2:0, 12bpp, full scale (JPEG), deprecated in favor of YUV420P and setting color_range
YUVJ422P, ///< planar YUV 4:2:2, 16bpp, full scale (JPEG), deprecated in favor of YUV422P and setting color_range
YUVJ444P, ///< planar YUV 4:4:4, 24bpp, full scale (JPEG), deprecated in favor of YUV444P and setting color_range
XVMC_MPEG2_MC,///< XVideo Motion Acceleration via common packet passing
XVMC_MPEG2_IDCT,
UYVY422, ///< packed YUV 4:2:2, 16bpp, Cb Y0 Cr Y1
UYYVYY411, ///< packed YUV 4:1:1, 12bpp, Cb Y0 Y1 Cr Y2 Y3
BGR8, ///< packed RGB 3:3:2, 8bpp, (msb)2B 3G 3R(lsb)
BGR4, ///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1B 2G 1R(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits
BGR4_BYTE, ///< packed RGB 1:2:1, 8bpp, (msb)1B 2G 1R(lsb)
RGB8, ///< packed RGB 3:3:2, 8bpp, (msb)2R 3G 3B(lsb)
RGB4, ///< packed RGB 1:2:1 bitstream, 4bpp, (msb)1R 2G 1B(lsb), a byte contains two pixels, the first pixel in the byte is the one composed by the 4 msb bits
RGB4_BYTE, ///< packed RGB 1:2:1, 8bpp, (msb)1R 2G 1B(lsb)
NV12, ///< planar YUV 4:2:0, 12bpp, 1 plane for Y and 1 plane for the UV components, which are interleaved (first byte U and the following byte V)
NV21, ///< as above, but U and V bytes are swapped
ARGB, ///< packed ARGB 8:8:8:8, 32bpp, ARGBARGB...
RGBA, ///< packed RGBA 8:8:8:8, 32bpp, RGBARGBA...
ABGR, ///< packed ABGR 8:8:8:8, 32bpp, ABGRABGR...
BGRA, ///< packed BGRA 8:8:8:8, 32bpp, BGRABGRA...
GRAY16BE, ///< Y , 16bpp, big-endian
GRAY16LE, ///< Y , 16bpp, little-endian
YUV440P, ///< planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples)
YUVJ440P, ///< planar YUV 4:4:0 full scale (JPEG), deprecated in favor of YUV440P and setting color_range
YUVA420P, ///< planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples)
VDPAU_H264,///< H.264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
VDPAU_MPEG1,///< MPEG-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
VDPAU_MPEG2,///< MPEG-2 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
VDPAU_WMV3,///< WMV3 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
VDPAU_VC1, ///< VC-1 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
RGB48BE, ///< packed RGB 16:16:16, 48bpp, 16R, 16G, 16B, the 2-byte value for each R/G/B component is stored as big-endian
RGB48LE, ///< packed RGB 16:16:16, 48bpp, 16R, 16G, 16B, the 2-byte value for each R/G/B component is stored as little-endian
RGB565BE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), big-endian
RGB565LE, ///< packed RGB 5:6:5, 16bpp, (msb) 5R 6G 5B(lsb), little-endian
RGB555BE, ///< packed RGB 5:5:5, 16bpp, (msb)1A 5R 5G 5B(lsb), big-endian, most significant bit to 0
RGB555LE, ///< packed RGB 5:5:5, 16bpp, (msb)1A 5R 5G 5B(lsb), little-endian, most significant bit to 0
BGR565BE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), big-endian
BGR565LE, ///< packed BGR 5:6:5, 16bpp, (msb) 5B 6G 5R(lsb), little-endian
BGR555BE, ///< packed BGR 5:5:5, 16bpp, (msb)1A 5B 5G 5R(lsb), big-endian, most significant bit to 1
BGR555LE, ///< packed BGR 5:5:5, 16bpp, (msb)1A 5B 5G 5R(lsb), little-endian, most significant bit to 1
VAAPI_MOCO, ///< HW acceleration through VA API at motion compensation entry-point, Picture.data[3] contains a vaapi_render_state struct which contains macroblocks as well as various fields extracted from headers
VAAPI_IDCT, ///< HW acceleration through VA API at IDCT entry-point, Picture.data[3] contains a vaapi_render_state struct which contains fields extracted from headers
VAAPI_VLD, ///< HW decoding through VA API, Picture.data[3] contains a vaapi_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
YUV420P16LE, ///< planar YUV 4:2:0, 24bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian
YUV420P16BE, ///< planar YUV 4:2:0, 24bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian
YUV422P16LE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian
YUV422P16BE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian
YUV444P16LE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian
YUV444P16BE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian
VDPAU_MPEG4, ///< MPEG4 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
DXVA2_VLD, ///< HW decoding through DXVA2, Picture.data[3] contains a LPDIRECT3DSURFACE9 pointer
RGB444LE, ///< packed RGB 4:4:4, 16bpp, (msb)4A 4R 4G 4B(lsb), little-endian, most significant bits to 0
RGB444BE, ///< packed RGB 4:4:4, 16bpp, (msb)4A 4R 4G 4B(lsb), big-endian, most significant bits to 0
BGR444LE, ///< packed BGR 4:4:4, 16bpp, (msb)4A 4B 4G 4R(lsb), little-endian, most significant bits to 1
BGR444BE, ///< packed BGR 4:4:4, 16bpp, (msb)4A 4B 4G 4R(lsb), big-endian, most significant bits to 1
Y400A, ///< 8bit gray, 8bit alpha
BGR48BE, ///< packed RGB 16:16:16, 48bpp, 16B, 16G, 16R, the 2-byte value for each R/G/B component is stored as big-endian
BGR48LE, ///< packed RGB 16:16:16, 48bpp, 16B, 16G, 16R, the 2-byte value for each R/G/B component is stored as little-endian
YUV420P9BE, ///< planar YUV 4:2:0, 13.5bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian
YUV420P9LE, ///< planar YUV 4:2:0, 13.5bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian
YUV420P10BE,///< planar YUV 4:2:0, 15bpp, (1 Cr & Cb sample per 2x2 Y samples), big-endian
YUV420P10LE,///< planar YUV 4:2:0, 15bpp, (1 Cr & Cb sample per 2x2 Y samples), little-endian
YUV422P10BE,///< planar YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian
YUV422P10LE,///< planar YUV 4:2:2, 20bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian
YUV444P9BE, ///< planar YUV 4:4:4, 27bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian
YUV444P9LE, ///< planar YUV 4:4:4, 27bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian
YUV444P10BE,///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian
YUV444P10LE,///< planar YUV 4:4:4, 30bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian
YUV422P9BE, ///< planar YUV 4:2:2, 18bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian
YUV422P9LE, ///< planar YUV 4:2:2, 18bpp, (1 Cr & Cb sample per 2x1 Y samples), little-endian
VDA_VLD, ///< hardware decoding through VDA
GBRP, ///< planar GBR 4:4:4 24bpp
GBRP9BE, ///< planar GBR 4:4:4 27bpp, big endian
GBRP9LE, ///< planar GBR 4:4:4 27bpp, little endian
GBRP10BE, ///< planar GBR 4:4:4 30bpp, big endian
GBRP10LE, ///< planar GBR 4:4:4 30bpp, little endian
GBRP16BE, ///< planar GBR 4:4:4 48bpp, big endian
GBRP16LE, ///< planar GBR 4:4:4 48bpp, little endian
COUNT ///< number of pixel formats in this list
;
public static PixelFormat valueOf(int i) {
for (PixelFormat fmt : PixelFormat.values()) {
if(fmt.ordinal() == i) {
return fmt;
}
}
return null;
}
}
}
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