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/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Copyright (c) 2010 JogAmp Community. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package jogamp.opengl.windows.wgl;
import java.security.AccessController;
import javax.media.nativewindow.NativeSurface;
import javax.media.opengl.GLDrawableFactory;
import javax.media.opengl.GLException;
import jogamp.nativewindow.windows.GDI;
import jogamp.opengl.Debug;
import jogamp.opengl.GLDrawableImpl;
import jogamp.opengl.GLDynamicLookupHelper;
public abstract class WindowsWGLDrawable extends GLDrawableImpl {
private static final boolean PROFILING = Debug.isPropertyDefined("jogl.debug.GLDrawable.profiling", true, AccessController.getContext());
private static final int PROFILING_TICKS = 200;
private int profilingSwapBuffersTicks;
private long profilingSwapBuffersTime;
public WindowsWGLDrawable(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
super(factory, comp, realized);
}
protected void setRealizedImpl() {
if(!realized) {
return; // nothing todo ..
}
NativeSurface ns = getNativeSurface();
WindowsWGLGraphicsConfiguration config = (WindowsWGLGraphicsConfiguration)ns.getGraphicsConfiguration().getNativeGraphicsConfiguration();
config.updateGraphicsConfiguration(getFactory(), ns, null);
if (DEBUG) {
System.err.println("!!! WindowsWGLDrawable.setRealized(true): "+config);
}
}
protected final void swapBuffersImpl() {
// single-buffer is already filtered out @ GLDrawableImpl#swapBuffers()
long startTime = 0;
if (PROFILING) {
startTime = System.currentTimeMillis();
}
if (!GDI.SwapBuffers(getHandle()) && (GDI.GetLastError() != GDI.ERROR_SUCCESS)) {
throw new GLException("Error swapping buffers");
}
if (PROFILING) {
long endTime = System.currentTimeMillis();
profilingSwapBuffersTime += (endTime - startTime);
int ticks = PROFILING_TICKS;
if (++profilingSwapBuffersTicks == ticks) {
System.err.println("SwapBuffers calls: " + profilingSwapBuffersTime + " ms / " + ticks + " calls (" +
((float) profilingSwapBuffersTime / (float) ticks) + " ms/call)");
profilingSwapBuffersTime = 0;
profilingSwapBuffersTicks = 0;
}
}
}
public GLDynamicLookupHelper getGLDynamicLookupHelper() {
return getFactoryImpl().getGLDynamicLookupHelper(0);
}
static String getThreadName() {
return Thread.currentThread().getName();
}
}
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