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/**
 * Copyright 2010 JogAmp Community. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without modification, are
 * permitted provided that the following conditions are met:
 *
 *    1. Redistributions of source code must retain the above copyright notice, this list of
 *       conditions and the following disclaimer.
 *
 *    2. Redistributions in binary form must reproduce the above copyright notice, this list
 *       of conditions and the following disclaimer in the documentation and/or other materials
 *       provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
 * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * The views and conclusions contained in the software and documentation are those of the
 * authors and should not be interpreted as representing official policies, either expressed
 * or implied, of JogAmp Community.
 */

package jogamp.opengl.windows.wgl;

import jogamp.opengl.*;
import java.util.*;

public final class WindowsWGLDynamicLibraryBundleInfo extends DesktopGLDynamicLibraryBundleInfo  {
    protected WindowsWGLDynamicLibraryBundleInfo() {
        super();
    }

    @Override
    public final List<List<String>> getToolLibNames() {
        final List<List<String>> libsList = new ArrayList<List<String>>();
        final List<String> libsGL = new ArrayList<String>();
        libsGL.add("OpenGL32");
        libsList.add(libsGL);
        return libsList;
    }

    @Override
    public final List<String> getToolGetProcAddressFuncNameList() {
        List<String> res = new ArrayList<String>();
        res.add("wglGetProcAddress");
        return res;
    }

    @Override
    public final long toolGetProcAddress(long toolGetProcAddressHandle, String funcName) {
        return WGL.wglGetProcAddress(toolGetProcAddressHandle, funcName);
    }
}