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/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package net.java.games.jogl.impl.x11;
import java.awt.Component;
import java.util.*;
import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public abstract class X11GLContext extends GLContextImpl {
protected X11GLDrawable drawable;
protected long context;
private boolean glXQueryExtensionsStringInitialized;
private boolean glXQueryExtensionsStringAvailable;
private static final Map/*<String, String>*/ functionNameMap;
// Table that holds the addresses of the native C-language entry points for
// OpenGL functions.
private GLProcAddressTable glProcAddressTable;
// Cache the most recent value of the "display" variable (which we
// only guarantee to be valid in between makeCurrent / free pairs)
// so that we can implement displayImpl() (which must be done when
// the context is not current)
protected long mostRecentDisplay;
static {
functionNameMap = new HashMap();
functionNameMap.put("glAllocateMemoryNV", "glXAllocateMemoryNV");
functionNameMap.put("glFreeMemoryNV", "glXFreeMemoryNV");
}
public X11GLContext(X11GLDrawable drawable,
GLContext shareWith) {
super(shareWith);
this.drawable = drawable;
}
protected GL createGL()
{
return new X11GLImpl(this);
}
public GLDrawable getGLDrawable() {
return drawable;
}
protected String mapToRealGLFunctionName(String glFunctionName) {
String lookup = (String) functionNameMap.get(glFunctionName);
if (lookup != null) {
return lookup;
}
return glFunctionName;
}
protected String mapToRealGLExtensionName(String glExtensionName) {
return glExtensionName;
}
/** Helper routine which usually just turns around and calls
* createContext (except for pbuffers, which use a different context
* creation mechanism). Should only be called by {@link
* makeCurrentImpl()}.
*/
protected abstract void create();
/**
* Creates and initializes an appropriate OpenGL context. Should only be
* called by {@link create()}.
*/
protected void createContext(boolean onscreen) {
XVisualInfo vis = drawable.chooseVisual(onscreen);
X11GLContext other = (X11GLContext) GLContextShareSet.getShareContext(this);
long share = 0;
if (other != null) {
share = other.getContext();
if (share == 0) {
throw new GLException("GLContextShareSet returned an invalid OpenGL context");
}
}
context = GLX.glXCreateContext(drawable.getDisplay(), vis, share, onscreen);
if (context == 0) {
throw new GLException("Unable to create OpenGL context");
}
GLContextShareSet.contextCreated(this);
}
protected int makeCurrentImpl() throws GLException {
boolean created = false;
if (context == 0) {
create();
if (DEBUG) {
System.err.println(getThreadName() + ": !!! Created GL context for " + getClass().getName());
}
created = true;
}
if (!GLX.glXMakeCurrent(drawable.getDisplay(), drawable.getDrawable(), context)) {
throw new GLException("Error making context current");
} else {
mostRecentDisplay = drawable.getDisplay();
if (DEBUG && VERBOSE) {
System.err.println(getThreadName() + ": glXMakeCurrent(display " + toHexString(drawable.getDisplay()) +
", drawable " + toHexString(drawable.getDrawable()) +
", context " + toHexString(context) + ") succeeded");
}
}
if (created) {
resetGLFunctionAvailability();
return CONTEXT_CURRENT_NEW;
}
return CONTEXT_CURRENT;
}
protected void releaseImpl() throws GLException {
if (!GLX.glXMakeCurrent(drawable.getDisplay(), 0, 0)) {
throw new GLException("Error freeing OpenGL context");
}
}
protected void destroyImpl() throws GLException {
lockAWT();
if (context != 0) {
GLX.glXDestroyContext(mostRecentDisplay, context);
if (DEBUG) {
System.err.println("!!! Destroyed OpenGL context " + context);
}
context = 0;
mostRecentDisplay = 0;
GLContextShareSet.contextDestroyed(this);
}
unlockAWT();
}
public boolean isCreated() {
return (context != 0);
}
protected void resetGLFunctionAvailability() {
super.resetGLFunctionAvailability();
if (DEBUG) {
System.err.println("!!! Initializing OpenGL extension address table");
}
resetProcAddressTable(getGLProcAddressTable());
}
public GLProcAddressTable getGLProcAddressTable() {
if (glProcAddressTable == null) {
// FIXME: cache ProcAddressTables by capability bits so we can
// share them among contexts with the same capabilities
glProcAddressTable = new GLProcAddressTable();
}
return glProcAddressTable;
}
public synchronized String getPlatformExtensionsString() {
if (drawable.getDisplay() == 0) {
throw new GLException("Context not current");
}
if (!glXQueryExtensionsStringInitialized) {
glXQueryExtensionsStringAvailable =
(GLDrawableFactoryImpl.getFactoryImpl().dynamicLookupFunction("glXQueryExtensionsString") != 0);
glXQueryExtensionsStringInitialized = true;
}
if (glXQueryExtensionsStringAvailable) {
lockAWT();
try {
String ret = GLX.glXQueryExtensionsString(drawable.getDisplay(), GLX.DefaultScreen(drawable.getDisplay()));
if (DEBUG) {
System.err.println("!!! GLX extensions: " + ret);
}
return ret;
} finally {
unlockAWT();
}
} else {
return "";
}
}
protected boolean isFunctionAvailable(String glFunctionName)
{
boolean available = super.isFunctionAvailable(glFunctionName);
// Sanity check for implementations that use proc addresses for run-time
// linking: if the function IS available, then make sure there's a proc
// address for it if it's an extension or not part of the OpenGL 1.1 core
// (post GL 1.1 functions are run-time linked on windows).
assert(!available ||
(getGLProcAddressTable().getAddressFor(mapToRealGLFunctionName(glFunctionName)) != 0 ||
FunctionAvailabilityCache.isPartOfGLCore("1.1", mapToRealGLFunctionName(glFunctionName)))
);
return available;
}
public boolean isExtensionAvailable(String glExtensionName) {
if (glExtensionName.equals("GL_ARB_pbuffer") ||
glExtensionName.equals("GL_ARB_pixel_format")) {
return GLDrawableFactory.getFactory().canCreateGLPbuffer(null, 0, 0);
}
return super.isExtensionAvailable(glExtensionName);
}
public int getOffscreenContextPixelDataType() {
throw new GLException("Should not call this");
}
public int getOffscreenContextReadBuffer() {
throw new GLException("Should not call this");
}
public boolean offscreenImageNeedsVerticalFlip() {
throw new GLException("Should not call this");
}
public void bindPbufferToTexture() {
throw new GLException("Should not call this");
}
public void releasePbufferFromTexture() {
throw new GLException("Should not call this");
}
//----------------------------------------------------------------------
// Internals only below this point
//
protected long getContext() {
return context;
}
// These synchronization primitives prevent the AWT from making
// requests from the X server asynchronously to this code.
protected void lockAWT() {
X11GLDrawableFactory.lockAWT();
}
protected void unlockAWT() {
X11GLDrawableFactory.unlockAWT();
}
}
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