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/*
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package net.java.games.jogl.impl.x11;
import net.java.games.jogl.*;
import net.java.games.jogl.impl.*;
public class X11PbufferGLDrawable extends X11GLDrawable {
private int initWidth;
private int initHeight;
// drawable in superclass is a GLXPbuffer
private GLXFBConfig fbConfig;
private int width;
private int height;
protected static final int MAX_PFORMATS = 256;
protected static final int MAX_ATTRIBS = 256;
public X11PbufferGLDrawable(GLCapabilities capabilities, int initialWidth, int initialHeight) {
super(null, capabilities, null);
this.initWidth = initialWidth;
this.initHeight = initialHeight;
if (initWidth <= 0 || initHeight <= 0) {
throw new GLException("Initial width and height of pbuffer must be positive (were (" +
initWidth + ", " + initHeight + "))");
}
if (DEBUG) {
System.out.println("Pbuffer caps on init: " + capabilities +
(capabilities.getOffscreenRenderToTexture() ? " [rtt]" : "") +
(capabilities.getOffscreenRenderToTextureRectangle() ? " [rect]" : "") +
(capabilities.getOffscreenFloatingPointBuffers() ? " [float]" : ""));
}
createPbuffer(X11GLDrawableFactory.getDisplayConnection());
}
public GLContext createContext(GLContext shareWith) {
return new X11PbufferGLContext(this, shareWith);
}
public void destroy() {
lockAWT();
if (drawable != 0) {
GLX.glXDestroyPbuffer(display, drawable);
}
unlockAWT();
display = 0;
}
public void setSize(int width, int height) {
// FIXME
throw new GLException("Not yet implemented");
}
public int getWidth() {
return width;
}
public int getHeight() {
return height;
}
public void createPbuffer(long display) {
lockAWT();
try {
if (display == 0) {
throw new GLException("Null display");
}
if (capabilities.getOffscreenRenderToTexture()) {
throw new GLException("Render-to-texture pbuffers not supported yet on X11");
}
if (capabilities.getOffscreenRenderToTextureRectangle()) {
throw new GLException("Render-to-texture-rectangle pbuffers not supported yet on X11");
}
int[] iattributes = new int [2*MAX_ATTRIBS];
float[] fattributes = new float[2*MAX_ATTRIBS];
int nfattribs = 0;
int niattribs = 0;
// Since we are trying to create a pbuffer, the GLXFBConfig we
// request (and subsequently use) must be "p-buffer capable".
iattributes[niattribs++] = GL.GLX_DRAWABLE_TYPE;
iattributes[niattribs++] = GL.GLX_PBUFFER_BIT;
iattributes[niattribs++] = GL.GLX_RENDER_TYPE;
iattributes[niattribs++] = GL.GLX_RGBA_BIT;
iattributes[niattribs++] = GLX.GLX_DOUBLEBUFFER;
if (capabilities.getDoubleBuffered()) {
iattributes[niattribs++] = GL.GL_TRUE;
} else {
iattributes[niattribs++] = GL.GL_FALSE;
}
iattributes[niattribs++] = GLX.GLX_DEPTH_SIZE;
iattributes[niattribs++] = capabilities.getDepthBits();
iattributes[niattribs++] = GLX.GLX_RED_SIZE;
iattributes[niattribs++] = capabilities.getRedBits();
iattributes[niattribs++] = GLX.GLX_GREEN_SIZE;
iattributes[niattribs++] = capabilities.getGreenBits();
iattributes[niattribs++] = GLX.GLX_BLUE_SIZE;
iattributes[niattribs++] = capabilities.getBlueBits();
iattributes[niattribs++] = GLX.GLX_ALPHA_SIZE;
iattributes[niattribs++] = capabilities.getAlphaBits();
if (capabilities.getStencilBits() > 0) {
iattributes[niattribs++] = GLX.GLX_STENCIL_SIZE;
iattributes[niattribs++] = capabilities.getStencilBits();
}
if (capabilities.getAccumRedBits() > 0 ||
capabilities.getAccumGreenBits() > 0 ||
capabilities.getAccumBlueBits() > 0) {
iattributes[niattribs++] = GLX.GLX_ACCUM_RED_SIZE;
iattributes[niattribs++] = capabilities.getAccumRedBits();
iattributes[niattribs++] = GLX.GLX_ACCUM_GREEN_SIZE;
iattributes[niattribs++] = capabilities.getAccumGreenBits();
iattributes[niattribs++] = GLX.GLX_ACCUM_BLUE_SIZE;
iattributes[niattribs++] = capabilities.getAccumBlueBits();
}
int screen = 0; // FIXME: provide way to specify this?
if (capabilities.getOffscreenFloatingPointBuffers()) {
// FIXME:
String glXExtensions = GLX.glXQueryExtensionsString(display, screen);
if (glXExtensions == null ||
glXExtensions.indexOf("GLX_NV_float_buffer") < 0) {
throw new GLException("Floating-point pbuffers on X11 currently require NVidia hardware");
}
iattributes[niattribs++] = GLX.GLX_FLOAT_COMPONENTS_NV;
iattributes[niattribs++] = GL.GL_TRUE;
}
// FIXME: add FSAA support? Don't want to get into a situation
// where we have to retry the glXChooseFBConfig call if it fails
// due to a lack of an antialiased visual...
iattributes[niattribs++] = 0; // null-terminate
int[] nelementsTmp = new int[1];
GLXFBConfig[] fbConfigs = GLX.glXChooseFBConfig(display, screen, iattributes, 0, nelementsTmp, 0);
if (fbConfigs == null || fbConfigs.length == 0 || fbConfigs[0] == null) {
throw new GLException("pbuffer creation error: glXChooseFBConfig() failed");
}
// Note that we currently don't allow selection of anything but
// the first GLXFBConfig in the returned list
GLXFBConfig fbConfig = fbConfigs[0];
int nelements = nelementsTmp[0];
if (nelements <= 0) {
throw new GLException("pbuffer creation error: couldn't find a suitable frame buffer configuration");
}
if (DEBUG) {
System.err.println("Found " + fbConfigs.length + " matching GLXFBConfigs");
System.err.println("Parameters of default one:");
System.err.println("render type: 0x" + Integer.toHexString(queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE)));
System.err.println("rgba: " + ((queryFBConfig(display, fbConfig, GLX.GLX_RENDER_TYPE) & GLX.GLX_RGBA_BIT) != 0));
System.err.println("r: " + queryFBConfig(display, fbConfig, GLX.GLX_RED_SIZE));
System.err.println("g: " + queryFBConfig(display, fbConfig, GLX.GLX_GREEN_SIZE));
System.err.println("b: " + queryFBConfig(display, fbConfig, GLX.GLX_BLUE_SIZE));
System.err.println("a: " + queryFBConfig(display, fbConfig, GLX.GLX_ALPHA_SIZE));
System.err.println("depth: " + queryFBConfig(display, fbConfig, GLX.GLX_DEPTH_SIZE));
System.err.println("double buffered: " + queryFBConfig(display, fbConfig, GLX.GLX_DOUBLEBUFFER));
}
// Create the p-buffer.
niattribs = 0;
iattributes[niattribs++] = GL.GLX_PBUFFER_WIDTH;
iattributes[niattribs++] = initWidth;
iattributes[niattribs++] = GL.GLX_PBUFFER_HEIGHT;
iattributes[niattribs++] = initHeight;
iattributes[niattribs++] = 0;
long tmpBuffer = GLX.glXCreatePbuffer(display, fbConfig, iattributes, 0);
if (tmpBuffer == 0) {
// FIXME: query X error code for detail error message
throw new GLException("pbuffer creation error: glXCreatePbuffer() failed");
}
// Set up instance variables
this.display = display;
drawable = tmpBuffer;
this.fbConfig = fbConfig;
// Determine the actual width and height we were able to create.
int[] tmp = new int[1];
GLX.glXQueryDrawable(display, drawable, GL.GLX_WIDTH, tmp, 0);
width = tmp[0];
GLX.glXQueryDrawable(display, drawable, GL.GLX_HEIGHT, tmp, 0);
height = tmp[0];
if (DEBUG) {
System.err.println("Created pbuffer " + width + " x " + height);
}
} finally {
unlockAWT();
}
}
public int getFloatingPointMode() {
// Floating-point pbuffers currently require NVidia hardware on X11
return GLPbuffer.NV_FLOAT;
}
public GLXFBConfig getFBConfig() {
return fbConfig;
}
private int queryFBConfig(long display, GLXFBConfig fbConfig, int attrib) {
int[] tmp = new int[1];
if (GLX.glXGetFBConfigAttrib(display, fbConfig, attrib, tmp, 0) != 0) {
throw new GLException("glXGetFBConfigAttrib failed");
}
return tmp[0];
}
}
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