diff options
author | RubbaBoy <[email protected]> | 2020-07-06 02:33:28 -0400 |
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committer | Phil Burk <[email protected]> | 2020-10-30 11:19:34 -0700 |
commit | 46888fae6eb7b1dd386f7af7d101ead99ae61981 (patch) | |
tree | 8969bbfd68d2fb5c0d8b86da49ec2eca230a72ab /android | |
parent | c51e92e813dd481603de078f0778e1f75db2ab05 (diff) |
Restructured project, added gradle, JUnit, logger, and more
Added Gradle (and removed ant), modernized testing via the JUnit framework, moved standalone examples from the tests directory to a separate module, removed sparsely used Java logger and replaced it with SLF4J. More work could be done, however this is a great start to greatly improving the health of the codebase.
Diffstat (limited to 'android')
-rw-r--r-- | android/README.md | 2 | ||||
-rw-r--r-- | android/com/jsyn/devices/android/AndroidAudioForJSyn.java | 4 |
2 files changed, 4 insertions, 2 deletions
diff --git a/android/README.md b/android/README.md new file mode 100644 index 0000000..95a6a56 --- /dev/null +++ b/android/README.md @@ -0,0 +1,2 @@ +I'm not quite sure where to place this file. This has Android dependencies and from what I can tell was previously floating in this unrelated folder named `android`. From what I can tell, the intent is to place this class into your Android project when using it. + diff --git a/android/com/jsyn/devices/android/AndroidAudioForJSyn.java b/android/com/jsyn/devices/android/AndroidAudioForJSyn.java index 3aba1e4..20bbb68 100644 --- a/android/com/jsyn/devices/android/AndroidAudioForJSyn.java +++ b/android/com/jsyn/devices/android/AndroidAudioForJSyn.java @@ -84,9 +84,9 @@ public class AndroidAudioForJSyn implements AudioDeviceManager { minBufferSize = AudioTrack.getMinBufferSize(frameRate, AudioFormat.CHANNEL_OUT_STEREO, AudioFormat.ENCODING_PCM_FLOAT); - System.out.println("Audio minBufferSize = " + minBufferSize); + LOGGER.debug("Audio minBufferSize = " + minBufferSize); bufferSize = (3 * (minBufferSize / 2)) & ~3; - System.out.println("Audio bufferSize = " + bufferSize); + LOGGER.debug("Audio bufferSize = " + bufferSize); audioTrack = new AudioTrack(AudioManager.STREAM_MUSIC, frameRate, AudioFormat.CHANNEL_OUT_STEREO, AudioFormat.ENCODING_PCM_FLOAT, bufferSize, |