diff options
author | Phil Burk <[email protected]> | 2020-07-02 07:15:52 -0700 |
---|---|---|
committer | GitHub <[email protected]> | 2020-07-02 07:15:52 -0700 |
commit | 543be58aa9bcb31216a813e9bd602168d7f6bd00 (patch) | |
tree | e4c128a4aa824009b149df2e39903fb529116c23 /src/com/jsyn/Synthesizer.java | |
parent | 0eb49ab0342fd0fd0660a845141dbc78508e9cd2 (diff) | |
parent | ae8aa40c8a3d432ac55deebfa006107adfaaaef3 (diff) |
Merge pull request #78 from philburk/betterdocs
jsyn docs: various small improvements
Diffstat (limited to 'src/com/jsyn/Synthesizer.java')
-rw-r--r-- | src/com/jsyn/Synthesizer.java | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/com/jsyn/Synthesizer.java b/src/com/jsyn/Synthesizer.java index 784b355..bfabb4c 100644 --- a/src/com/jsyn/Synthesizer.java +++ b/src/com/jsyn/Synthesizer.java @@ -47,14 +47,22 @@ public interface Synthesizer { /** * Starts the synthesizer using specific audio devices. + * <p> + * Note that using more than 2 channels will probably require the use of JPortAudio because + * JavaSound currently does not support more than two channels. + * JPortAudio is available at + * <a href="http://www.softsynth.com/jsyn/developers/download.php">http://www.softsynth.com/jsyn/developers/download.php</a>. + * <p> + * If you use more than 2 inputs or outputs then you will probably want to use {@link com.jsyn.unitgen.ChannelIn} + * or {@link com.jsyn.unitgen.ChannelOut}, which can be associated with any indexed channel. * * @param frameRate in Hertz * @param inputDeviceID obtained from an {@link AudioDeviceManager} or pass * AudioDeviceManager.USE_DEFAULT_DEVICE - * @param numInputChannels 1 for mono, 2 for stereo, etcetera + * @param numInputChannels 0 for no input, 1 for mono, 2 for stereo, etcetera * @param ouputDeviceID obtained from an AudioDeviceManager or pass * AudioDeviceManager.USE_DEFAULT_DEVICE - * @param numOutputChannels 1 for mono, 2 for stereo, etcetera + * @param numOutputChannels 0 for no output, 1 for mono, 2 for stereo, etcetera */ public void start(int frameRate, int inputDeviceID, int numInputChannels, int ouputDeviceID, int numOutputChannels); @@ -96,7 +104,7 @@ public interface Synthesizer { /** * Start a unit generator at the specified time. This is not needed if a unit generator's output * is connected to other units. Typically you only need to start units that have no outputs, for - * example LineOut. + * example LineOut or ChannelOut. */ public void startUnit(UnitGenerator unit, double time); @@ -181,7 +189,7 @@ public interface Synthesizer { public boolean isRunning(); /** - * Add a task that will get run on the Audio Thread before it generates a new block of Audio. + * Add a task that will be run repeatedly on the Audio Thread before it generates every new block of Audio. * This task must be very quick and should not perform any blocking operations. If you are not * certain that you need an Audio rate task then don't use this. * |