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/*
 * Copyright 2009 Phil Burk, Mobileer Inc
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 * 
 *     http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.jsyn.unitgen;

import com.jsyn.ports.UnitInputPort;
import com.jsyn.ports.UnitOutputPort;
import com.jsyn.util.PseudoRandom;

/**
 * Random output with 3dB per octave rolloff providing a soft natural noise sound. Generated using
 * Gardner method. Optimization suggested by James McCartney uses a tree to select which random
 * value to replace.
 * 
 * <pre>
 *  x x x x x x x x x x x x x x x x 
 *  x   x   x   x   x   x   x   x   
 *  x       x       x       x       
 *  x               x               
 *  x
 * </pre>
 * 
 * Tree is generated by counting trailing zeros in an increasing index. When the index is zero, no
 * random number is selected. Author: Phil Burk (C) 1996 SoftSynth.com.
 */

public class PinkNoise extends UnitGenerator implements UnitSource {

    public UnitInputPort amplitude;
    public UnitOutputPort output;

    private final int NUM_ROWS = 16;
    private final int RANDOM_BITS = 24;
    private final int RANDOM_SHIFT = 32 - RANDOM_BITS;

    private PseudoRandom randomNum;
    protected double prevNoise, currNoise;

    private long[] rows = new long[NUM_ROWS]; // NEXT RANDOM UNSIGNED 32
    private double scalar; // used to scale within range of -1.0 to +1.0
    private int runningSum; // used to optimize summing of generators
    private int index; // incremented with each sample
    private int indexMask; // index wrapped and ANDing with this mask

    /* Define Unit Ports used by connect() and set(). */
    public PinkNoise() {
        addPort(amplitude = new UnitInputPort("Amplitude", UnitOscillator.DEFAULT_AMPLITUDE));
        addPort(output = new UnitOutputPort("Output"));

        randomNum = new PseudoRandom();

        // set up for N rows of generators
        index = 0;
        indexMask = (1 << NUM_ROWS) - 1;

        // Calculate maximum possible signed random value. Extra 1 for white
        // noise always added.
        int pmax = (NUM_ROWS + 1) * (1 << (RANDOM_BITS - 1));
        scalar = 1.0 / pmax;

        // initialize rows
        for (int i = 0; i < NUM_ROWS; i++) {
            rows[i] = 0;
        }

        runningSum = 0;
    }

    @Override
    public void generate(int start, int limit) {
        double[] amplitudes = amplitude.getValues();
        double[] outputs = output.getValues();

        for (int i = start; i < limit; i++) {
            outputs[i] = generatePinkNoise() * amplitudes[i];
        }
    }

    public double generatePinkNoise() {
        index = (index + 1) & indexMask;

        // If index is zero, don't update any random values.
        if (index != 0) {
            // Determine how many trailing zeros in PinkIndex.
            // This algorithm will hang of n==0 so test first
            int numZeros = 0;
            int n = index;

            while ((n & 1) == 0) {
                n = n >> 1;
                numZeros++;
            }

            // Replace the indexed ROWS random value.
            // Subtract and add back to RunningSum instead of adding all the
            // random values together. Only one changes each time.
            runningSum -= rows[numZeros];
            int newRandom = randomNum.nextRandomInteger() >> RANDOM_SHIFT;
            runningSum += newRandom;
            rows[numZeros] = newRandom;
        }

        // Add extra white noise value.
        int newRandom = randomNum.nextRandomInteger() >> RANDOM_SHIFT;
        int sum = runningSum + newRandom;

        // Scale to range of -1.0 to 0.9999.
        return scalar * sum;
    }

    @Override
    public UnitOutputPort getOutput() {
        return output;
    }
}