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authorSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
committerSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
commit4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (patch)
treecf3671058d55b47ab6cb6f36f369928606137628 /LibOVR/Include/OVR_CAPI_GL.h
parentc29cd1a2fbff6282bab956ad61661ac9d48c4e6e (diff)
Bump OculusVR RIFT SDK to 0.5.0.1vanilla_0.5.0.1
Diffstat (limited to 'LibOVR/Include/OVR_CAPI_GL.h')
-rw-r--r--LibOVR/Include/OVR_CAPI_GL.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/LibOVR/Include/OVR_CAPI_GL.h b/LibOVR/Include/OVR_CAPI_GL.h
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+/************************************************************************************
+
+Filename : OVR_CAPI_GL.h
+Content : GL specific structures used by the CAPI interface.
+Created : November 7, 2013
+Authors : Lee Cooper
+
+Copyright : Copyright 2013 Oculus VR, LLC. All Rights reserved.
+
+Use of this software is subject to the terms of the Oculus Inc license
+agreement provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+************************************************************************************/
+#ifndef OVR_CAPI_GL_h
+#define OVR_CAPI_GL_h
+
+/// @file OVR_CAPI_GL.h
+/// OpenGL rendering support.
+
+#include "OVR_CAPI.h"
+
+#if defined(OVR_OS_WIN32)
+ #include <Windows.h>
+ #include <gl/GL.h>
+#elif defined(__APPLE__)
+ #include <OpenGL/gl.h>
+#else
+ #include <GL/gl.h>
+#endif
+
+
+#if defined(_MSC_VER)
+ #pragma warning(push)
+ #pragma warning(disable: 4324) // structure was padded due to __declspec(align())
+#endif
+
+
+/// Used to configure slave GL rendering (i.e. for devices created externally).
+typedef struct ovrGLConfigData_s
+{
+ ovrRenderAPIConfigHeader Header; ///< General device settings.
+
+#if defined(OVR_OS_WIN32)
+ HWND Window; ///< The optional window handle. If unset, rendering will use the current window.
+ HDC DC; ///< The optional device context. If unset, rendering will use a new context.
+#elif defined (OVR_OS_LINUX)
+ struct _XDisplay* Disp; ///< Optional display. If unset, will issue glXGetCurrentDisplay when context is current.
+#endif
+} ovrGLConfigData;
+
+#if defined(__cplusplus)
+ static_assert(sizeof(ovrRenderAPIConfig) >= sizeof(ovrGLConfigData), "Insufficient size.");
+#endif
+
+/// Contains OpenGL-specific rendering information.
+union ovrGLConfig
+{
+ ovrRenderAPIConfig Config; ///< General device settings.
+ ovrGLConfigData OGL; ///< OpenGL-specific settings.
+};
+
+/// Used to pass GL eye texture data to ovrHmd_EndFrame.
+typedef struct ovrGLTextureData_s
+{
+ ovrTextureHeader Header; ///< General device settings.
+ GLuint TexId; ///< The OpenGL name for this texture.
+} ovrGLTextureData;
+
+#if defined(__cplusplus)
+ static_assert(sizeof(ovrTexture) >= sizeof(ovrGLTextureData), "Insufficient size.");
+#endif
+
+/// Contains OpenGL-specific texture information.
+typedef union ovrGLTexture_s
+{
+ ovrTexture Texture; ///< General device settings.
+ ovrGLTextureData OGL; ///< OpenGL-specific settings.
+} ovrGLTexture;
+
+
+#if defined(_MSC_VER)
+ #pragma warning(pop)
+#endif
+
+
+#endif // OVR_CAPI_GL_h