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authorSven Gothel <[email protected]>2015-03-21 23:01:12 +0100
committerSven Gothel <[email protected]>2015-03-21 23:01:12 +0100
commit0c5c4be020c2d55540058a49b2a879f46d5a1e13 (patch)
tree00f84c2ca18cc233b826014094b9cad0769a3ea5 /LibOVR/Src/CAPI/CAPI_HMDRenderState.h
parentcbbd775b6c754927632c333ff01424a0d2048c7c (diff)
parente490c3c7f7bb5461cfa78a214827aa534fb43a3e (diff)
Merge branch 'vanilla_0.4.4' and resolve conflicts
TODO: Validate for removed patches due to relocation Resolved Conflicts: LibOVR/Src/Kernel/OVR_ThreadsWinAPI.cpp LibOVR/Src/OVR_Linux_HMDDevice.cpp LibOVR/Src/OVR_OSX_HMDDevice.cpp LibOVR/Src/OVR_Profile.cpp LibOVR/Src/OVR_Sensor2Impl.cpp LibOVR/Src/OVR_SensorFusion.cpp LibOVR/Src/OVR_SensorImpl.cpp LibOVR/Src/OVR_Win32_DeviceStatus.cpp LibOVR/Src/OVR_Win32_HIDDevice.cpp LibOVR/Src/OVR_Win32_HIDDevice.h LibOVR/Src/OVR_Win32_HMDDevice.cpp
Diffstat (limited to 'LibOVR/Src/CAPI/CAPI_HMDRenderState.h')
-rw-r--r--LibOVR/Src/CAPI/CAPI_HMDRenderState.h61
1 files changed, 21 insertions, 40 deletions
diff --git a/LibOVR/Src/CAPI/CAPI_HMDRenderState.h b/LibOVR/Src/CAPI/CAPI_HMDRenderState.h
index a4e8d21..05c4e1b 100644
--- a/LibOVR/Src/CAPI/CAPI_HMDRenderState.h
+++ b/LibOVR/Src/CAPI/CAPI_HMDRenderState.h
@@ -5,16 +5,16 @@ Content : Combines all of the rendering state associated with the HMD
Created : February 2, 2014
Authors : Michael Antonov
-Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
-Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
you may not use the Oculus VR Rift SDK except in compliance with the License,
which is provided at the time of installation or download, or which
otherwise accompanies this software in either electronic or hard copy form.
You may obtain a copy of the License at
-http://www.oculusvr.com/licenses/LICENSE-3.1
+http://www.oculusvr.com/licenses/LICENSE-3.2
Unless required by applicable law or agreed to in writing, the Oculus VR SDK
distributed under the License is distributed on an "AS IS" BASIS,
@@ -30,64 +30,45 @@ limitations under the License.
#include "../OVR_CAPI.h"
#include "../Kernel/OVR_Math.h"
#include "../Util/Util_Render_Stereo.h"
-
+#include "../Service/Service_NetSessionCommon.h"
namespace OVR { namespace CAPI {
using namespace OVR::Util::Render;
+
//-------------------------------------------------------------------------------------
// ***** HMDRenderState
// Combines all of the rendering setup information about one HMD.
-
-class HMDRenderState : public NewOverrideBase
+// This structure only ever exists inside HMDState, but this
+// declaration is in a separate file to reduce #include dependencies.
+// All actual lifetime and update control is done by the surrounding HMDState.
+struct HMDRenderState
{
- // Quiet assignment compiler warning.
- void operator = (const HMDRenderState&) { }
-public:
-
- HMDRenderState(ovrHmd hmd, Profile* userProfile, const OVR::HMDInfo& hmdInfo);
- virtual ~HMDRenderState();
-
-
- // *** Rendering Setup
+ // Utility query functions.
+ ovrHmdDesc GetDesc() const;
+ ovrSizei GetFOVTextureSize(int eye, ovrFovPort fov, float pixelsPerDisplayPixel) const;
+ ovrEyeRenderDesc CalcRenderDesc(ovrEyeType eyeType, const ovrFovPort& fov) const;
- // Delegated access APIs
- ovrHmdDesc GetDesc();
- ovrSizei GetFOVTextureSize(int eye, ovrFovPort fov, float pixelsPerDisplayPixel);
+ HMDInfo OurHMDInfo;
- ovrEyeRenderDesc calcRenderDesc(ovrEyeType eyeType, const ovrFovPort& fov);
-
- void setupRenderDesc(ovrEyeRenderDesc eyeRenderDescOut[2],
- const ovrFovPort eyeFovIn[2]);
-public:
-
- // HMDInfo shouldn't change, as its string pointers are passed out.
- ovrHmd HMD;
- const OVR::HMDInfo& HMDInfo;
-
- //const char* pLastError;
-
- HmdRenderInfo RenderInfo;
- DistortionRenderDesc Distortion[2];
- ovrEyeRenderDesc EyeRenderDesc[2];
+ HmdRenderInfo RenderInfo;
+ DistortionRenderDesc Distortion[2];
+ ovrEyeRenderDesc EyeRenderDesc[2];
// Clear color used for distortion
- float ClearColor[4];
+ float ClearColor[4];
// Pose at which last time the eye was rendered, as submitted by EndEyeRender.
- ovrPosef EyeRenderPoses[2];
+ ovrPosef EyeRenderPoses[2];
// Capabilities passed to Configure.
- unsigned EnabledHmdCaps;
- unsigned DistortionCaps;
+ unsigned EnabledHmdCaps;
+ unsigned DistortionCaps; // enum ovrDistortionCaps
};
}} // namespace OVR::CAPI
-
#endif // OVR_CAPI_HMDState_h
-
-