diff options
author | Sven Gothel <[email protected]> | 2015-03-21 21:19:34 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-21 21:19:34 +0100 |
commit | e490c3c7f7bb5461cfa78a214827aa534fb43a3e (patch) | |
tree | b86b0291ef529ec6b75cc548d73599fa9c283cd6 /LibOVR/Src/CAPI/CAPI_LatencyStatistics.cpp | |
parent | 05bb4364bfd9930fb1902efec86446ef035ee07a (diff) |
Bump OculusVR RIFT SDK to 0.4.4
Diffstat (limited to 'LibOVR/Src/CAPI/CAPI_LatencyStatistics.cpp')
-rw-r--r-- | LibOVR/Src/CAPI/CAPI_LatencyStatistics.cpp | 316 |
1 files changed, 316 insertions, 0 deletions
diff --git a/LibOVR/Src/CAPI/CAPI_LatencyStatistics.cpp b/LibOVR/Src/CAPI/CAPI_LatencyStatistics.cpp new file mode 100644 index 0000000..c43418a --- /dev/null +++ b/LibOVR/Src/CAPI/CAPI_LatencyStatistics.cpp @@ -0,0 +1,316 @@ +/************************************************************************************ + +Filename : CAPI_LatencyStatistics.cpp +Content : Record latency statistics during rendering +Created : Sept 23, 2014 +Authors : Chris Taylor, Kevin Jenkins + +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.2 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +#include "CAPI_LatencyStatistics.h" + +#include "../Kernel/OVR_Log.h" +#include "../Kernel/OVR_Threads.h" +#include "../Util/Util_SystemInfo.h" + +namespace OVR { namespace CAPI { + +//----------------------------------------------------------------------------- +// ***** LatencyStatisticsObserver + +LatencyStatisticsCSV::LatencyStatisticsCSV() +{ +} + +LatencyStatisticsCSV::~LatencyStatisticsCSV() +{ + Stop(); +} + +bool LatencyStatisticsCSV::Start(String fileName, String userData1) +{ + if (_File.IsValid()) + { + if (fileName == FileName) + { + UserData1 = userData1; + return true; + } + else + { + Stop(); + } + } + + OVR::String basePath = OVR::GetBaseOVRPath(true); + OVR::String path = basePath; + path.AppendString("\\"); + path.AppendString(fileName); + OS = OVR::Util::OSAsString(); + OSVersion = OVR::Util::OSVersionAsString(); +#if defined (OVR_OS_WIN64) || defined (OVR_OS_WIN32) + ProcessInfo = OVR::Util::GetProcessInfo(); + DisplayDriverVersion = OVR::Util::GetDisplayDriverVersion(); + CameraDriverVersion = OVR::Util::GetCameraDriverVersion(); + OVR::Array< OVR::String > gpus; + OVR::Util::GetGraphicsCardList(gpus); + StringBuffer sb; + size_t gpuIdx; + for (gpuIdx = 0; gpuIdx < gpus.GetSize(); gpuIdx++) + { + sb.AppendString(gpus[gpuIdx]); + if (gpuIdx + 1 < gpus.GetSize()) + sb.AppendString("; "); + } + GPUVersion = sb; +#endif + Guid = OVR::Util::GetGuidString(); + + if (!_File.Open(path, OVR::File::Open_Write, OVR::File::Mode_Write)) + { + _File.Create(path, OVR::File::Mode_Write); + WriteHeaderV1(); + } + else + { + _File.Seek(0, FileConstants::Seek_End); + } + + if (_File.IsValid()) + { + UserData1 = userData1; + FileName = fileName; + _Observer.SetHandler(LatencyStatisticsSlot::FromMember<LatencyStatisticsCSV, &LatencyStatisticsCSV::OnResults>(this)); + + return true; + } + + return false; +} +bool LatencyStatisticsCSV::Stop() +{ + if (_File.IsValid()) + { + _File.Flush(); + _File.Close(); + _Observer.ReleaseAll(); + + Guid.Clear(); + FileName.Clear(); + return true; + } + return false; +} +void LatencyStatisticsCSV::WriteHeaderV1() +{ + if (_File.IsValid()) + { + // Write header if creating the file + const char *str = "GUID,OS,OSVersion,Process,DisplayDriver,CameraDriver,GPU,Time,Interval,FPS,EndFrameExecutionTime,LatencyRender,LatencyTimewarp,LatencyPostPresent,LatencyVisionProc,LatencyVisionFrame,UserData1\n"; + _File.Write((const uint8_t *) str, (int)OVR_strlen(str)); + } +} + +void LatencyStatisticsCSV::WriteResultsV1(LatencyStatisticsResults *results) +{ + if (_File.IsValid()) + { + char str[512]; + OVR_sprintf(str, sizeof(str), + "%s,%s,%s,%s,%s,%s,%s,%f,%f,%f,%f,%f,%f,%f,%f,%f,%s\n", + Guid.ToCStr(), + OS.ToCStr(), + OSVersion.ToCStr(), + ProcessInfo.ToCStr(), + DisplayDriverVersion.ToCStr(), + CameraDriverVersion.ToCStr(), + GPUVersion.ToCStr(), + ovr_GetTimeInSeconds(), + results->IntervalSeconds, + results->FPS, + results->EndFrameExecutionTime, + results->LatencyRender, + results->LatencyTimewarp, + results->LatencyPostPresent, + results->LatencyVisionProc, + results->LatencyVisionFrame, + UserData1.ToCStr()); + str[sizeof(str)-1] = 0; + _File.Write((const uint8_t *)str, (int)OVR_strlen(str)); + } +} +void LatencyStatisticsCSV::OnResults(LatencyStatisticsResults *results) +{ + WriteResultsV1(results); +} +//------------------------------------------------------------------------------------- +// ***** LatencyStatisticsCalculator + +LagStatsCalculator::LagStatsCalculator() +{ + resetPerfStats(); +} + +void LagStatsCalculator::resetPerfStats(double resetTime) +{ + EndFrameStartTime = 0.; + EndFrameEndTime = 0.; + + LastCameraFrameCounter = ~(uint32_t)0; + + EpochBegin = resetTime; // Set epoch start to now + + FrameCount = 0; + //EndFrameSum = 0.; + + //VisionProcSum = 0.; + //VisionLagSum = 0.; + VisionFrames = 0; + + //for (int i = 0; i < 3; ++i) + //{ + // LatencyData[i] = 0.f; + // LatencySum[i] = 0.; + //} + + latencyStatisticsData.EndFrameExecutionTime = 0; + latencyStatisticsData.LatencyRender = 0; + latencyStatisticsData.LatencyTimewarp = 0; + latencyStatisticsData.LatencyPostPresent = 0; + latencyStatisticsData.LatencyVisionProc = 0; + latencyStatisticsData.LatencyVisionFrame = 0; +} + +void LagStatsCalculator::GetLatestResults(LatencyStatisticsResults* results) +{ + *results = Results.GetState(); +} +void LagStatsCalculator::AddResultsObserver(ObserverScope<LatencyStatisticsSlot> *calculateResultsObserver) +{ + Lock::Locker locker(&calculateResultsLock); + calculateResultsObserver->GetPtr()->Observe(calculateResultsSubject); +} +void LagStatsCalculator::InstrumentEndFrameStart(double timestamp) +{ + EndFrameStartTime = timestamp; +} + +void LagStatsCalculator::InstrumentLatencyTimings(FrameTimeManager& ftm) +{ + //latencies[0] = (float)RenderLatencySeconds; + //latencies[1] = (float)TimewarpLatencySeconds; + //latencies[2] = (float)FrameDeltas.GetMedianTimeDelta(); + + // Note: This assumes that it is called right before InstrumentEndFrameEnd() + float latencyRender, latencyTimewarp, latencyPostPresent; + ftm.GetLatencyTimings(latencyRender, latencyTimewarp, latencyPostPresent); + latencyStatisticsData.LatencyRender += latencyRender; + latencyStatisticsData.LatencyTimewarp += latencyTimewarp; + latencyStatisticsData.LatencyPostPresent += latencyPostPresent; +} + +void LagStatsCalculator::InstrumentEndFrameEnd(double timestamp) +{ + EndFrameEndTime = timestamp; + + calculateResults(); +} + +void LagStatsCalculator::InstrumentEyePose(const ovrTrackingState& state) +{ + // If the camera frame counter has rolled, + if (LastCameraFrameCounter != state.LastCameraFrameCounter) + { + // Accumulate eye pose data + if (state.StatusFlags != 0) + { + latencyStatisticsData.LatencyVisionProc += state.LastVisionProcessingTime; + latencyStatisticsData.LatencyVisionFrame += state.LastVisionFrameLatency; + } + ++VisionFrames; + + LastCameraFrameCounter = state.LastCameraFrameCounter; + } +} + +// Note: Currently assumes this is being called from OnEndFrameEnd() above. +void LagStatsCalculator::calculateResults() +{ + // Calculate time in the current epoch so far + double intervalDuration = EndFrameEndTime - EpochBegin; + + // If stats should be reset due to inactivity, + if (intervalDuration >= OVR_LAG_STATS_RESET_LIMIT) + { + resetPerfStats(EndFrameEndTime); + return; + } + + // Calculate EndFrame() duration + double endFrameDuration = EndFrameEndTime - EndFrameStartTime; + + // Incorporate EndFrame() duration into the running sum + latencyStatisticsData.EndFrameExecutionTime += endFrameDuration; + + //for (int i = 0; i < 3; ++i) + //{ + // LatencySum[i] += LatencyData[i]; + //} + + // Increment frame counter + ++FrameCount; + + // If enough time has passed, + if (intervalDuration >= OVR_LAG_STATS_EPOCH) + { + LatencyStatisticsResults results; + + float invFrameCount = 1.0f / (float) FrameCount; + + // EndFrame() instrumentation + results.IntervalSeconds = intervalDuration; + results.FPS = FrameCount / intervalDuration; + results.EndFrameExecutionTime = latencyStatisticsData.EndFrameExecutionTime * invFrameCount; + + // Latency data + results.LatencyRender = latencyStatisticsData.LatencyRender * invFrameCount; + results.LatencyTimewarp = latencyStatisticsData.LatencyTimewarp * invFrameCount; + results.LatencyPostPresent = latencyStatisticsData.LatencyPostPresent * invFrameCount; + + double invVisionFrameCount = 1. / VisionFrames; + + // Eye pose instrumentation + results.LatencyVisionProc = latencyStatisticsData.LatencyVisionProc * invVisionFrameCount; + results.LatencyVisionFrame = latencyStatisticsData.LatencyVisionFrame * invVisionFrameCount; + + Results.SetState(results); + + { + Lock::Locker locker(&calculateResultsLock); + calculateResultsSubject.GetPtr()->Call(&results); + } + + // Reset for next frame + resetPerfStats(); + } +} + + +}} // namespace OVR::CAPI |