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author | Brad Davis <[email protected]> | 2014-10-24 12:56:30 -0700 |
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committer | Brad Davis <[email protected]> | 2014-10-24 12:56:30 -0700 |
commit | 496894ecced1b0a4ae5ab176902bbd0f43a31ed1 (patch) | |
tree | 8b7d4be1fc8508253d399d98da6143212ceb8f3c /LibOVR/Src/CAPI/CAPI_LatencyStatistics.h | |
parent | 911239601768bacf9420ab9cfeffed7e861844ac (diff) |
Updating to 0.4.3 SDK0.4.3-official
Diffstat (limited to 'LibOVR/Src/CAPI/CAPI_LatencyStatistics.h')
-rw-r--r-- | LibOVR/Src/CAPI/CAPI_LatencyStatistics.h | 178 |
1 files changed, 178 insertions, 0 deletions
diff --git a/LibOVR/Src/CAPI/CAPI_LatencyStatistics.h b/LibOVR/Src/CAPI/CAPI_LatencyStatistics.h new file mode 100644 index 0000000..0c2f3bd --- /dev/null +++ b/LibOVR/Src/CAPI/CAPI_LatencyStatistics.h @@ -0,0 +1,178 @@ +/************************************************************************************ + +Filename : CAPI_LatencyStatistics.h +Content : Record latency statistics during rendering +Created : Sept 23, 2014 +Authors : Chris Taylor, Kevin Jenkins + +Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.2 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +************************************************************************************/ + +#ifndef OVR_CAPI_LatencyStatistics_h +#define OVR_CAPI_LatencyStatistics_h + +#include "../OVR_CAPI.h" +#include "../Kernel/OVR_Timer.h" +#include "../Kernel/OVR_Lockless.h" +#include "../Kernel/OVR_SysFile.h" +#include "CAPI_FrameTimeManager.h" + +namespace OVR { namespace CAPI { + + +// Define epoch period for lag statistics +#define OVR_LAG_STATS_EPOCH 1.0 /* seconds */ +// Define seconds without frames before resetting stats +#define OVR_LAG_STATS_RESET_LIMIT 2.0 /* seconds */ + + +//------------------------------------------------------------------------------------- +// ***** LatencyStatisticsResults + +// Results from statistics collection +struct LatencyStatisticsResults +{ + // Number of seconds of data represented by these statistics. + double IntervalSeconds; + + // Frames per second during the epoch. + double FPS; + + // Measures average time for EndFrame() call over each of the frames. + double EndFrameExecutionTime; + + // Measures the time between first scanline and first pose request before app starts rendering eyes. + float LatencyRender; + + // Measures the time between first scanline and distortion/timewarp rendering. + float LatencyTimewarp; + + // Time between Present() call and photon emission from first scanline of screen + float LatencyPostPresent; + + // Measures the time from receiving the camera frame until vision CPU processing completes. + double LatencyVisionProc; + + // Measures the time from exposure until the pose is available for the frame, including processing time. + double LatencyVisionFrame; +}; + +//----------------------------------------------------------------------------- +typedef Delegate1<void, LatencyStatisticsResults*> LatencyStatisticsSlot; + +// ***** LatencyStatisticsObserver +class LatencyStatisticsCSV +{ +public: + LatencyStatisticsCSV(); + ~LatencyStatisticsCSV(); + bool Start(String fileName, String userData1); + bool Stop(); + void OnResults(LatencyStatisticsResults *results); + + // Internal + void WriteHeaderV1(); + void WriteResultsV1(LatencyStatisticsResults *results); + ObserverScope<LatencyStatisticsSlot>* GetObserver() { return &_Observer; } + +protected: + ObserverScope<LatencyStatisticsSlot> _Observer; + String Guid, UserData1; + String FileName; + OVR::SysFile _File; + String OS, OSVersion, ProcessInfo, DisplayDriverVersion, CameraDriverVersion, GPUVersion; +}; + +//----------------------------------------------------------------------------- +// ***** LatencyStatisticsCalculator + +// Calculator for latency statistics +class LagStatsCalculator +{ + // Statistics instrumentation inputs: + + // Timestamp when the EndFrame() call started executing + double EndFrameStartTime; + // Timestamp when the EndFrame() call finished executing + double EndFrameEndTime; + + // Latency statistics for the epoch + LatencyStatisticsResults latencyStatisticsData; + + // Last latency data + // float LatencyData[3]; // render, timewarp, median post-present + + // Last vision processing frame counter number + uint32_t LastCameraFrameCounter; + + // Running statistics: + + void resetPerfStats(double resetTime = 0.); + + // Start of the current statistics epoch + double EpochBegin; + // Count of frames in this stats epoch, measured at EndFrame() + int FrameCount; + // Sum of end frame durations for this stats epoch + //double EndFrameSum; + + // Sum of latencies + // double LatencySum[3]; + + // Sum of vision processing times + //double VisionProcSum; + // Sum of vision latency times + //double VisionLagSum; + // Count of vision frames + int VisionFrames; + + // Statistics results: + + LocklessUpdater<LatencyStatisticsResults, LatencyStatisticsResults> Results; + + void calculateResults(); + + OVR::ObserverScope<LatencyStatisticsSlot> calculateResultsSubject; + OVR::Lock calculateResultsLock; + +public: + LagStatsCalculator(); + + void GetLatestResults(LatencyStatisticsResults* results); + void AddResultsObserver(ObserverScope<LatencyStatisticsSlot> *calculateResultsObserver); + +public: + // Internal instrumentation interface: + + // EndFrame() instrumentation + void InstrumentEndFrameStart(double timestamp); + void InstrumentEndFrameEnd(double timestamp); + + // DK2 latency tester instrumentation + // Note: This assumes that it is called right before InstrumentEndFrameEnd() + void InstrumentLatencyTimings(FrameTimeManager& ftm); + + // Eye pose instrumentation + void InstrumentEyePose(const ovrTrackingState& state); +}; + + +}} // namespace OVR::CAPI + +#endif // OVR_CAPI_LatencyStatistics_h |