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authorSven Gothel <[email protected]>2014-06-19 17:08:45 +0200
committerSven Gothel <[email protected]>2014-06-19 17:08:45 +0200
commit33385ba1bb04682cef372adb0cd9f63b1fe55ca7 (patch)
tree30858bcf355f78b0e69c0f9a17d2fd28e7ed926a /LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_DistortionRenderer.cpp
parentd9a584844a60542519d813b5dc1a62428f14a0ae (diff)
Merge OculusSDK 0.3.2 Windows Source Code
Diffstat (limited to 'LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_DistortionRenderer.cpp')
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diff --git a/LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_DistortionRenderer.cpp b/LibOVR/Src/CAPI/D3D1X/CAPI_D3D10_DistortionRenderer.cpp
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+/************************************************************************************
+
+Filename : CAPI_D3D10_DistortionRenderer.cpp
+Content : Distortion renderer instantiation for D3D10
+Created : November 11, 2013
+Authors : Volga Aksoy, Michael Antonov
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#define OVR_D3D_VERSION 10
+#include "CAPI_D3D1X_Util.cpp"
+#include "CAPI_D3D1X_DistortionRenderer.cpp"