aboutsummaryrefslogtreecommitdiffstats
path: root/LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2014-06-19 17:08:45 +0200
committerSven Gothel <[email protected]>2014-06-19 17:08:45 +0200
commit33385ba1bb04682cef372adb0cd9f63b1fe55ca7 (patch)
tree30858bcf355f78b0e69c0f9a17d2fd28e7ed926a /LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h
parentd9a584844a60542519d813b5dc1a62428f14a0ae (diff)
Merge OculusSDK 0.3.2 Windows Source Code
Diffstat (limited to 'LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h')
-rw-r--r--LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h b/LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h
new file mode 100644
index 0000000..7feb789
--- /dev/null
+++ b/LibOVR/Src/CAPI/Shaders/DistortionChroma_vs_refl.h
@@ -0,0 +1,9 @@
+#ifndef DistortionChroma_vs_refl
+
+const OVR::CAPI::D3D_NS::ShaderBase::Uniform DistortionChroma_vs_refl[] =
+{
+ { "EyeToSourceUVScale", OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 0, 8 },
+ { "EyeToSourceUVOffset", OVR::CAPI::D3D_NS::ShaderBase::VARTYPE_FLOAT, 8, 8 },
+};
+
+#endif