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authorSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
committerSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
commit4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (patch)
treecf3671058d55b47ab6cb6f36f369928606137628 /LibOVR/Src/OVR_CAPI_Keys.h
parentc29cd1a2fbff6282bab956ad61661ac9d48c4e6e (diff)
Bump OculusVR RIFT SDK to 0.5.0.1vanilla_0.5.0.1
Diffstat (limited to 'LibOVR/Src/OVR_CAPI_Keys.h')
-rw-r--r--LibOVR/Src/OVR_CAPI_Keys.h56
1 files changed, 0 insertions, 56 deletions
diff --git a/LibOVR/Src/OVR_CAPI_Keys.h b/LibOVR/Src/OVR_CAPI_Keys.h
deleted file mode 100644
index 13451e5..0000000
--- a/LibOVR/Src/OVR_CAPI_Keys.h
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@@ -1,56 +0,0 @@
-/************************************************************************************
-
-Filename : OVR_CAPI.h
-Content : Keys for CAPI calls
-Created : September 25, 2014
-Authors :
-
-Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.2
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-
-
-#define OVR_KEY_USER "User" // string
-#define OVR_KEY_NAME "Name" // string
-#define OVR_KEY_GENDER "Gender" // string
-#define OVR_KEY_PLAYER_HEIGHT "PlayerHeight" // float
-#define OVR_KEY_EYE_HEIGHT "EyeHeight" // float
-#define OVR_KEY_IPD "IPD" // float
-#define OVR_KEY_NECK_TO_EYE_DISTANCE "NeckEyeDistance" // float[2]
-#define OVR_KEY_EYE_RELIEF_DIAL "EyeReliefDial" // int
-#define OVR_KEY_EYE_TO_NOSE_DISTANCE "EyeToNoseDist" // float[2]
-#define OVR_KEY_MAX_EYE_TO_PLATE_DISTANCE "MaxEyeToPlateDist" // float[2]
-#define OVR_KEY_EYE_CUP "EyeCup" // char[16]
-#define OVR_KEY_CUSTOM_EYE_RENDER "CustomEyeRender" // bool
-#define OVR_KEY_CAMERA_POSITION "CenteredFromWorld" // double[7]
-
-// Default measurements empirically determined at Oculus to make us happy
-// The neck model numbers were derived as an average of the male and female averages from ANSUR-88
-// NECK_TO_EYE_HORIZONTAL = H22 - H43 = INFRAORBITALE_BACK_OF_HEAD - TRAGION_BACK_OF_HEAD
-// NECK_TO_EYE_VERTICAL = H21 - H15 = GONION_TOP_OF_HEAD - ECTOORBITALE_TOP_OF_HEAD
-// These were determined to be the best in a small user study, clearly beating out the previous default values
-#define OVR_DEFAULT_GENDER "Unknown"
-#define OVR_DEFAULT_PLAYER_HEIGHT 1.778f
-#define OVR_DEFAULT_EYE_HEIGHT 1.675f
-#define OVR_DEFAULT_IPD 0.064f
-#define OVR_DEFAULT_NECK_TO_EYE_HORIZONTAL 0.0805f
-#define OVR_DEFAULT_NECK_TO_EYE_VERTICAL 0.075f
-#define OVR_DEFAULT_EYE_RELIEF_DIAL 3
-#define OVR_DEFAULT_CAMERA_POSITION {0,0,0,1,0,0,0}
-