diff options
author | Sven Gothel <[email protected]> | 2015-03-28 01:43:35 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-28 01:43:35 +0100 |
commit | 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (patch) | |
tree | cf3671058d55b47ab6cb6f36f369928606137628 /LibOVR/Src/OVR_CAPI_Keys.h | |
parent | c29cd1a2fbff6282bab956ad61661ac9d48c4e6e (diff) |
Bump OculusVR RIFT SDK to 0.5.0.1vanilla_0.5.0.1
Diffstat (limited to 'LibOVR/Src/OVR_CAPI_Keys.h')
-rw-r--r-- | LibOVR/Src/OVR_CAPI_Keys.h | 56 |
1 files changed, 0 insertions, 56 deletions
diff --git a/LibOVR/Src/OVR_CAPI_Keys.h b/LibOVR/Src/OVR_CAPI_Keys.h deleted file mode 100644 index 13451e5..0000000 --- a/LibOVR/Src/OVR_CAPI_Keys.h +++ /dev/null @@ -1,56 +0,0 @@ -/************************************************************************************ - -Filename : OVR_CAPI.h -Content : Keys for CAPI calls -Created : September 25, 2014 -Authors : - -Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculusvr.com/licenses/LICENSE-3.2 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -************************************************************************************/ - - - -#define OVR_KEY_USER "User" // string -#define OVR_KEY_NAME "Name" // string -#define OVR_KEY_GENDER "Gender" // string -#define OVR_KEY_PLAYER_HEIGHT "PlayerHeight" // float -#define OVR_KEY_EYE_HEIGHT "EyeHeight" // float -#define OVR_KEY_IPD "IPD" // float -#define OVR_KEY_NECK_TO_EYE_DISTANCE "NeckEyeDistance" // float[2] -#define OVR_KEY_EYE_RELIEF_DIAL "EyeReliefDial" // int -#define OVR_KEY_EYE_TO_NOSE_DISTANCE "EyeToNoseDist" // float[2] -#define OVR_KEY_MAX_EYE_TO_PLATE_DISTANCE "MaxEyeToPlateDist" // float[2] -#define OVR_KEY_EYE_CUP "EyeCup" // char[16] -#define OVR_KEY_CUSTOM_EYE_RENDER "CustomEyeRender" // bool -#define OVR_KEY_CAMERA_POSITION "CenteredFromWorld" // double[7] - -// Default measurements empirically determined at Oculus to make us happy -// The neck model numbers were derived as an average of the male and female averages from ANSUR-88 -// NECK_TO_EYE_HORIZONTAL = H22 - H43 = INFRAORBITALE_BACK_OF_HEAD - TRAGION_BACK_OF_HEAD -// NECK_TO_EYE_VERTICAL = H21 - H15 = GONION_TOP_OF_HEAD - ECTOORBITALE_TOP_OF_HEAD -// These were determined to be the best in a small user study, clearly beating out the previous default values -#define OVR_DEFAULT_GENDER "Unknown" -#define OVR_DEFAULT_PLAYER_HEIGHT 1.778f -#define OVR_DEFAULT_EYE_HEIGHT 1.675f -#define OVR_DEFAULT_IPD 0.064f -#define OVR_DEFAULT_NECK_TO_EYE_HORIZONTAL 0.0805f -#define OVR_DEFAULT_NECK_TO_EYE_VERTICAL 0.075f -#define OVR_DEFAULT_EYE_RELIEF_DIAL 3 -#define OVR_DEFAULT_CAMERA_POSITION {0,0,0,1,0,0,0} - |