aboutsummaryrefslogtreecommitdiffstats
path: root/LibOVR/Src/OVR_OSX_HMDDevice.h
diff options
context:
space:
mode:
authorSven Gothel <[email protected]>2014-06-19 17:18:53 +0200
committerSven Gothel <[email protected]>2014-06-19 17:18:53 +0200
commitda82e664d359c540e96e4602fd5980003bff3e5c (patch)
tree81698246c6c13bcf21ed9c12bcf10e983fa525ba /LibOVR/Src/OVR_OSX_HMDDevice.h
parent33385ba1bb04682cef372adb0cd9f63b1fe55ca7 (diff)
Merge OculusSDK 0.3.2 MacOS Source Code
- converted all text files to unix format first, allowing to skip all white-changes-only files
Diffstat (limited to 'LibOVR/Src/OVR_OSX_HMDDevice.h')
-rw-r--r--LibOVR/Src/OVR_OSX_HMDDevice.h153
1 files changed, 153 insertions, 0 deletions
diff --git a/LibOVR/Src/OVR_OSX_HMDDevice.h b/LibOVR/Src/OVR_OSX_HMDDevice.h
new file mode 100644
index 0000000..dd5c0fe
--- /dev/null
+++ b/LibOVR/Src/OVR_OSX_HMDDevice.h
@@ -0,0 +1,153 @@
+/************************************************************************************
+
+Filename : OVR_OSX_HMDDevice.h
+Content : OSX HMDDevice implementation
+Created : September 21, 2012
+Authors : Michael Antonov
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_OSX_HMDDevice_h
+#define OVR_OSX_HMDDevice_h
+
+#include "OVR_DeviceImpl.h"
+#include "Kernel/OVR_String.h"
+#include "OVR_Profile.h"
+
+namespace OVR { namespace OSX {
+
+class HMDDevice;
+
+
+//-------------------------------------------------------------------------------------
+
+// HMDDeviceFactory enumerates attached Oculus HMD devices.
+//
+// This is currently done by matching monitor device strings.
+
+class HMDDeviceFactory : public DeviceFactory
+{
+public:
+ static HMDDeviceFactory &GetInstance();
+
+ // Enumerates devices, creating and destroying relevant objects in manager.
+ virtual void EnumerateDevices(EnumerateVisitor& visitor);
+
+protected:
+ DeviceManager* getManager() const { return (DeviceManager*) pManager; }
+};
+
+
+class HMDDeviceCreateDesc : public DeviceCreateDesc
+{
+ friend class HMDDevice;
+
+protected:
+ enum
+ {
+ Contents_Screen = 1,
+ Contents_Distortion = 2,
+ };
+ String DeviceId;
+ String DisplayDeviceName;
+ struct
+ {
+ int X, Y;
+ } Desktop;
+ unsigned int Contents;
+
+ Sizei ResolutionInPixels;
+ Sizef ScreenSizeInMeters;
+ float VCenterFromTopInMeters;
+ float LensSeparationInMeters;
+
+ // TODO: update these to splines.
+ DistortionEqnType DistortionEqn;
+ float DistortionK[4];
+
+ int DisplayId;
+
+public:
+ HMDDeviceCreateDesc(DeviceFactory* factory,
+ UInt32 vendor, UInt32 product, const String& displayDeviceName, int dispId);
+ HMDDeviceCreateDesc(const HMDDeviceCreateDesc& other);
+
+ virtual DeviceCreateDesc* Clone() const
+ {
+ return new HMDDeviceCreateDesc(*this);
+ }
+
+ virtual DeviceBase* NewDeviceInstance();
+
+ virtual MatchResult MatchDevice(const DeviceCreateDesc& other,
+ DeviceCreateDesc**) const;
+
+ virtual bool UpdateMatchedCandidate(const DeviceCreateDesc&, bool* newDeviceFlag = NULL);
+
+ virtual bool GetDeviceInfo(DeviceInfo* info) const;
+
+ void SetScreenParameters(int x, int y,
+ int hres, int vres,
+ float hsize, float vsize,
+ float vCenterFromTopInMeters, float lensSeparationInMeters);
+ void SetDistortion(const float* dks);
+
+ HmdTypeEnum GetHmdType() const;
+};
+
+
+//-------------------------------------------------------------------------------------
+
+// HMDDevice represents an Oculus HMD device unit. An instance of this class
+// is typically created from the DeviceManager.
+// After HMD device is created, we its sensor data can be obtained by
+// first creating a Sensor object and then wrappig it in SensorFusion.
+
+class HMDDevice : public DeviceImpl<OVR::HMDDevice>
+{
+public:
+ HMDDevice(HMDDeviceCreateDesc* createDesc);
+ ~HMDDevice();
+
+ virtual bool Initialize(DeviceBase* parent);
+ virtual void Shutdown();
+
+ // Requests the currently used default profile. This profile affects the
+ // settings reported by HMDInfo.
+ virtual Profile* GetProfile();
+ virtual const char* GetProfileName();
+ virtual bool SetProfileName(const char* name);
+
+ // Query associated sensor.
+ virtual OVR::SensorDevice* GetSensor();
+
+protected:
+ HMDDeviceCreateDesc* getDesc() const { return (HMDDeviceCreateDesc*)pCreateDesc.GetPtr(); }
+
+ // User name for the profile used with this device.
+ String ProfileName;
+ mutable Ptr<Profile> pCachedProfile;
+};
+
+
+}} // namespace OVR::OSX
+
+#endif // OVR_OSX_HMDDevice_h
+