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author | Sven Gothel <[email protected]> | 2014-06-19 17:18:53 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-06-19 17:18:53 +0200 |
commit | da82e664d359c540e96e4602fd5980003bff3e5c (patch) | |
tree | 81698246c6c13bcf21ed9c12bcf10e983fa525ba /LibOVR/Src/OVR_OSX_HMDDevice.h | |
parent | 33385ba1bb04682cef372adb0cd9f63b1fe55ca7 (diff) |
Merge OculusSDK 0.3.2 MacOS Source Code
- converted all text files to unix format first,
allowing to skip all white-changes-only files
Diffstat (limited to 'LibOVR/Src/OVR_OSX_HMDDevice.h')
-rw-r--r-- | LibOVR/Src/OVR_OSX_HMDDevice.h | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/LibOVR/Src/OVR_OSX_HMDDevice.h b/LibOVR/Src/OVR_OSX_HMDDevice.h new file mode 100644 index 0000000..dd5c0fe --- /dev/null +++ b/LibOVR/Src/OVR_OSX_HMDDevice.h @@ -0,0 +1,153 @@ +/************************************************************************************ + +Filename : OVR_OSX_HMDDevice.h +Content : OSX HMDDevice implementation +Created : September 21, 2012 +Authors : Michael Antonov + +Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved. + +Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License"); +you may not use the Oculus VR Rift SDK except in compliance with the License, +which is provided at the time of installation or download, or which +otherwise accompanies this software in either electronic or hard copy form. + +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-3.1 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + +*************************************************************************************/ + +#ifndef OVR_OSX_HMDDevice_h +#define OVR_OSX_HMDDevice_h + +#include "OVR_DeviceImpl.h" +#include "Kernel/OVR_String.h" +#include "OVR_Profile.h" + +namespace OVR { namespace OSX { + +class HMDDevice; + + +//------------------------------------------------------------------------------------- + +// HMDDeviceFactory enumerates attached Oculus HMD devices. +// +// This is currently done by matching monitor device strings. + +class HMDDeviceFactory : public DeviceFactory +{ +public: + static HMDDeviceFactory &GetInstance(); + + // Enumerates devices, creating and destroying relevant objects in manager. + virtual void EnumerateDevices(EnumerateVisitor& visitor); + +protected: + DeviceManager* getManager() const { return (DeviceManager*) pManager; } +}; + + +class HMDDeviceCreateDesc : public DeviceCreateDesc +{ + friend class HMDDevice; + +protected: + enum + { + Contents_Screen = 1, + Contents_Distortion = 2, + }; + String DeviceId; + String DisplayDeviceName; + struct + { + int X, Y; + } Desktop; + unsigned int Contents; + + Sizei ResolutionInPixels; + Sizef ScreenSizeInMeters; + float VCenterFromTopInMeters; + float LensSeparationInMeters; + + // TODO: update these to splines. + DistortionEqnType DistortionEqn; + float DistortionK[4]; + + int DisplayId; + +public: + HMDDeviceCreateDesc(DeviceFactory* factory, + UInt32 vendor, UInt32 product, const String& displayDeviceName, int dispId); + HMDDeviceCreateDesc(const HMDDeviceCreateDesc& other); + + virtual DeviceCreateDesc* Clone() const + { + return new HMDDeviceCreateDesc(*this); + } + + virtual DeviceBase* NewDeviceInstance(); + + virtual MatchResult MatchDevice(const DeviceCreateDesc& other, + DeviceCreateDesc**) const; + + virtual bool UpdateMatchedCandidate(const DeviceCreateDesc&, bool* newDeviceFlag = NULL); + + virtual bool GetDeviceInfo(DeviceInfo* info) const; + + void SetScreenParameters(int x, int y, + int hres, int vres, + float hsize, float vsize, + float vCenterFromTopInMeters, float lensSeparationInMeters); + void SetDistortion(const float* dks); + + HmdTypeEnum GetHmdType() const; +}; + + +//------------------------------------------------------------------------------------- + +// HMDDevice represents an Oculus HMD device unit. An instance of this class +// is typically created from the DeviceManager. +// After HMD device is created, we its sensor data can be obtained by +// first creating a Sensor object and then wrappig it in SensorFusion. + +class HMDDevice : public DeviceImpl<OVR::HMDDevice> +{ +public: + HMDDevice(HMDDeviceCreateDesc* createDesc); + ~HMDDevice(); + + virtual bool Initialize(DeviceBase* parent); + virtual void Shutdown(); + + // Requests the currently used default profile. This profile affects the + // settings reported by HMDInfo. + virtual Profile* GetProfile(); + virtual const char* GetProfileName(); + virtual bool SetProfileName(const char* name); + + // Query associated sensor. + virtual OVR::SensorDevice* GetSensor(); + +protected: + HMDDeviceCreateDesc* getDesc() const { return (HMDDeviceCreateDesc*)pCreateDesc.GetPtr(); } + + // User name for the profile used with this device. + String ProfileName; + mutable Ptr<Profile> pCachedProfile; +}; + + +}} // namespace OVR::OSX + +#endif // OVR_OSX_HMDDevice_h + |