diff options
author | Sven Gothel <[email protected]> | 2015-03-28 01:43:35 +0100 |
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committer | Sven Gothel <[email protected]> | 2015-03-28 01:43:35 +0100 |
commit | 4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (patch) | |
tree | cf3671058d55b47ab6cb6f36f369928606137628 /LibOVR/Src/Util/Util_ImageWindow.h | |
parent | c29cd1a2fbff6282bab956ad61661ac9d48c4e6e (diff) |
Bump OculusVR RIFT SDK to 0.5.0.1vanilla_0.5.0.1
Diffstat (limited to 'LibOVR/Src/Util/Util_ImageWindow.h')
-rw-r--r-- | LibOVR/Src/Util/Util_ImageWindow.h | 204 |
1 files changed, 0 insertions, 204 deletions
diff --git a/LibOVR/Src/Util/Util_ImageWindow.h b/LibOVR/Src/Util/Util_ImageWindow.h deleted file mode 100644 index 979dd93..0000000 --- a/LibOVR/Src/Util/Util_ImageWindow.h +++ /dev/null @@ -1,204 +0,0 @@ -/************************************************************************************ - -Filename : Util_ImageWindow.h -Content : An output object for windows that can display raw images for testing -Created : March 13, 2014 -Authors : Dean Beeler - -Copyright : Copyright 2014 Oculus, Inc. All Rights reserved. - -Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License"); -you may not use the Oculus VR Rift SDK except in compliance with the License, -which is provided at the time of installation or download, or which -otherwise accompanies this software in either electronic or hard copy form. - -You may obtain a copy of the License at - -http://www.oculusvr.com/licenses/LICENSE-3.2 - -Unless required by applicable law or agreed to in writing, the Oculus VR SDK -distributed under the License is distributed on an "AS IS" BASIS, -WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -See the License for the specific language governing permissions and -limitations under the License. - -*************************************************************************************/ - -#ifndef UTIL_IMAGEWINDOW_H -#define UTIL_IMAGEWINDOW_H - -#if defined(OVR_OS_WIN32) -#include <WinSock2.h> -#include <WS2tcpip.h> -#define WIN32_LEAN_AND_MEAN -#include <Windows.h> -#include <d2d1.h> -#include <dwrite.h> -#endif - -#include "../Kernel/OVR_Hash.h" -#include "../Kernel/OVR_Array.h" -#include "../Kernel/OVR_Threads.h" -#include "../Kernel/OVR_Deque.h" - -#include <stdint.h> - -namespace OVR { namespace Util { - - typedef struct - { - float x; - float y; - float radius; - float r; - float g; - float b; - bool fill; - } CirclePlot; - - typedef struct - { - float x; - float y; - float r; - float g; - float b; - OVR::String text; - } TextPlot; - -class Frame : virtual public RefCountBaseV<Frame> - { -public: - - Frame( int frame ) : - frameNumber( frame ), - imageData( NULL ), - colorImageData( NULL ), - plots(), - textLines(), - width( 0 ), - height( 0 ), - colorPitch( 0 ), - ready( false ) - { - - } - - ~Frame() - { - if( imageData ) - free( imageData ); - if( colorImageData ) - free( colorImageData ); - - plots.ClearAndRelease(); - textLines.ClearAndRelease(); - } - - int frameNumber; - - Array<CirclePlot> plots; - Array<TextPlot> textLines; - void* imageData; - void* colorImageData; - int width; - int height; - int colorPitch; - bool ready; -}; - -#if defined(OVR_OS_WIN32) -class ImageWindow -{ - HWND hWindow; - ID2D1RenderTarget* pRT; - D2D1_SIZE_U resolution; - - Mutex* frontBufferMutex; - - InPlaceMutableDeque< Ptr<Frame> > frames; - - ID2D1Bitmap* greyBitmap; - ID2D1Bitmap* colorBitmap; - -public: - // constructors - ImageWindow(); - ImageWindow( uint32_t width, uint32_t height ); - virtual ~ImageWindow(); - - void GetResolution( size_t& width, size_t& height ) { width = resolution.width; height = resolution.height; } - - void OnPaint(); // Called by Windows when it receives a WM_PAINT message - - void UpdateImage( const uint8_t* imageData, uint32_t width, uint32_t height ) { UpdateImageBW( imageData, width, height ); } - void UpdateImageBW( const uint8_t* imageData, uint32_t width, uint32_t height ); - void UpdateImageRGBA( const uint8_t* imageData, uint32_t width, uint32_t height, uint32_t pitch ); - void Complete(); // Called by drawing thread to submit a frame - - void Process(); // Called by rendering thread to do window processing - - void AssociateSurface( void* surface ); - - void addCircle( float x , float y, float radius, float r, float g, float b, bool fill ); - void addText( float x, float y, float r, float g, float b, OVR::String text ); - - static ImageWindow* GlobalWindow( int window ) { return globalWindow[window]; } - static int WindowCount() { return windowCount; } - -private: - - Ptr<Frame> lastUnreadyFrame(); - - static const int MaxWindows = 4; - static ImageWindow* globalWindow[MaxWindows]; - static int windowCount; - static ID2D1Factory* pD2DFactory; - static IDWriteFactory* pDWriteFactory; - static HINSTANCE hInstD2d1; - static HINSTANCE hInstDwrite; - -}; - -#else - -class ImageWindow -{ -public: - // constructors - ImageWindow() {} - ImageWindow( uint32_t width, uint32_t height ) { OVR_UNUSED( width ); OVR_UNUSED( height ); } - virtual ~ImageWindow() { } - - void GetResolution( size_t& width, size_t& height ) { width = 0; height = 0; } - - void OnPaint() { } - - void UpdateImage( const uint8_t* imageData, uint32_t width, uint32_t height ) { UpdateImageBW( imageData, width, height ); } - void UpdateImageBW( const uint8_t* imageData, uint32_t width, uint32_t height ) { OVR_UNUSED( imageData ); OVR_UNUSED( width ); OVR_UNUSED( height ); } - void UpdateImageRGBA( const uint8_t* imageData, uint32_t width, uint32_t height, uint32_t pitch ) { OVR_UNUSED( imageData ); OVR_UNUSED( width ); OVR_UNUSED( height ); OVR_UNUSED( pitch ); } - void Complete() { } - - void Process() { } - - void AssociateSurface( void* surface ) { OVR_UNUSED(surface); } - - void addCircle( float x , float y, float radius, float r, float g, float b, bool fill ) { OVR_UNUSED( x ); OVR_UNUSED( y ); OVR_UNUSED( radius ); OVR_UNUSED( r ); OVR_UNUSED( g ); OVR_UNUSED( b ); OVR_UNUSED( fill ); } - void addText( float x, float y, float r, float g, float b, OVR::String text ) { OVR_UNUSED( x ); OVR_UNUSED( y ); OVR_UNUSED( r ); OVR_UNUSED( g ); OVR_UNUSED( b ); OVR_UNUSED( text ); } - - static ImageWindow* GlobalWindow( int window ) { return globalWindow[window]; } - static int WindowCount() { return windowCount; } - -private: - - static const int MaxWindows = 4; - static ImageWindow* globalWindow[4]; - static int windowCount; -}; - -#endif - -}} // namespace OVR::Util - - -#endif |