diff options
author | Brad Davis <[email protected]> | 2014-01-10 18:07:32 -0800 |
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committer | Brad Davis <[email protected]> | 2014-01-10 18:07:32 -0800 |
commit | 6794b1b3816486f7e379b0046556c3a6f48fbbdf (patch) | |
tree | 96e763ec261845f06ff46da90bd89222da631003 /LibOVR/Src/Util | |
parent | 653683bd2a5eb4d1d79a52161c302477be2afaa8 (diff) | |
parent | f28388ff2af14b56ef2d973b2f4f9da021716d4c (diff) |
Merging in updates from 0.2.5c
Diffstat (limited to 'LibOVR/Src/Util')
-rw-r--r-- | LibOVR/Src/Util/Util_LatencyTest.cpp | 15 | ||||
-rw-r--r-- | LibOVR/Src/Util/Util_LatencyTest.h | 15 | ||||
-rw-r--r-- | LibOVR/Src/Util/Util_Render_Stereo.cpp | 17 | ||||
-rw-r--r-- | LibOVR/Src/Util/Util_Render_Stereo.h | 17 |
4 files changed, 54 insertions, 10 deletions
diff --git a/LibOVR/Src/Util/Util_LatencyTest.cpp b/LibOVR/Src/Util/Util_LatencyTest.cpp index 57c2769..b972e48 100644 --- a/LibOVR/Src/Util/Util_LatencyTest.cpp +++ b/LibOVR/Src/Util/Util_LatencyTest.cpp @@ -7,10 +7,21 @@ Authors : Lee Cooper Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. -Use of this software is subject to the terms of the Oculus license -agreement provided at the time of installation or download, or which +Licensed under the Oculus VR SDK License Version 2.0 (the "License"); +you may not use the Oculus VR SDK except in compliance with the License, +which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + *************************************************************************************/ #include "Util_LatencyTest.h" diff --git a/LibOVR/Src/Util/Util_LatencyTest.h b/LibOVR/Src/Util/Util_LatencyTest.h index a01864e..657a3a9 100644 --- a/LibOVR/Src/Util/Util_LatencyTest.h +++ b/LibOVR/Src/Util/Util_LatencyTest.h @@ -8,10 +8,21 @@ Authors : Lee Cooper Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. -Use of this software is subject to the terms of the Oculus license -agreement provided at the time of installation or download, or which +Licensed under the Oculus VR SDK License Version 2.0 (the "License"); +you may not use the Oculus VR SDK except in compliance with the License, +which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + *************************************************************************************/ #ifndef OVR_Util_LatencyTest_h diff --git a/LibOVR/Src/Util/Util_Render_Stereo.cpp b/LibOVR/Src/Util/Util_Render_Stereo.cpp index e2600a9..2ff3ef2 100644 --- a/LibOVR/Src/Util/Util_Render_Stereo.cpp +++ b/LibOVR/Src/Util/Util_Render_Stereo.cpp @@ -5,12 +5,23 @@ Content : Stereo rendering configuration implementation Created : October 22, 2012 Authors : Michael Antonov, Andrew Reisse -Copyright : Copyright 2012 Oculus, Inc. All Rights reserved. +Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. -Use of this software is subject to the terms of the Oculus Inc license -agreement provided at the time of installation or download, or which +Licensed under the Oculus VR SDK License Version 2.0 (the "License"); +you may not use the Oculus VR SDK except in compliance with the License, +which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + *************************************************************************************/ #include "Util_Render_Stereo.h" diff --git a/LibOVR/Src/Util/Util_Render_Stereo.h b/LibOVR/Src/Util/Util_Render_Stereo.h index 9ac4002..492080d 100644 --- a/LibOVR/Src/Util/Util_Render_Stereo.h +++ b/LibOVR/Src/Util/Util_Render_Stereo.h @@ -6,12 +6,23 @@ Content : Sample stereo rendering configuration classes. Created : October 22, 2012 Authors : Michael Antonov -Copyright : Copyright 2012 Oculus, Inc. All Rights reserved. +Copyright : Copyright 2013 Oculus VR, Inc. All Rights reserved. -Use of this software is subject to the terms of the Oculus Inc license -agreement provided at the time of installation or download, or which +Licensed under the Oculus VR SDK License Version 2.0 (the "License"); +you may not use the Oculus VR SDK except in compliance with the License, +which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. +You may obtain a copy of the License at + +http://www.oculusvr.com/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, the Oculus VR SDK +distributed under the License is distributed on an "AS IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. + *************************************************************************************/ #ifndef OVR_Util_Render_Stereo_h |