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authorSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
committerSven Gothel <[email protected]>2015-03-28 01:43:35 +0100
commit4207f9c279e832e3afcb3f5fc6cd8d84cb4cfe4c (patch)
treecf3671058d55b47ab6cb6f36f369928606137628 /LibOVRKernel/Src/Util/GUIConsole.h
parentc29cd1a2fbff6282bab956ad61661ac9d48c4e6e (diff)
Bump OculusVR RIFT SDK to 0.5.0.1vanilla_0.5.0.1
Diffstat (limited to 'LibOVRKernel/Src/Util/GUIConsole.h')
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+/************************************************************************************
+
+Filename : GUIConsole.h
+Content : A stdout console window that runs alongside Windows GUI applications
+Created : Feb 4, 2013
+Authors : Brant Lewis
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_Util_GuiConsole_h
+#define OVR_Util_GuiConsole_h
+
+#include "../../Include/OVR_Kernel.h"
+
+#ifdef OVR_INTERNAL_USE
+
+#include "../Kernel/OVR_Win32_IncludeWindows.h"
+
+class GUIConsole
+{
+public:
+ // constructors
+ GUIConsole();
+ ~GUIConsole();
+
+ // member variables
+ HANDLE hStdIn, hStdOut, hStdError;
+};
+#endif // #ifdef OVR_INTERNAL_USE
+
+#endif //OVR_Util_GuiConsole_h