aboutsummaryrefslogtreecommitdiffstats
path: root/Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj
diff options
context:
space:
mode:
authorBrad Davis <[email protected]>2013-10-13 20:28:58 -0700
committerBrad Davis <[email protected]>2013-10-13 20:28:58 -0700
commit672cdd0ef5455cd62a0d7f7eb6b9889f3ea35f21 (patch)
treef3454dc864242744aef1ea5474b5011556d0f388 /Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj
parent1408ed7b208c7a1cff1a2448fc890e9b8bd6dc4e (diff)
Updating to cmake, glew, xrandr
Diffstat (limited to 'Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj')
-rw-r--r--Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj126
1 files changed, 0 insertions, 126 deletions
diff --git a/Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj b/Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj
deleted file mode 100644
index a0c06af..0000000
--- a/Samples/SensorBox/SensorBoxTest_Msvc2010.vcxproj
+++ /dev/null
@@ -1,126 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectGuid>{8051B837-2982-4F64-8C3B-FAF88B6D83AB}</ProjectGuid>
- <Keyword>Win32Proj</Keyword>
- <RootNamespace>SensorBoxTest</RootNamespace>
- <ProjectName>SensorBoxTest</ProjectName>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>true</UseDebugLibraries>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>Application</ConfigurationType>
- <UseDebugLibraries>false</UseDebugLibraries>
- <WholeProgramOptimization>true</WholeProgramOptimization>
- <CharacterSet>Unicode</CharacterSet>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <LinkIncremental>true</LinkIncremental>
- <IntDir>$(Configuration)\Obj\</IntDir>
- <OutDir>$(ProjectDir)$(Configuration)\</OutDir>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <LinkIncremental>false</LinkIncremental>
- <IntDir>$(Configuration)\Obj\</IntDir>
- <OutDir>$(ProjectDir)$(Configuration)\</OutDir>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <ClCompile>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <WarningLevel>Level4</WarningLevel>
- <Optimization>Disabled</Optimization>
- <PreprocessorDefinitions>OVR_BUILD_DEBUG;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>../../LibOVR/Include;../../LibOVR/Src;../../3rdParty/glext;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <DebugInformationFormat>OldStyle</DebugInformationFormat>
- <MultiProcessorCompilation>true</MultiProcessorCompilation>
- <StringPooling>
- </StringPooling>
- <MinimalRebuild>false</MinimalRebuild>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <AdditionalDependencies>libovrd.lib;dxgi.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;opengl32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- <AdditionalLibraryDirectories>../../LibOVR/Lib/Win32;$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- </Link>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <ClCompile>
- <WarningLevel>Level4</WarningLevel>
- <PrecompiledHeader>
- </PrecompiledHeader>
- <Optimization>MaxSpeed</Optimization>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
- <AdditionalIncludeDirectories>../../LibOVR/Include;../../LibOVR/Src;../../3rdParty/glext;$(DXSDK_DIR)/Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <MultiProcessorCompilation>true</MultiProcessorCompilation>
- <DebugInformationFormat>OldStyle</DebugInformationFormat>
- </ClCompile>
- <Link>
- <SubSystem>Windows</SubSystem>
- <GenerateDebugInformation>true</GenerateDebugInformation>
- <EnableCOMDATFolding>true</EnableCOMDATFolding>
- <OptimizeReferences>true</OptimizeReferences>
- <AdditionalLibraryDirectories>../../LibOVR/Lib/Win32;$(DXSDK_DIR)/Lib/x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
- <AdditionalDependencies>libovr.lib;dxgi.lib;d3d10.lib;d3d11.lib;d3dcompiler.lib;opengl32.lib;winmm.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
- </Link>
- </ItemDefinitionGroup>
- <ItemGroup>
- <ClCompile Include="..\CommonSrc\Platform\Platform.cpp" />
- <ClCompile Include="..\CommonSrc\Platform\Win32_Gamepad.cpp" />
- <ClCompile Include="..\CommonSrc\Platform\Win32_Platform.cpp" />
- <ClCompile Include="..\CommonSrc\Render\Render_Device.cpp" />
- <ClCompile Include="..\CommonSrc\Render\Render_D3D10_Device.cpp" />
- <ClCompile Include="..\CommonSrc\Render\Render_D3D11_Device.cpp" />
- <ClCompile Include="..\CommonSrc\Render\Render_D3D1X_Device.cpp">
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
- <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
- </ClCompile>
- <ClCompile Include="SensorBoxTest.cpp" />
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="..\CommonSrc\Platform\Gamepad.h" />
- <ClInclude Include="..\CommonSrc\Platform\Platform.h" />
- <ClInclude Include="..\CommonSrc\Platform\Platform_Default.h" />
- <ClInclude Include="..\CommonSrc\Platform\Win32_Gamepad.h" />
- <ClInclude Include="..\CommonSrc\Platform\Win32_Platform.h" />
- <ClInclude Include="..\CommonSrc\Render\Render_Font.h" />
- <ClInclude Include="..\CommonSrc\Render\Render.h" />
- <ClInclude Include="..\CommonSrc\Render\Render_D3D10_Device.h" />
- <ClInclude Include="..\CommonSrc\Render\Render_D3D11_Device.h" />
- <ClInclude Include="..\CommonSrc\Render\Render_D3D1X_Device.h" />
- </ItemGroup>
- <ItemGroup>
- <ResourceCompile Include="SensorBoxTest.rc" />
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project> \ No newline at end of file