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authorSven Gothel <[email protected]>2023-09-22 16:41:07 +0200
committerSven Gothel <[email protected]>2023-09-22 16:41:07 +0200
commit30dd3bbad0039d3b089311feb5bd12d55e597e69 (patch)
tree225745266954f83ab55c2720188e1a329bb4f00c /jogl/src/classes/jogamp/opengl/oculusvr/stereo
parentb9bff3d0cf8396b7c81c9dc3912f5bfc9899191d (diff)
Adapt to com.jogamp.opengl.math -> com.jogamp.mathHEADmaster
Diffstat (limited to 'jogl/src/classes/jogamp/opengl/oculusvr/stereo')
-rw-r--r--jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionMeshProducer.java4
-rw-r--r--jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionSpec.java2
2 files changed, 3 insertions, 3 deletions
diff --git a/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionMeshProducer.java b/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionMeshProducer.java
index 05c1011..1b99c9d 100644
--- a/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionMeshProducer.java
+++ b/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionMeshProducer.java
@@ -91,8 +91,8 @@ import jogamp.opengl.util.stereo.DistortionMesh;
import jogamp.opengl.util.stereo.ScaleAndOffset2D;
import jogamp.opengl.util.stereo.DistortionMesh.DistortionVertex;
-import com.jogamp.opengl.math.FloatUtil;
-import com.jogamp.opengl.math.VectorUtil;
+import com.jogamp.math.FloatUtil;
+import com.jogamp.math.VectorUtil;
import com.jogamp.opengl.util.stereo.EyeParameter;
import com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig;
diff --git a/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionSpec.java b/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionSpec.java
index da2432b..499a845 100644
--- a/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionSpec.java
+++ b/jogl/src/classes/jogamp/opengl/oculusvr/stereo/lense/DistortionSpec.java
@@ -87,8 +87,8 @@
*/
package jogamp.opengl.oculusvr.stereo.lense;
+import com.jogamp.math.VectorUtil;
import com.jogamp.nativewindow.util.DimensionImmutable;
-import com.jogamp.opengl.math.VectorUtil;
import com.jogamp.opengl.util.stereo.generic.GenericStereoDeviceConfig;
public class DistortionSpec {