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-rw-r--r--LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj489
-rw-r--r--LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters500
-rw-r--r--LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj497
-rw-r--r--LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters506
-rw-r--r--LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj500
-rw-r--r--LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters512
6 files changed, 0 insertions, 3004 deletions
diff --git a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj
deleted file mode 100644
index 00d8a1b..0000000
--- a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj
+++ /dev/null
@@ -1,489 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Debug|x64">
- <Configuration>Debug</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|x64">
- <Configuration>Release</Configuration>
- <Platform>x64</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <ItemGroup>
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- <ClInclude Include="..\..\..\Src\CAPI\CAPI_FrameTimeManager.h" />
- <ClInclude Include="..\..\..\Src\CAPI\CAPI_HMDRenderState.h" />
- <ClInclude Include="..\..\..\Src\CAPI\CAPI_HMDState.h" />
- <ClInclude Include="..\..\..\Src\CAPI\CAPI_HSWDisplay.h" />
- <ClInclude Include="..\..\..\Src\CAPI\CAPI_LatencyStatistics.h" />
- <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D10_DistortionRenderer.h" />
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- <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D11_HSWDisplay.h" />
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- <ClInclude Include="..\..\..\Src\CAPI\D3D1X\CAPI_D3D1X_Util.h" />
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- <ClInclude Include="..\..\..\Src\CAPI\D3D9\CAPI_D3D9_HSWDisplay.h" />
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- <ClInclude Include="..\..\..\Src\CAPI\GL\CAPI_GL_DistortionShaders.h" />
- <ClInclude Include="..\..\..\Src\CAPI\GL\CAPI_GL_HSWDisplay.h" />
- <ClInclude Include="..\..\..\Src\CAPI\GL\CAPI_GL_Util.h" />
- <ClInclude Include="..\..\..\Src\Displays\OVR_Display.h" />
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- <ClInclude Include="..\..\..\Src\Displays\OVR_Win32_Dxgi_Display.h" />
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- <ClInclude Include="..\..\..\Src\Displays\OVR_Win32_ShimFunctions.h" />
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- <ClInclude Include="..\..\..\Src\Kernel\OVR_Atomic.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Color.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Compiler.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_ContainerAllocator.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_CRC32.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_DebugHelp.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Delegates.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Deque.h" />
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- <ClInclude Include="..\..\..\Src\Kernel\OVR_Hash.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_KeyCodes.h" />
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- <ClInclude Include="..\..\..\Src\Kernel\OVR_Log.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Math.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Nullptr.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_RefCount.h" />
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- <ClInclude Include="..\..\..\Src\Kernel\OVR_Std.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_String.h" />
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- <ClInclude Include="..\..\..\Src\Kernel\OVR_Timer.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_Types.h" />
- <ClInclude Include="..\..\..\Src\Kernel\OVR_UTF8Util.h" />
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- <ClCompile Include="..\..\..\Src\Displays\OVR_Win32_Display.cpp" />
- <ClCompile Include="..\..\..\Src\Displays\OVR_Win32_FocusReader.cpp" />
- <ClCompile Include="..\..\..\Src\Displays\OVR_Win32_RenderShim.cpp" />
- <ClCompile Include="..\..\..\Src\Displays\OVR_Win32_ShimFunctions.cpp" />
- <ClCompile Include="..\..\..\Src\Kernel\OVR_Alg.cpp" />
- <ClCompile Include="..\..\..\Src\Kernel\OVR_Allocator.cpp" />
- <ClCompile Include="..\..\..\Src\Kernel\OVR_Atomic.cpp" />
- <ClCompile Include="..\..\..\Src\Kernel\OVR_CRC32.cpp" />
- <ClCompile Include="..\..\..\Src\Kernel\OVR_DebugHelp.cpp" />
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- <ClCompile Include="..\..\..\Src\Kernel\OVR_SysFile.cpp" />
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- <ClCompile Include="..\..\..\Src\Net\OVR_RPC1.cpp" />
- <ClCompile Include="..\..\..\Src\Net\OVR_Session.cpp" />
- <ClCompile Include="..\..\..\Src\Net\OVR_Socket.cpp" />
- <ClCompile Include="..\..\..\Src\Net\OVR_Win32_Socket.cpp" />
- <ClCompile Include="..\..\..\Src\OVR_CAPI.cpp" />
- <ClCompile Include="..\..\..\Src\OVR_JSON.cpp" />
- <ClCompile Include="..\..\..\Src\OVR_Profile.cpp" />
- <ClCompile Include="..\..\..\Src\OVR_SerialFormat.cpp" />
- <ClCompile Include="..\..\..\Src\OVR_Stereo.cpp" />
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- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(RelativeDir)%(Filename).h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(RelativeDir)%(Filename).h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(RelativeDir)%(Filename).h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genPixelShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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- <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">call %(RelativeDir)genVertexShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- </CustomBuild>
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- <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
- <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(RelativeDir)%(Filename).h</Outputs>
- <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">call %(RelativeDir)genComputeShaderHeader.bat %(Filename) "%(Fullpath)"</Command>
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diff --git a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters
deleted file mode 100644
index f4f3648..0000000
--- a/LibOVR/Projects/Win32/VS2010/LibOVR.vcxproj.filters
+++ /dev/null
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diff --git a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj
deleted file mode 100644
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diff --git a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters
deleted file mode 100644
index 5bf7077..0000000
--- a/LibOVR/Projects/Win32/VS2012/LibOVR.vcxproj.filters
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diff --git a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters b/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters
deleted file mode 100644
index 5b873a2..0000000
--- a/LibOVR/Projects/Win32/VS2013/LibOVR.vcxproj.filters
+++ /dev/null
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