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-rw-r--r--LibOVR/Src/CAPI/D3D1X/CAPI_D3D11_HSWDisplay.h113
1 files changed, 72 insertions, 41 deletions
diff --git a/LibOVR/Src/CAPI/D3D1X/CAPI_D3D11_HSWDisplay.h b/LibOVR/Src/CAPI/D3D1X/CAPI_D3D11_HSWDisplay.h
index ca896b0..f25827b 100644
--- a/LibOVR/Src/CAPI/D3D1X/CAPI_D3D11_HSWDisplay.h
+++ b/LibOVR/Src/CAPI/D3D1X/CAPI_D3D11_HSWDisplay.h
@@ -1,41 +1,72 @@
-/************************************************************************************
-
-Filename : CAPI_D3D11_HSWDisplay.h
-Content : Implements Health and Safety Warning system.
-Created : July 7, 2014
-Authors : Paul Pedriana
-
-Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.2
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#ifndef OVR_CAPI_D3D11_HSWDisplay_h
-#define OVR_CAPI_D3D11_HSWDisplay_h
-
-#if !defined(OVR_D3D_VERSION) || ((OVR_D3D_VERSION != 10) && (OVR_D3D_VERSION != 11))
- #error This header expects OVR_D3D_VERSION to be defined, to 10 or 11.
-#endif
-
-// Due to the similarities between DX10 and DX11, there is a shared implementation of the headers and source
-// which is differentiated only by the OVR_D3D_VERSION define. This define causes D3D_NS (D3D namespace) to
-// be defined to either D3D10 or D3D11, as well as other similar effects.
-#include "CAPI_D3D1X_HSWDisplay.h"
-
-
-#endif // OVR_CAPI_D3D11_HSWDisplay_h
-
+/************************************************************************************
+
+Filename : CAPI_D3D11_HSWDisplay.h
+Content : Implements Health and Safety Warning system.
+Created : July 7, 2014
+Authors : Paul Pedriana
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_CAPI_D3D11_HSWDisplay_h
+#define OVR_CAPI_D3D11_HSWDisplay_h
+
+#include "../CAPI_HSWDisplay.h"
+#include "CAPI_D3D11_Util.h"
+
+namespace OVR { namespace CAPI { namespace D3D11 {
+
+class HSWDisplay : public CAPI::HSWDisplay
+{
+public:
+ HSWDisplay(ovrRenderAPIType api, ovrHmd hmd, const HMDRenderState& renderState);
+
+ // Must be called before use. apiConfig is such that:
+ // const ovrD3D11Config* config = (const ovrD3D11Config*)apiConfig; or
+ bool Initialize(const ovrRenderAPIConfig* apiConfig);
+ void Shutdown();
+ void DisplayInternal();
+ void DismissInternal();
+
+ // Draws the warning to the eye texture(s). This must be done at the end of a
+ // frame but prior to executing the distortion rendering of the eye textures.
+ void RenderInternal(ovrEyeType eye, const ovrTexture* eyeTexture);
+
+protected:
+ void LoadGraphics();
+ void UnloadGraphics();
+
+ RenderParams RenderParams;
+ Ptr<ID3D11SamplerState> pSamplerState;
+ Ptr<Texture> pTexture;
+ Ptr<Buffer> pVB;
+ Ptr<Buffer> UniformBufferArray[Shader_Count];
+ Ptr<ShaderSet> pShaderSet;
+ Ptr<ID3D11InputLayout> pVertexInputLayout;
+ Ptr<ID3D11BlendState> pBlendState;
+ Ptr<ID3D11RasterizerState> pRasterizerState;
+ Matrix4f OrthoProjection[ovrEye_Count];
+
+private:
+ OVR_NON_COPYABLE(HSWDisplay)
+};
+
+}}} // namespace OVR::CAPI::D3D11
+
+#endif // OVR_CAPI_D3D11_HSWDisplay_h