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+/************************************************************************************
+
+Filename : OVR_System.cpp
+Content : General kernel initialization/cleanup, including that
+ of the memory allocator.
+Created : September 19, 2012
+Notes :
+
+Copyright : Copyright 2012 Oculus VR, Inc. All Rights reserved.
+
+Use of this software is subject to the terms of the Oculus license
+agreement provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+************************************************************************************/
+
+#include "OVR_System.h"
+#include "OVR_Threads.h"
+#include "OVR_Timer.h"
+
+namespace OVR {
+
+// ***** OVR::System Implementation
+
+// Initializes System core, installing allocator.
+void System::Init(Log* log, Allocator *palloc)
+{
+ if (!Allocator::GetInstance())
+ {
+ Log::SetGlobalLog(log);
+ Timer::initializeTimerSystem();
+ Allocator::setInstance(palloc);
+ }
+ else
+ {
+ OVR_DEBUG_LOG(("System::Init failed - duplicate call."));
+ }
+}
+
+void System::Destroy()
+{
+ if (Allocator::GetInstance())
+ {
+ // Wait for all threads to finish; this must be done so that memory
+ // allocator and all destructors finalize correctly.
+#ifdef OVR_ENABLE_THREADS
+ Thread::FinishAllThreads();
+#endif
+
+ // Shutdown heap and destroy SysAlloc singleton, if any.
+ Allocator::GetInstance()->onSystemShutdown();
+ Allocator::setInstance(0);
+
+ Timer::shutdownTimerSystem();
+ Log::SetGlobalLog(Log::GetDefaultLog());
+ }
+ else
+ {
+ OVR_DEBUG_LOG(("System::Destroy failed - System not initialized."));
+ }
+}
+
+// Returns 'true' if system was properly initialized.
+bool System::IsInitialized()
+{
+ return Allocator::GetInstance() != 0;
+}
+
+} // OVR
+