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+/************************************************************************************
+
+PublicHeader: n/a
+Filename : OVR_NetworkPlugin.h
+Content : Base class for an extension to the network objects.
+Created : June 10, 2014
+Authors : Kevin Jenkins
+
+Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.1
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#ifndef OVR_NetworkPlugin_h
+#define OVR_NetworkPlugin_h
+
+#include "OVR_Session.h"
+
+namespace OVR { namespace Net { namespace Plugins {
+
+//-----------------------------------------------------------------------------
+// NetworkPlugin
+
+// NetworkPlugins use Session and SessionListener to provide network functionality
+// independent of the transport medium.
+// Uses the chain of command design pattern such that plugins can invoke or intercept
+// network events via the Session.
+class NetworkPlugin : public SessionListener
+{
+public:
+ NetworkPlugin();
+ virtual ~NetworkPlugin();
+
+protected:
+ virtual void OnAddedToSession(Session* _pSession);
+ virtual void OnRemovedFromSession(Session* _pSession);
+
+ Session *pSession;
+ //uint8_t PluginId;
+};
+
+
+}}} // OVR::Net::Plugins
+
+#endif