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-rw-r--r--LibOVR/Src/Net/OVR_Win32_Socket.cpp1226
1 files changed, 618 insertions, 608 deletions
diff --git a/LibOVR/Src/Net/OVR_Win32_Socket.cpp b/LibOVR/Src/Net/OVR_Win32_Socket.cpp
index edc6ade..3cd2ada 100644
--- a/LibOVR/Src/Net/OVR_Win32_Socket.cpp
+++ b/LibOVR/Src/Net/OVR_Win32_Socket.cpp
@@ -1,608 +1,618 @@
-/************************************************************************************
-
-Filename : OVR_Win32_Socket.cpp
-Content : Windows-specific socket-based networking implementation
-Created : June 10, 2014
-Authors : Kevin Jenkins
-
-Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.2
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-************************************************************************************/
-
-#include "OVR_Win32_Socket.h"
-#include "../Kernel/OVR_Std.h"
-#include "../Kernel/OVR_Allocator.h"
-#include "../Kernel/OVR_Threads.h" // Thread::MSleep
-#include "../Kernel/OVR_Log.h"
-
-#include <Winsock2.h>
-
-namespace OVR { namespace Net {
-
-
-//-----------------------------------------------------------------------------
-// WSAStartupSingleton
-
-class WSAStartupSingleton
-{
-public:
- static void AddRef(void);
- static void Deref(void);
-
-protected:
- static int RefCount;
-};
-
-
-// Local data
-int WSAStartupSingleton::RefCount = 0;
-
-
-// Implementation
-void WSAStartupSingleton::AddRef()
-{
- if (++RefCount == 1)
- {
- WSADATA winsockInfo;
- const int errCode = WSAStartup(MAKEWORD(2, 2), &winsockInfo);
- OVR_ASSERT(errCode == 0);
-
- // If an error code is returned
- if (errCode != 0)
- {
- LogError("{ERR-007w} [Socket] Unable to initialize Winsock %d", errCode);
- }
- }
-}
-
-void WSAStartupSingleton::Deref()
-{
- OVR_ASSERT(RefCount > 0);
-
- if (RefCount > 0)
- {
- if (--RefCount == 0)
- {
- WSACleanup();
- RefCount = 0;
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// BerkleySocket
-
-void BerkleySocket::Close()
-{
- if (TheSocket != INVALID_SOCKET)
- {
- closesocket(TheSocket);
- TheSocket = INVALID_SOCKET;
- }
-}
-
-int32_t BerkleySocket::GetSockname(SockAddr *pSockAddrOut)
-{
- struct sockaddr_in6 sa;
- memset(&sa,0,sizeof(sa));
- int size = sizeof(sa);
- int32_t i = getsockname(TheSocket, (sockaddr*) &sa, &size);
- if (i>=0)
- {
- pSockAddrOut->Set(&sa);
- }
- return i;
-}
-
-
-//-----------------------------------------------------------------------------
-// BitStream overloads for SockAddr
-
-BitStream& operator<<(BitStream& out, SockAddr& in)
-{
- out.WriteBits((const unsigned char*) &in.Addr6, sizeof(in.Addr6)*8, true);
- return out;
-}
-
-BitStream& operator>>(BitStream& in, SockAddr& out)
-{
- bool success = in.ReadBits((unsigned char*) &out.Addr6, sizeof(out.Addr6)*8, true);
- OVR_ASSERT(success);
- OVR_UNUSED(success);
- return in;
-}
-
-
-//-----------------------------------------------------------------------------
-// SockAddr
-
-SockAddr::SockAddr()
-{
- WSAStartupSingleton::AddRef();
-
- // Zero out the address to squelch static analysis tools
- ZeroMemory(&Addr6, sizeof(Addr6));
-}
-
-SockAddr::SockAddr(SockAddr* address)
-{
- WSAStartupSingleton::AddRef();
- Set(&address->Addr6);
-}
-
-SockAddr::SockAddr(sockaddr_storage* storage)
-{
- WSAStartupSingleton::AddRef();
- Set(storage);
-}
-
-SockAddr::SockAddr(sockaddr_in6* address)
-{
- WSAStartupSingleton::AddRef();
- Set(address);
-}
-
-SockAddr::SockAddr(const char* hostAddress, uint16_t port, int sockType)
-{
- WSAStartupSingleton::AddRef();
- Set(hostAddress, port, sockType);
-}
-
-void SockAddr::Set(const sockaddr_storage* storage)
-{
- memcpy(&Addr6, storage, sizeof(Addr6));
-}
-
-void SockAddr::Set(const sockaddr_in6* address)
-{
- memcpy(&Addr6, address, sizeof(Addr6));
-}
-
-void SockAddr::Set(const char* hostAddress, uint16_t port, int sockType)
-{
- memset(&Addr6, 0, sizeof(Addr6));
-
- struct addrinfo hints;
-
- // make sure the struct is empty
- memset(&hints, 0, sizeof (addrinfo));
-
- hints.ai_socktype = sockType; // SOCK_DGRAM or SOCK_STREAM
- hints.ai_flags = AI_PASSIVE; // fill in my IP for me
- hints.ai_family = AF_UNSPEC ;
-
- // FIXME See OVR_Unix_Socket implementation and man pages for getaddrinfo.
- // ai_protocol is expecting to be either IPPROTO_UDP and IPPROTO_TCP.
- // But this has been working on windows so I'm leaving it be for
- // now instead of introducing another variable.
- hints.ai_protocol = IPPROTO_IPV6;
-
- struct addrinfo* servinfo = NULL; // will point to the results
-
- char portStr[32];
- OVR_itoa(port, portStr, sizeof(portStr), 10);
- int errcode = getaddrinfo(hostAddress, portStr, &hints, &servinfo);
-
- if (0 != errcode)
- {
- OVR::LogError("{ERR-008w} getaddrinfo error: %s", gai_strerror(errcode));
- }
-
- OVR_ASSERT(servinfo);
-
- if (servinfo)
- {
- memcpy(&Addr6, servinfo->ai_addr, sizeof(Addr6));
-
- freeaddrinfo(servinfo);
- }
-}
-
-uint16_t SockAddr::GetPort()
-{
- return htons(Addr6.sin6_port);
-}
-
-String SockAddr::ToString(bool writePort, char portDelineator) const
-{
- char dest[INET6_ADDRSTRLEN + 1];
-
- int ret = getnameinfo((struct sockaddr*)&Addr6,
- sizeof(struct sockaddr_in6),
- dest,
- INET6_ADDRSTRLEN,
- NULL,
- 0,
- NI_NUMERICHOST);
- if (ret != 0)
- {
- dest[0] = '\0';
- }
-
- if (writePort)
- {
- unsigned char ch[2];
- ch[0]=portDelineator;
- ch[1]=0;
- OVR_strcat(dest, 16, (const char*) ch);
- OVR_itoa(ntohs(Addr6.sin6_port), dest+strlen(dest), 16, 10);
- }
-
- return String(dest);
-}
-bool SockAddr::IsLocalhost() const
-{
- static const unsigned char localhost_bytes[] =
- { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
-
- return memcmp(Addr6.sin6_addr.s6_addr, localhost_bytes, 16) == 0;
-}
-bool SockAddr::operator==( const SockAddr& right ) const
-{
- return memcmp(&Addr6, &right.Addr6, sizeof(Addr6)) == 0;
-}
-
-bool SockAddr::operator!=( const SockAddr& right ) const
-{
- return !(*this == right);
-}
-
-bool SockAddr::operator>( const SockAddr& right ) const
-{
- return memcmp(&Addr6, &right.Addr6, sizeof(Addr6)) > 0;
-}
-
-bool SockAddr::operator<( const SockAddr& right ) const
-{
- return memcmp(&Addr6, &right.Addr6, sizeof(Addr6)) < 0;
-}
-
-static bool SetSocketOptions(SocketHandle sock)
-{
- int result = 0;
- int sock_opt;
-
- // This doubles the max throughput rate
- sock_opt = 1024 * 256;
- result |= setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char *)& sock_opt, sizeof (sock_opt));
-
- // Immediate hard close. Don't linger the socket, or recreating the socket quickly on Vista fails.
- sock_opt = 0;
- result |= setsockopt(sock, SOL_SOCKET, SO_LINGER, (char *)& sock_opt, sizeof (sock_opt));
-
- // This doesn't make much difference: 10% maybe
- sock_opt = 1024 * 16;
- result |= setsockopt(sock, SOL_SOCKET, SO_SNDBUF, (char *)& sock_opt, sizeof (sock_opt));
-
- // If all the setsockopt() returned 0 there were no failures, so return true for success, else false
- return result == 0;
-}
-
-void _Ioctlsocket(SocketHandle sock, unsigned long nonblocking)
-{
- ioctlsocket(sock, FIONBIO, &nonblocking);
-}
-
-static SocketHandle BindShared(int ai_family, int ai_socktype, BerkleyBindParameters* pBindParameters)
-{
- SocketHandle sock;
-
- struct addrinfo hints;
- memset(&hints, 0, sizeof (addrinfo)); // make sure the struct is empty
- hints.ai_family = ai_family;
- hints.ai_socktype = ai_socktype;
- hints.ai_flags = AI_PASSIVE; // fill in my IP for me
- struct addrinfo *servinfo=0, *aip; // will point to the results
- char portStr[32];
- OVR_itoa(pBindParameters->Port, portStr, sizeof(portStr), 10);
-
- int errcode = 0;
- if (!pBindParameters->Address.IsEmpty())
- errcode = getaddrinfo(pBindParameters->Address.ToCStr(), portStr, &hints, &servinfo);
- else
- errcode = getaddrinfo(0, portStr, &hints, &servinfo);
-
- if (0 != errcode)
- {
- OVR::LogError("{ERR-020w} getaddrinfo error: %s", gai_strerror(errcode));
- }
-
- for (aip = servinfo; aip != NULL; aip = aip->ai_next)
- {
- // Open socket. The address type depends on what
- // getaddrinfo() gave us.
- sock = socket(aip->ai_family, aip->ai_socktype, aip->ai_protocol);
- if (sock != INVALID_SOCKET)
- {
- if (bind(sock, aip->ai_addr, (int)aip->ai_addrlen) != SOCKET_ERROR)
- {
- // The actual socket is always non-blocking
- // I control blocking or not using WSAEventSelect
- _Ioctlsocket(sock, 1);
- freeaddrinfo(servinfo);
- return sock;
- }
-
- closesocket(sock);
- }
- }
-
- if (servinfo) { freeaddrinfo(servinfo); }
- return INVALID_SOCKET;
-}
-
-
-//-----------------------------------------------------------------------------
-// UDPSocket
-
-UDPSocket::UDPSocket()
-{
- WSAStartupSingleton::AddRef();
- RecvBuf = new uint8_t[RecvBufSize];
-}
-
-UDPSocket::~UDPSocket()
-{
- WSAStartupSingleton::Deref();
- delete[] RecvBuf;
-}
-
-SocketHandle UDPSocket::Bind(BerkleyBindParameters *pBindParameters)
-{
- SocketHandle s = BindShared(AF_INET6, SOCK_DGRAM, pBindParameters);
- if (s == INVALID_SOCKET)
- return s;
-
- Close();
- TheSocket = s;
- SetSocketOptions(TheSocket);
-
- return TheSocket;
-}
-
-void UDPSocket::OnRecv(SocketEvent_UDP* eventHandler, uint8_t* pData, int bytesRead, SockAddr* address)
-{
- eventHandler->UDP_OnRecv(this, pData, bytesRead, address);
-}
-
-int UDPSocket::Send(const void* pData, int bytes, SockAddr* address)
-{
- return sendto(TheSocket, (const char*)pData, bytes, 0, (const sockaddr*)&address->Addr6, sizeof(address->Addr6));
-}
-
-void UDPSocket::Poll(SocketEvent_UDP *eventHandler)
-{
- struct sockaddr_storage win32_addr;
- socklen_t fromlen;
- int bytesRead;
-
- // FIXME: Implement blocking poll wait for UDP
-
- // While some bytes are read,
- while (fromlen = sizeof(win32_addr), // Must set fromlen each time
- bytesRead = recvfrom(TheSocket, (char*)RecvBuf, RecvBufSize, 0, (sockaddr*)&win32_addr, &fromlen),
- bytesRead > 0)
- {
- SockAddr address(&win32_addr); // Wrap address
-
- OnRecv(eventHandler, RecvBuf, bytesRead, &address);
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// TCPSocket
-
-TCPSocket::TCPSocket()
-{
- IsConnecting = false;
- IsListenSocket = false;
- WSAStartupSingleton::AddRef();
-}
-TCPSocket::TCPSocket(SocketHandle boundHandle, bool isListenSocket)
-{
- TheSocket = boundHandle;
- IsListenSocket = isListenSocket;
- IsConnecting = false;
- WSAStartupSingleton::AddRef();
- SetSocketOptions(TheSocket);
-
- // The actual socket is always non-blocking
- _Ioctlsocket(TheSocket, 1);
-}
-
-TCPSocket::~TCPSocket()
-{
- WSAStartupSingleton::Deref();
-}
-
-void TCPSocket::OnRecv(SocketEvent_TCP* eventHandler, uint8_t* pData, int bytesRead)
-{
- eventHandler->TCP_OnRecv(this, pData, bytesRead);
-}
-
-SocketHandle TCPSocket::Bind(BerkleyBindParameters* pBindParameters)
-{
- SocketHandle s = BindShared(AF_INET6, SOCK_STREAM, pBindParameters);
- if (s == INVALID_SOCKET)
- return s;
-
- Close();
-
- SetBlockingTimeout(pBindParameters->blockingTimeout);
- TheSocket = s;
-
- SetSocketOptions(TheSocket);
-
- return TheSocket;
-}
-
-int TCPSocket::Listen()
-{
- if (IsListenSocket)
- {
- return 0;
- }
-
- int i = listen(TheSocket, SOMAXCONN);
- if (i >= 0)
- {
- IsListenSocket = true;
- }
-
- return i;
-}
-
-int TCPSocket::Connect(SockAddr* address)
-{
- int retval;
-
- retval = connect(TheSocket, (struct sockaddr *) &address->Addr6, sizeof(address->Addr6));
- if (retval < 0)
- {
- DWORD dwIOError = WSAGetLastError();
- if (dwIOError == WSAEWOULDBLOCK)
- {
- IsConnecting = true;
- return 0;
- }
-
- printf( "TCPSocket::Connect failed:Error code - %d\n", dwIOError );
- }
-
- return retval;
-}
-
-int TCPSocket::Send(const void* pData, int bytes)
-{
- if (bytes <= 0)
- {
- return 0;
- }
- else
- {
- return send(TheSocket, (const char*)pData, bytes, 0);
- }
-}
-
-
-//// TCPSocketPollState
-
-TCPSocketPollState::TCPSocketPollState()
-{
- FD_ZERO(&readFD);
- FD_ZERO(&exceptionFD);
- FD_ZERO(&writeFD);
- largestDescriptor = INVALID_SOCKET;
-}
-
-bool TCPSocketPollState::IsValid() const
-{
- return largestDescriptor != INVALID_SOCKET;
-}
-
-void TCPSocketPollState::Add(TCPSocket* tcpSocket)
-{
- if (!tcpSocket)
- {
- return;
- }
-
- SocketHandle handle = tcpSocket->GetSocketHandle();
-
- if (largestDescriptor == INVALID_SOCKET ||
- largestDescriptor < handle)
- {
- largestDescriptor = handle;
- }
-
- FD_SET(handle, &readFD);
- FD_SET(handle, &exceptionFD);
-
- if (tcpSocket->IsConnecting)
- {
- FD_SET(handle, &writeFD);
- }
-}
-
-bool TCPSocketPollState::Poll(long usec, long seconds)
-{
- timeval tv;
- tv.tv_sec = seconds;
- tv.tv_usec = usec;
-
- return (int)select((int)largestDescriptor + 1, &readFD, &writeFD, &exceptionFD, &tv) > 0;
-}
-
-void TCPSocketPollState::HandleEvent(TCPSocket* tcpSocket, SocketEvent_TCP* eventHandler)
-{
- if (!tcpSocket || !eventHandler)
- {
- return;
- }
-
- SocketHandle handle = tcpSocket->GetSocketHandle();
-
- if (tcpSocket->IsConnecting && FD_ISSET(handle, &writeFD))
- {
- tcpSocket->IsConnecting = false;
- eventHandler->TCP_OnConnected(tcpSocket);
- }
-
- if (FD_ISSET(handle, &readFD))
- {
- if (!tcpSocket->IsListenSocket)
- {
- static const int BUFF_SIZE = 8096;
- char data[BUFF_SIZE];
-
- int bytesRead = recv(handle, data, BUFF_SIZE, 0);
- if (bytesRead > 0)
- {
- tcpSocket->OnRecv(eventHandler, (uint8_t*)data, bytesRead);
- }
- else // Disconnection event:
- {
- tcpSocket->IsConnecting = false;
- eventHandler->TCP_OnClosed(tcpSocket);
- }
- }
- else
- {
- struct sockaddr_storage sockAddr;
- socklen_t sockAddrSize = sizeof(sockAddr);
-
- SocketHandle newSock = accept(handle, (sockaddr*)&sockAddr, (socklen_t*)&sockAddrSize);
- if (newSock != INVALID_SOCKET)
- {
- SockAddr sa(&sockAddr);
- eventHandler->TCP_OnAccept(tcpSocket, &sa, newSock);
- }
- }
- }
-
- if (FD_ISSET(handle, &exceptionFD))
- {
- tcpSocket->IsConnecting = false;
- eventHandler->TCP_OnClosed(tcpSocket);
- }
-}
-
-
-}} // namespace OVR::Net
+/************************************************************************************
+
+Filename : OVR_Win32_Socket.cpp
+Content : Windows-specific socket-based networking implementation
+Created : June 10, 2014
+Authors : Kevin Jenkins
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+************************************************************************************/
+
+#include "OVR_Win32_Socket.h"
+#include "Kernel/OVR_Std.h"
+#include "Kernel/OVR_Allocator.h"
+#include "Kernel/OVR_Threads.h" // Thread::MSleep
+#include "Kernel/OVR_Log.h"
+
+#include <Winsock2.h>
+#pragma comment(lib, "ws2_32.lib")
+
+namespace OVR { namespace Net {
+
+
+//-----------------------------------------------------------------------------
+// WSAStartupSingleton
+
+class WSAStartupSingleton
+{
+public:
+ static void AddRef(void);
+ static void Deref(void);
+
+protected:
+ static int RefCount;
+};
+
+
+// Local data
+int WSAStartupSingleton::RefCount = 0;
+
+
+// Implementation
+void WSAStartupSingleton::AddRef()
+{
+ if (++RefCount == 1)
+ {
+ WSADATA winsockInfo;
+ const int errCode = WSAStartup(MAKEWORD(2, 2), &winsockInfo);
+ OVR_ASSERT(errCode == 0);
+
+ // If an error code is returned
+ if (errCode != 0)
+ {
+ LogError("{ERR-007w} [Socket] Unable to initialize Winsock %d", errCode);
+ }
+ }
+}
+
+void WSAStartupSingleton::Deref()
+{
+ OVR_ASSERT(RefCount > 0);
+
+ if (RefCount > 0)
+ {
+ if (--RefCount == 0)
+ {
+ WSACleanup();
+ RefCount = 0;
+ }
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// BerkleySocket
+
+void BerkleySocket::Close()
+{
+ if (TheSocket != INVALID_SOCKET)
+ {
+ closesocket(TheSocket);
+ TheSocket = INVALID_SOCKET;
+ }
+}
+
+int32_t BerkleySocket::GetSockname(SockAddr *pSockAddrOut)
+{
+ struct sockaddr_in6 sa;
+ memset(&sa,0,sizeof(sa));
+ int size = sizeof(sa);
+ int32_t i = getsockname(TheSocket, (sockaddr*) &sa, &size);
+ if (i>=0)
+ {
+ pSockAddrOut->Set(&sa);
+ }
+ return i;
+}
+
+
+//-----------------------------------------------------------------------------
+// BitStream overloads for SockAddr
+
+BitStream& operator<<(BitStream& out, SockAddr& in)
+{
+ out.WriteBits((const unsigned char*) &in.Addr6, sizeof(in.Addr6)*8, true);
+ return out;
+}
+
+BitStream& operator>>(BitStream& in, SockAddr& out)
+{
+ bool success = in.ReadBits((unsigned char*) &out.Addr6, sizeof(out.Addr6)*8, true);
+ OVR_ASSERT(success);
+ OVR_UNUSED(success);
+ return in;
+}
+
+
+//-----------------------------------------------------------------------------
+// SockAddr
+
+SockAddr::SockAddr()
+{
+ WSAStartupSingleton::AddRef();
+
+ // Zero out the address to squelch static analysis tools
+ ZeroMemory(&Addr6, sizeof(Addr6));
+}
+
+SockAddr::SockAddr(SockAddr* address)
+{
+ WSAStartupSingleton::AddRef();
+ Set(&address->Addr6);
+}
+
+SockAddr::SockAddr(sockaddr_storage* storage)
+{
+ WSAStartupSingleton::AddRef();
+ Set(storage);
+}
+
+SockAddr::SockAddr(sockaddr_in6* address)
+{
+ WSAStartupSingleton::AddRef();
+ Set(address);
+}
+
+SockAddr::SockAddr(const char* hostAddress, uint16_t port, int sockType)
+{
+ WSAStartupSingleton::AddRef();
+ Set(hostAddress, port, sockType);
+}
+
+void SockAddr::Set(const sockaddr_storage* storage)
+{
+ memcpy(&Addr6, storage, sizeof(Addr6));
+}
+
+void SockAddr::Set(const sockaddr_in6* address)
+{
+ memcpy(&Addr6, address, sizeof(Addr6));
+}
+
+void SockAddr::Set(const char* hostAddress, uint16_t port, int sockType)
+{
+ memset(&Addr6, 0, sizeof(Addr6));
+
+ struct addrinfo hints;
+
+ // make sure the struct is empty
+ memset(&hints, 0, sizeof (addrinfo));
+
+ hints.ai_socktype = sockType; // SOCK_DGRAM or SOCK_STREAM
+ hints.ai_flags = AI_PASSIVE; // fill in my IP for me
+ hints.ai_family = AF_UNSPEC ;
+
+ // FIXME See OVR_Unix_Socket implementation and man pages for getaddrinfo.
+ // ai_protocol is expecting to be either IPPROTO_UDP and IPPROTO_TCP.
+ // But this has been working on windows so I'm leaving it be for
+ // now instead of introducing another variable.
+ hints.ai_protocol = IPPROTO_IPV6;
+
+ struct addrinfo* servinfo = NULL; // will point to the results
+
+ char portStr[32];
+ OVR_itoa(port, portStr, sizeof(portStr), 10);
+ int errcode = getaddrinfo(hostAddress, portStr, &hints, &servinfo);
+
+ if (0 != errcode)
+ {
+ OVR::LogError("{ERR-008w} getaddrinfo error: %s", gai_strerror(errcode));
+ }
+
+ OVR_ASSERT(servinfo);
+
+ if (servinfo)
+ {
+ memcpy(&Addr6, servinfo->ai_addr, sizeof(Addr6));
+
+ freeaddrinfo(servinfo);
+ }
+}
+
+uint16_t SockAddr::GetPort()
+{
+ return htons(Addr6.sin6_port);
+}
+
+String SockAddr::ToString(bool writePort, char portDelineator) const
+{
+ char dest[INET6_ADDRSTRLEN + 1];
+
+ int ret = getnameinfo((struct sockaddr*)&Addr6,
+ sizeof(struct sockaddr_in6),
+ dest,
+ INET6_ADDRSTRLEN,
+ NULL,
+ 0,
+ NI_NUMERICHOST);
+ if (ret != 0)
+ {
+ dest[0] = '\0';
+ }
+
+ if (writePort)
+ {
+ unsigned char ch[2];
+ ch[0]=portDelineator;
+ ch[1]=0;
+ OVR_strcat(dest, 16, (const char*) ch);
+ OVR_itoa(ntohs(Addr6.sin6_port), dest+strlen(dest), 16, 10);
+ }
+
+ return String(dest);
+}
+bool SockAddr::IsLocalhost() const
+{
+ static const unsigned char localhost_bytes[] =
+ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1 };
+
+ return memcmp(Addr6.sin6_addr.s6_addr, localhost_bytes, 16) == 0;
+}
+bool SockAddr::operator==( const SockAddr& right ) const
+{
+ return memcmp(&Addr6, &right.Addr6, sizeof(Addr6)) == 0;
+}
+
+bool SockAddr::operator!=( const SockAddr& right ) const
+{
+ return !(*this == right);
+}
+
+bool SockAddr::operator>( const SockAddr& right ) const
+{
+ return memcmp(&Addr6, &right.Addr6, sizeof(Addr6)) > 0;
+}
+
+bool SockAddr::operator<( const SockAddr& right ) const
+{
+ return memcmp(&Addr6, &right.Addr6, sizeof(Addr6)) < 0;
+}
+
+static bool SetSocketOptions(SocketHandle sock)
+{
+ int result = 0;
+ int sock_opt;
+
+ // This doubles the max throughput rate
+ sock_opt = 1024 * 256;
+ result |= setsockopt(sock, SOL_SOCKET, SO_RCVBUF, (char *)& sock_opt, sizeof (sock_opt));
+
+ // Immediate hard close. Don't linger the socket, or recreating the socket quickly on Vista fails.
+ sock_opt = 0;
+ result |= setsockopt(sock, SOL_SOCKET, SO_LINGER, (char *)& sock_opt, sizeof (sock_opt));
+
+ // This doesn't make much difference: 10% maybe
+ sock_opt = 1024 * 16;
+ result |= setsockopt(sock, SOL_SOCKET, SO_SNDBUF, (char *)& sock_opt, sizeof (sock_opt));
+
+ // If all the setsockopt() returned 0 there were no failures, so return true for success, else false
+ return result == 0;
+}
+
+void _Ioctlsocket(SocketHandle sock, unsigned long nonblocking)
+{
+ ioctlsocket(sock, FIONBIO, &nonblocking);
+}
+
+static SocketHandle BindShared(int ai_family, int ai_socktype, BerkleyBindParameters* pBindParameters)
+{
+ SocketHandle sock;
+
+ struct addrinfo hints;
+ memset(&hints, 0, sizeof (addrinfo)); // make sure the struct is empty
+ hints.ai_family = ai_family;
+ hints.ai_socktype = ai_socktype;
+ hints.ai_flags = AI_PASSIVE; // fill in my IP for me
+ struct addrinfo *servinfo=0, *aip; // will point to the results
+ char portStr[32];
+ OVR_itoa(pBindParameters->Port, portStr, sizeof(portStr), 10);
+
+ int errcode = 0;
+ if (!pBindParameters->Address.IsEmpty())
+ errcode = getaddrinfo(pBindParameters->Address.ToCStr(), portStr, &hints, &servinfo);
+ else
+ errcode = getaddrinfo(0, portStr, &hints, &servinfo);
+
+ if (0 != errcode)
+ {
+ OVR::LogError("{ERR-020w} getaddrinfo error: %s", gai_strerror(errcode));
+ }
+
+ for (aip = servinfo; aip != NULL; aip = aip->ai_next)
+ {
+ // Open socket. The address type depends on what
+ // getaddrinfo() gave us.
+ sock = socket(aip->ai_family, aip->ai_socktype, aip->ai_protocol);
+ if (sock != INVALID_SOCKET)
+ {
+ if (bind(sock, aip->ai_addr, (int)aip->ai_addrlen) != SOCKET_ERROR)
+ {
+ // The actual socket is always non-blocking
+ // I control blocking or not using WSAEventSelect
+ _Ioctlsocket(sock, 1);
+ freeaddrinfo(servinfo);
+ return sock;
+ }
+
+ closesocket(sock);
+ }
+ }
+
+ if (servinfo) { freeaddrinfo(servinfo); }
+ return INVALID_SOCKET;
+}
+
+
+//-----------------------------------------------------------------------------
+// UDPSocket
+
+UDPSocket::UDPSocket()
+{
+ WSAStartupSingleton::AddRef();
+ RecvBuf = new uint8_t[RecvBufSize];
+}
+
+UDPSocket::~UDPSocket()
+{
+ WSAStartupSingleton::Deref();
+ delete[] RecvBuf;
+}
+
+SocketHandle UDPSocket::Bind(BerkleyBindParameters *pBindParameters)
+{
+ SocketHandle s = BindShared(AF_INET6, SOCK_DGRAM, pBindParameters);
+ if (s == INVALID_SOCKET)
+ return s;
+
+ Close();
+ TheSocket = s;
+ SetSocketOptions(TheSocket);
+
+ return TheSocket;
+}
+
+void UDPSocket::OnRecv(SocketEvent_UDP* eventHandler, uint8_t* pData, int bytesRead, SockAddr* address)
+{
+ eventHandler->UDP_OnRecv(this, pData, bytesRead, address);
+}
+
+int UDPSocket::Send(const void* pData, int bytes, SockAddr* address)
+{
+ return sendto(TheSocket, (const char*)pData, bytes, 0, (const sockaddr*)&address->Addr6, sizeof(address->Addr6));
+}
+
+void UDPSocket::Poll(SocketEvent_UDP *eventHandler)
+{
+ struct sockaddr_storage win32_addr;
+ socklen_t fromlen;
+ int bytesRead;
+
+ // FIXME: Implement blocking poll wait for UDP
+
+ // While some bytes are read,
+ while (fromlen = sizeof(win32_addr), // Must set fromlen each time
+ bytesRead = recvfrom(TheSocket, (char*)RecvBuf, RecvBufSize, 0, (sockaddr*)&win32_addr, &fromlen),
+ bytesRead > 0)
+ {
+ SockAddr address(&win32_addr); // Wrap address
+
+ OnRecv(eventHandler, RecvBuf, bytesRead, &address);
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// TCPSocket
+
+TCPSocket::TCPSocket()
+{
+ IsConnecting = false;
+ IsListenSocket = false;
+ WSAStartupSingleton::AddRef();
+}
+
+TCPSocket::TCPSocket(SocketHandle boundHandle, bool isListenSocket)
+{
+ TheSocket = boundHandle;
+ IsListenSocket = isListenSocket;
+ IsConnecting = false;
+ WSAStartupSingleton::AddRef();
+
+ if (TheSocket != INVALID_SOCKET)
+ {
+ SetSocketOptions(TheSocket);
+
+ // The actual socket is always non-blocking
+ _Ioctlsocket(TheSocket, 1);
+ }
+}
+
+TCPSocket::~TCPSocket()
+{
+ WSAStartupSingleton::Deref();
+}
+
+void TCPSocket::OnRecv(SocketEvent_TCP* eventHandler, uint8_t* pData, int bytesRead)
+{
+ eventHandler->TCP_OnRecv(this, pData, bytesRead);
+}
+
+SocketHandle TCPSocket::Bind(BerkleyBindParameters* pBindParameters)
+{
+ SocketHandle s = BindShared(AF_INET6, SOCK_STREAM, pBindParameters);
+ if (s == INVALID_SOCKET)
+ return s;
+
+ Close();
+
+ SetBlockingTimeout(pBindParameters->blockingTimeout);
+ TheSocket = s;
+
+ SetSocketOptions(TheSocket);
+
+ return TheSocket;
+}
+
+int TCPSocket::Listen()
+{
+ if (IsListenSocket)
+ {
+ return 0;
+ }
+
+ int i = listen(TheSocket, SOMAXCONN);
+ if (i >= 0)
+ {
+ IsListenSocket = true;
+ }
+
+ return i;
+}
+
+int TCPSocket::Connect(SockAddr* address)
+{
+ int retval;
+
+ retval = connect(TheSocket, (struct sockaddr *) &address->Addr6, sizeof(address->Addr6));
+ if (retval < 0)
+ {
+ DWORD dwIOError = WSAGetLastError();
+ if (dwIOError == WSAEWOULDBLOCK)
+ {
+ IsConnecting = true;
+ return 0;
+ }
+
+ LogError("[TCPSocket] ERROR: Connect failed. Error code - %d", (int)dwIOError);
+ }
+
+ return retval;
+}
+
+int TCPSocket::Send(const void* pData, int bytes)
+{
+ if (bytes <= 0)
+ {
+ return 0;
+ }
+ else
+ {
+ return send(TheSocket, (const char*)pData, bytes, 0);
+ }
+}
+
+
+//// TCPSocketPollState
+
+TCPSocketPollState::TCPSocketPollState()
+{
+ memset(&readFD, 0, sizeof(readFD));
+ memset(&exceptionFD, 0, sizeof(exceptionFD));
+ memset(&writeFD, 0, sizeof(writeFD));
+
+ FD_ZERO(&readFD);
+ FD_ZERO(&exceptionFD);
+ FD_ZERO(&writeFD);
+ largestDescriptor = INVALID_SOCKET;
+}
+
+bool TCPSocketPollState::IsValid() const
+{
+ return largestDescriptor != INVALID_SOCKET;
+}
+
+void TCPSocketPollState::Add(TCPSocket* tcpSocket)
+{
+ if (!tcpSocket)
+ {
+ return;
+ }
+
+ SocketHandle handle = tcpSocket->GetSocketHandle();
+
+ if (largestDescriptor == INVALID_SOCKET ||
+ largestDescriptor < handle)
+ {
+ largestDescriptor = handle;
+ }
+
+ FD_SET(handle, &readFD);
+ FD_SET(handle, &exceptionFD);
+
+ if (tcpSocket->IsConnecting)
+ {
+ FD_SET(handle, &writeFD);
+ }
+}
+
+bool TCPSocketPollState::Poll(long usec, long seconds)
+{
+ timeval tv;
+ tv.tv_sec = seconds;
+ tv.tv_usec = usec;
+
+ return (int)select((int)largestDescriptor + 1, &readFD, &writeFD, &exceptionFD, &tv) > 0;
+}
+
+void TCPSocketPollState::HandleEvent(TCPSocket* tcpSocket, SocketEvent_TCP* eventHandler)
+{
+ if (!tcpSocket || !eventHandler)
+ {
+ return;
+ }
+
+ SocketHandle handle = tcpSocket->GetSocketHandle();
+
+ if (tcpSocket->IsConnecting && FD_ISSET(handle, &writeFD))
+ {
+ tcpSocket->IsConnecting = false;
+ eventHandler->TCP_OnConnected(tcpSocket);
+ }
+
+ if (FD_ISSET(handle, &readFD))
+ {
+ if (!tcpSocket->IsListenSocket)
+ {
+ static const int BUFF_SIZE = 8096;
+ char data[BUFF_SIZE];
+
+ int bytesRead = recv(handle, data, BUFF_SIZE, 0);
+ if (bytesRead > 0)
+ {
+ tcpSocket->OnRecv(eventHandler, (uint8_t*)data, bytesRead);
+ }
+ else // Disconnection event:
+ {
+ tcpSocket->IsConnecting = false;
+ eventHandler->TCP_OnClosed(tcpSocket);
+ }
+ }
+ else
+ {
+ struct sockaddr_storage sockAddr;
+ socklen_t sockAddrSize = sizeof(sockAddr);
+
+ SocketHandle newSock = accept(handle, (sockaddr*)&sockAddr, (socklen_t*)&sockAddrSize);
+ if (newSock != INVALID_SOCKET)
+ {
+ SockAddr sa(&sockAddr);
+ eventHandler->TCP_OnAccept(tcpSocket, &sa, newSock);
+ }
+ }
+ }
+
+ if (FD_ISSET(handle, &exceptionFD))
+ {
+ tcpSocket->IsConnecting = false;
+ eventHandler->TCP_OnClosed(tcpSocket);
+ }
+}
+
+
+}} // namespace OVR::Net