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-/************************************************************************************
-
-Filename : OVR_CAPI_GL.h
-Content : GL specific structures used by the CAPI interface.
-Created : November 7, 2013
-Authors : Lee Cooper
-
-Copyright : Copyright 2013 Oculus VR, LLC. All Rights reserved.
-
-Use of this software is subject to the terms of the Oculus Inc license
-agreement provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-************************************************************************************/
-#ifndef OVR_CAPI_GL_h
-#define OVR_CAPI_GL_h
-
-/// @file OVR_CAPI_GL.h
-/// OpenGL rendering support.
-
-#include "OVR_CAPI.h"
-#if defined(__APPLE__)
- #include <OpenGL/gl.h>
-#else
- #include <GL/gl.h>
-#endif
-
-
-/// Used to configure slave GL rendering (i.e. for devices created externally).
-typedef struct OVR_ALIGNAS(8) ovrGLConfigData_s
-{
- /// General device settings.
- ovrRenderAPIConfigHeader Header;
-
-#if defined(OVR_OS_WIN32)
- /// The optional window handle. If unset, rendering will use the current window.
- HWND Window;
- /// The optional device context. If unset, rendering will use a new context.
- HDC DC;
-#elif defined (OVR_OS_LINUX)
- /// Optional display. If unset, will issue glXGetCurrentDisplay when context
- /// is current.
- struct _XDisplay* Disp;
-#endif
-} ovrGLConfigData;
-
-/// Contains OpenGL-specific rendering information.
-union ovrGLConfig
-{
- /// General device settings.
- ovrRenderAPIConfig Config;
- /// OpenGL-specific settings.
- ovrGLConfigData OGL;
-};
-
-/// Used to pass GL eye texture data to ovrHmd_EndFrame.
-typedef struct OVR_ALIGNAS(8) ovrGLTextureData_s
-{
- /// General device settings.
- ovrTextureHeader Header;
- /// The OpenGL name for this texture.
- GLuint TexId;
-} ovrGLTextureData;
-
-static_assert(offsetof(ovrGLTextureData, TexId) == offsetof(ovrTexture, PlatformData), "Mismatch of structs that are presumed binary equivalents.");
-
-/// Contains OpenGL-specific texture information.
-typedef union ovrGLTexture_s
-{
- /// General device settings.
- ovrTexture Texture;
- /// OpenGL-specific settings.
- ovrGLTextureData OGL;
-} ovrGLTexture;
-
-#endif // OVR_CAPI_GL_h