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-/************************************************************************************
-
-Filename : OVR_Win32_DeviceStatus.h
-Content : Win32-specific DeviceStatus header.
-Created : January 24, 2013
-Authors : Lee Cooper
-
-Copyright : Copyright 2014 Oculus VR, Inc. All Rights reserved.
-
-Licensed under the Oculus VR Rift SDK License Version 3.1 (the "License");
-you may not use the Oculus VR Rift SDK except in compliance with the License,
-which is provided at the time of installation or download, or which
-otherwise accompanies this software in either electronic or hard copy form.
-
-You may obtain a copy of the License at
-
-http://www.oculusvr.com/licenses/LICENSE-3.1
-
-Unless required by applicable law or agreed to in writing, the Oculus VR SDK
-distributed under the License is distributed on an "AS IS" BASIS,
-WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-See the License for the specific language governing permissions and
-limitations under the License.
-
-*************************************************************************************/
-
-#ifndef OVR_Win32_DeviceStatus_h
-#define OVR_Win32_DeviceStatus_h
-
-#include <windows.h>
-#include "Kernel/OVR_String.h"
-#include "Kernel/OVR_RefCount.h"
-#include "Kernel/OVR_Array.h"
-
-namespace OVR { namespace Win32 {
-
-//-------------------------------------------------------------------------------------
-// ***** DeviceStatus
-//
-// DeviceStatus abstracts the handling of windows messages of interest for
-// example the WM_DEVICECHANGED message which occurs when a device is plugged/unplugged.
-// The device manager thread creates an instance of this class and passes its pointer
-// in the constructor. That thread is also responsible for periodically calling 'ProcessMessages'
-// to process queued windows messages. The client is notified via the 'OnMessage' method
-// declared in the 'DeviceMessages::Notifier' interface.
-class DeviceStatus : public RefCountBase<DeviceStatus>
-{
-public:
-
- // Notifier used for device messages.
- class Notifier
- {
- public:
- enum MessageType
- {
- DeviceAdded = 0,
- DeviceRemoved = 1,
- };
-
- virtual bool OnMessage(MessageType type, const String& devicePath)
- { OVR_UNUSED2(type, devicePath); return true; }
- };
-
- DeviceStatus(Notifier* const pClient);
- ~DeviceStatus();
-
- void operator = (const DeviceStatus&); // No assignment implementation.
-
- bool Initialize();
- void ShutDown();
-
- void ProcessMessages();
-
-private:
- enum
- {
- MaxUSBRecoveryAttempts = 20,
- USBRecoveryTimeInterval = 500 // ms
- };
- struct RecoveryTimerDesc
- {
- UINT_PTR TimerId;
- String DevicePath;
- unsigned NumAttempts;
- };
-
- static LRESULT CALLBACK WindowsMessageCallback( HWND hwnd,
- UINT message,
- WPARAM wParam,
- LPARAM lParam);
-
- bool MessageCallback(WORD messageType, const String& devicePath);
-
- void CleanupRecoveryTimer(UPInt index);
- RecoveryTimerDesc* FindRecoveryTimer(UINT_PTR timerId, UPInt* pindex);
- void FindAndCleanupRecoveryTimer(const String& devicePath);
-
-private: // data
- Notifier* const pNotificationClient; // Don't reference count a back-pointer.
-
- HWND hMessageWindow;
- HDEVNOTIFY hDeviceNotify;
-
- UINT_PTR LastTimerId;
- Array<RecoveryTimerDesc> RecoveryTimers;
-
- GUID HidGuid;
-};
-
-}} // namespace OVR::Win32
-
-#endif // OVR_Win32_DeviceStatus_h