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+/************************************************************************************
+
+Filename : Vision_SensorStateReader.h
+Content : Separate reader component that is able to recover sensor pose
+Created : June 4, 2014
+Authors : Chris Taylor
+
+Copyright : Copyright 2014 Oculus VR, LLC All Rights reserved.
+
+Licensed under the Oculus VR Rift SDK License Version 3.2 (the "License");
+you may not use the Oculus VR Rift SDK except in compliance with the License,
+which is provided at the time of installation or download, or which
+otherwise accompanies this software in either electronic or hard copy form.
+
+You may obtain a copy of the License at
+
+http://www.oculusvr.com/licenses/LICENSE-3.2
+
+Unless required by applicable law or agreed to in writing, the Oculus VR SDK
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+
+*************************************************************************************/
+
+#ifndef OVR_Vision_SensorStateReader_h
+#define OVR_Vision_SensorStateReader_h
+
+#include "Kernel/OVR_Lockless.h"
+#include "Vision_SensorState.h"
+
+#include "OVR_Profile.h"
+
+
+// CAPI forward declarations.
+struct ovrTrackingState_;
+typedef struct ovrTrackingState_ ovrTrackingState;
+
+namespace OVR { namespace Vision {
+
+
+//-----------------------------------------------------------------------------
+// TrackingStateReader
+
+// Full output of tracking reported by GetSensorStateAtTime()
+class TrackingState
+{
+public:
+ TrackingState() : StatusFlags(0) { }
+
+ // C-interop support
+ TrackingState(const ovrTrackingState& s);
+ operator ovrTrackingState () const;
+
+ // HMD pose information for the requested time.
+ PoseStatef HeadPose;
+
+ // Orientation and position of the external camera, if present.
+ Posef CameraPose;
+ // Orientation and position of the camera after alignment with gravity
+ Posef LeveledCameraPose;
+
+ // Most recent sensor data received from the HMD
+ SensorDataType RawSensorData;
+
+ // Sensor status described by ovrStatusBits.
+ uint32_t StatusFlags;
+
+};
+
+// User interface to retrieve pose from the sensor fusion subsystem
+class TrackingStateReader : public NewOverrideBase
+{
+protected:
+ const CombinedHmdUpdater* HmdUpdater;
+ const CameraStateUpdater* CameraUpdater;
+
+ // Transform from real-world coordinates to centered coordinates
+ Posed CenteredFromWorld;
+ static Posed DefaultWorldFromCentered;
+
+public:
+ TrackingStateReader();
+
+ // Initialize the updaters
+ void SetUpdaters(const CombinedHmdUpdater *hmd, const CameraStateUpdater *camera);
+
+
+ // Re-centers on the current yaw and translation, taking
+ // the head-neck model into account.
+ bool RecenterPose(const Vector3d& neckModeloffset);
+
+ // Computes CenteredFromWorld from a worldFromCpf pose and neck model offset
+ bool ComputeCenteredFromWorld(const Posed& worldFromCpf, const Vector3d& neckModelOffset);
+
+ // Get the full dynamical system state of the CPF, which includes velocities and accelerations,
+ // predicted at a specified absolute point in time.
+ bool GetTrackingStateAtTime(double absoluteTime, TrackingState& state) const;
+
+ // Get the predicted pose (orientation, position) of the center pupil frame (CPF) at a specific point in time.
+ bool GetPoseAtTime(double absoluteTime, Posef& transform) const;
+
+ // Get the sensor status (same as GetSensorStateAtTime(...).Status)
+ uint32_t GetStatus() const;
+
+ Posed GetCenteredFromWorld() const
+ {
+ return CenteredFromWorld;
+ }
+
+ Posed GetDefaultCenteredFromWorld() const
+ {
+ return DefaultWorldFromCentered.Inverted();
+ }
+};
+
+
+}} // namespace OVR::Vision
+
+#endif // Vision_SensorStateReader_h